conserver/conserver/client.h
Alexander Bokovoy 8e3b84789d Increase buffer size for GSSAPI exchanges
Kerberos ticket may include additional authorization data (AD)
information. With MIT Kerberos 1.21 a minimal PAC AD is included.
In Active Directory or FreeIPA environments where a full PAC AD is
available, the size of Kerberos ticket may be up to 64Kb.

Signed-off-by: Alexander Bokovoy <abokovoy@redhat.com>
2024-03-04 21:41:02 +02:00

100 lines
4.6 KiB
C

/*
* Copyright conserver.com, 2000
*
* Maintainer/Enhancer: Bryan Stansell (bryan@conserver.com)
*
* Copyright GNAC, Inc., 1998
*/
/*
* Copyright 1992 Purdue Research Foundation, West Lafayette, Indiana
* 47907. All rights reserved.
*
* Written by Kevin S Braunsdorf, ksb@cc.purdue.edu, purdue!ksb
*
* This software is not subject to any license of the American Telephone
* and Telegraph Company or the Regents of the University of California.
*
* Permission is granted to anyone to use this software for any purpose on
* any computer system, and to alter it and redistribute it freely, subject
* to the following restrictions:
*
* 1. Neither the authors nor Purdue University are responsible for any
* consequences of the use of this software.
*
* 2. The origin of this software must not be misrepresented, either by
* explicit claim or by omission. Credit to the authors and Purdue
* University must appear in documentation and sources.
*
* 3. Altered versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 4. This notice may not be removed or altered.
*/
/* states for a server fsm
*/
typedef enum clientState {
S_NORMAL, /* just pass character */
S_ESC1, /* first escape character received */
S_CMD, /* second interrupt character received */
S_CATTN, /* change 1 escape char to next input char */
S_CESC, /* change 2 escape char to next input char */
S_HALT1, /* we have a halt sequence in progress */
S_SUSP, /* we are suspened, first char wakes us up */
S_IDENT, /* probational connection (who is this) */
S_PASSWD, /* still needs a passwd to connect */
S_QUOTE, /* send any character we can spell */
S_BCAST, /* send a broadcast message to all clients */
S_CWAIT, /* wait for client */
S_CEXEC, /* client execing a program */
S_REPLAY, /* set replay length for 'r' */
S_PLAYBACK, /* set replay length for 'p' */
S_NOTE, /* send a note to the logfile */
S_TASK, /* invoke a task on the server side */
S_CONFIRM /* confirm input */
} CLIENTSTATE;
typedef struct client { /* Connection Information: */
CONSFILE *fd; /* file descriptor */
short fcon; /* currently connect or not */
short fwr; /* (client) write enable flag */
short fwantwr; /* (client) wants to write */
short fro; /* read-only permission */
short fecho; /* echo commands (not set by machines) */
short fiwait; /* client wanting for console init */
STRING *acid; /* login and location of client */
STRING *peername; /* location of client */
STRING *username; /* login of client */
time_t tym; /* time of connect */
time_t typetym; /* time of last keystroke */
char actym[32]; /* pre-formatted time */
struct consent
*pCEto; /* host a client gets output from */
struct client
**ppCLbscan, /* back link for scan ptr */
*pCLscan, /* next client fd to scan after select */
/* scan lists link ALL clients together */
**ppCLbnext, /* back link for next ptr */
*pCLnext; /* next person on this list */
/* next lists link clients on a console */
char ic[2]; /* two character escape sequence */
unsigned short replay; /* lines to replay for 'r' */
unsigned short playback; /* lines to replay for 'p' */
CLIENTSTATE iState; /* state for fsm in server */
char caccess; /* did we trust the remote machine */
IOSTATE ioState; /* state of the socket */
time_t stateTimer; /* timer for various ioState states */
STRING *accmd; /* the command the user issued */
INADDR_STYPE cnct_port; /* where from */
FLAG confirmed; /* confirm state */
CLIENTSTATE cState; /* state needing confirmation */
char cOption; /* option initiating the confirmation */
size_t tokenSize; /* buffer size for GSSAPI token */
} CONSCLIENT;
extern void Replay(CONSENT *, CONSFILE *, unsigned short);
extern void HelpUser(CONSCLIENT *);
extern void FindWrite(CONSENT *);
extern int ClientAccessOk(CONSCLIENT *);
extern void BumpClient(CONSENT *, char *);