interface FlowStateMachine<R>
A FlowStateMachine instance is a suspendable fiber that delegates all actual logic to a FlowLogic instance. For any given flow there is only one PSM, even if that flow invokes subflows.
These classes are created by the StateMachineManager when a new flow is started at the topmost level. If a flow invokes a sub-flow, then it will pass along the PSM to the child. The call method of the topmost logic element gets to return the value that the entire state machine resolves to.
id |
abstract val id: StateMachineRunId Unique ID for this machine run, valid across restarts |
logger |
abstract val logger: <ERROR CLASS> |
resultFuture |
abstract val resultFuture: <ERROR CLASS><R> This future will complete when the call method returns. |
serviceHub |
abstract val serviceHub: ServiceHub |
receive |
abstract fun <T : Any> receive(otherParty: Party, receiveType: Class<T>, sessionFlow: FlowLogic<*>): UntrustworthyData<T> |
send |
abstract fun send(otherParty: Party, payload: Any, sessionFlow: FlowLogic<*>): Unit |
sendAndReceive |
abstract fun <T : Any> sendAndReceive(otherParty: Party, payload: Any, receiveType: Class<T>, sessionFlow: FlowLogic<*>): UntrustworthyData<T> |
FlowStateMachineImpl |
class FlowStateMachineImpl<R> : FlowStateMachine<R> |