mirror of
https://github.com/balena-os/balena-supervisor.git
synced 2025-02-23 10:40:25 +00:00
Target volatile doesn't make sense now that we can use the current state as a target. It wasn't actually being used for anything anymore apparently Change-type: patch
891 lines
23 KiB
TypeScript
891 lines
23 KiB
TypeScript
import * as Bluebird from 'bluebird';
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import { stripIndent } from 'common-tags';
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import { EventEmitter } from 'events';
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import * as _ from 'lodash';
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import StrictEventEmitter from 'strict-event-emitter-types';
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import { isRight } from 'fp-ts/lib/Either';
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import Reporter from 'io-ts-reporters';
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import prettyMs = require('pretty-ms');
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import * as config from './config';
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import * as db from './db';
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import * as logger from './logger';
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import * as globalEventBus from './event-bus';
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import * as network from './network';
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import * as deviceConfig from './device-config';
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import * as constants from './lib/constants';
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import * as dbus from './lib/dbus';
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import {
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InternalInconsistencyError,
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TargetStateError,
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UpdatesLockedError,
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} from './lib/errors';
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import * as updateLock from './lib/update-lock';
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import * as dbFormat from './device-state/db-format';
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import { getGlobalApiKey } from './device-api';
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import * as sysInfo from './lib/system-info';
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import { log } from './lib/supervisor-console';
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import { loadTargetFromFile } from './device-state/preload';
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import * as applicationManager from './compose/application-manager';
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import * as commitStore from './compose/commit';
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import {
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DeviceLegacyState,
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InstancedDeviceState,
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TargetState,
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DeviceState,
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DeviceReport,
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AppState,
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} from './types';
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import type {
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CompositionStepT,
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CompositionStepAction,
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} from './compose/composition-steps';
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function parseTargetState(state: unknown): TargetState {
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const res = TargetState.decode(state);
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if (isRight(res)) {
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return res.right;
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}
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const errors = ['Invalid target state.'].concat(Reporter.report(res));
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throw new TargetStateError(errors.join('\n'));
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}
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interface DeviceStateEvents {
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error: Error;
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change: void;
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shutdown: void;
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'apply-target-state-end': Nullable<Error>;
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'apply-target-state-error': Error;
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'step-error': (
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err: Nullable<Error>,
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step: DeviceStateStep<PossibleStepTargets>,
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) => void;
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'step-completed': (
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err: Nullable<Error>,
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step: DeviceStateStep<PossibleStepTargets>,
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result?: { Data: string; Error: Nullable<Error> },
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) => void;
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}
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type DeviceStateEventEmitter = StrictEventEmitter<
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EventEmitter,
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DeviceStateEvents
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>;
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const events = new EventEmitter() as DeviceStateEventEmitter;
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export const on: typeof events['on'] = events.on.bind(events);
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export const once: typeof events['once'] = events.once.bind(events);
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export const removeListener: typeof events['removeListener'] =
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events.removeListener.bind(events);
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export const removeAllListeners: typeof events['removeAllListeners'] =
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events.removeAllListeners.bind(events);
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export type DeviceStateStepTarget = 'reboot' | 'shutdown' | 'noop';
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type PossibleStepTargets = CompositionStepAction | DeviceStateStepTarget;
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type DeviceStateStep<T extends PossibleStepTargets> =
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| { action: DeviceStateStepTarget }
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| CompositionStepT<T extends CompositionStepAction ? T : never>
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| deviceConfig.ConfigStep;
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let currentVolatile: DeviceReport = {};
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const writeLock = updateLock.writeLock;
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const readLock = updateLock.readLock;
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let maxPollTime: number;
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let intermediateTarget: InstancedDeviceState | null = null;
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let applyBlocker: Nullable<Promise<void>>;
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let cancelDelay: null | (() => void) = null;
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let failedUpdates: number = 0;
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let applyCancelled = false;
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let lastApplyStart = process.hrtime();
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let scheduledApply: { force?: boolean; delay?: number } | null = null;
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let shuttingDown = false;
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let applyInProgress = false;
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export let connected: boolean;
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export let lastSuccessfulUpdate: number | null = null;
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events.on('error', (err) => log.error('deviceState error: ', err));
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events.on('apply-target-state-end', function (err) {
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if (err != null) {
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if (!(err instanceof UpdatesLockedError)) {
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return log.error('Device state apply error', err);
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}
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} else {
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log.success('Device state apply success');
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// We also let the device-config module know that we
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// successfully reached the target state and that it
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// should clear any rate limiting it's applied
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return deviceConfig.resetRateLimits();
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}
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});
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export const initialized = _.once(async () => {
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await config.initialized();
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await applicationManager.initialized();
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applicationManager.on('change', (d) => reportCurrentState(d));
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config.on('change', (changedConfig) => {
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if (changedConfig.loggingEnabled != null) {
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logger.enable(changedConfig.loggingEnabled);
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}
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if (changedConfig.appUpdatePollInterval != null) {
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maxPollTime = changedConfig.appUpdatePollInterval;
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}
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});
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});
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export function isApplyInProgress() {
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return applyInProgress;
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}
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export async function healthcheck() {
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const unmanaged = await config.get('unmanaged');
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// Don't have to perform checks for unmanaged
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if (unmanaged) {
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return true;
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}
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const cycleTime = process.hrtime(lastApplyStart);
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const cycleTimeMs = cycleTime[0] * 1000 + cycleTime[1] / 1e6;
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const cycleTimeWithinInterval =
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cycleTimeMs - applicationManager.timeSpentFetching < 2 * maxPollTime;
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// Check if target is healthy
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const applyTargetHealthy =
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!applyInProgress ||
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applicationManager.fetchesInProgress > 0 ||
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cycleTimeWithinInterval;
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if (!applyTargetHealthy) {
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log.info(
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stripIndent`
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Healthcheck failure - At least ONE of the following conditions must be true:
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- No applyInProgress ? ${!(applyInProgress === true)}
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- fetchesInProgress ? ${applicationManager.fetchesInProgress > 0}
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- cycleTimeWithinInterval ? ${cycleTimeWithinInterval}`,
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);
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}
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// All tests pass!
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return applyTargetHealthy;
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}
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export async function initNetworkChecks({
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apiEndpoint,
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connectivityCheckEnabled,
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}: {
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apiEndpoint: config.ConfigType<'apiEndpoint'>;
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connectivityCheckEnabled: config.ConfigType<'connectivityCheckEnabled'>;
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}) {
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network.startConnectivityCheck(apiEndpoint, connectivityCheckEnabled, (c) => {
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connected = c;
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});
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config.on('change', function (changedConfig) {
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if (changedConfig.connectivityCheckEnabled != null) {
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network.enableConnectivityCheck(changedConfig.connectivityCheckEnabled);
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}
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});
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log.debug('Starting periodic check for IP addresses');
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network.startIPAddressUpdate()(async (addresses) => {
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const macAddress = await config.get('macAddress');
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reportCurrentState({
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ip_address: addresses.join(' '),
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mac_address: macAddress,
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});
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}, constants.ipAddressUpdateInterval);
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}
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async function saveInitialConfig() {
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const devConf = await deviceConfig.getCurrent();
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await deviceConfig.setTarget(devConf);
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await config.set({ initialConfigSaved: true });
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}
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export async function loadInitialState() {
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await applicationManager.initialized();
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const conf = await config.getMany([
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'initialConfigSaved',
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'listenPort',
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'osVersion',
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'osVariant',
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'macAddress',
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'version',
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'provisioned',
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'apiEndpoint',
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'connectivityCheckEnabled',
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'legacyAppsPresent',
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'targetStateSet',
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'unmanaged',
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'appUpdatePollInterval',
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]);
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maxPollTime = conf.appUpdatePollInterval;
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initNetworkChecks(conf);
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if (!conf.initialConfigSaved) {
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await saveInitialConfig();
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}
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log.info('Reporting initial state, supervisor version and API info');
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const globalApiKey = await getGlobalApiKey();
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reportCurrentState({
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api_port: conf.listenPort,
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api_secret: globalApiKey,
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os_version: conf.osVersion,
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os_variant: conf.osVariant,
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mac_address: conf.macAddress,
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supervisor_version: conf.version,
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provisioning_progress: null,
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provisioning_state: '',
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status: 'Idle',
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logs_channel: null,
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update_failed: false,
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update_pending: false,
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update_downloaded: false,
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});
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let loadedFromFile = false;
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if (!conf.provisioned || !conf.targetStateSet) {
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loadedFromFile = await loadTargetFromFile(constants.appsJsonPath);
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} else {
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log.debug('Skipping preloading');
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}
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// Only apply target if we have received a target
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// from the cloud or loaded from file
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if (conf.targetStateSet || loadedFromFile) {
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triggerApplyTarget({ initial: true });
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}
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}
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// We keep compatibility with the StrictEventEmitter types
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// from the outside, but within this function all hells
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// breaks loose due to the liberal any casting
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function emitAsync<T extends keyof DeviceStateEvents>(
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ev: T,
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...args: DeviceStateEvents[T] extends (...args: infer TArgs) => void
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? TArgs
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: Array<DeviceStateEvents[T]>
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) {
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return setImmediate(() => events.emit(ev as any, ...args));
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}
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const readLockTarget = () =>
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readLock('target').disposer((release) => release());
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const writeLockTarget = () =>
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writeLock('target').disposer((release) => release());
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const inferStepsLock = () =>
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writeLock('inferSteps').disposer((release) => release());
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function usingReadLockTarget<T extends () => any, U extends ReturnType<T>>(
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fn: T,
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): Bluebird<UnwrappedPromise<U>> {
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return Bluebird.using(readLockTarget, () => fn());
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}
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function usingWriteLockTarget<T extends () => any, U extends ReturnType<T>>(
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fn: T,
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): Bluebird<UnwrappedPromise<U>> {
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return Bluebird.using(writeLockTarget, () => fn());
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}
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function usingInferStepsLock<T extends () => any, U extends ReturnType<T>>(
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fn: T,
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): Bluebird<UnwrappedPromise<U>> {
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return Bluebird.using(inferStepsLock, () => fn());
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}
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export async function setTarget(target: TargetState, localSource?: boolean) {
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await db.initialized();
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await config.initialized();
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// When we get a new target state, clear any built up apply errors
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// This means that we can attempt to apply the new state instantly
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if (localSource == null) {
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localSource = false;
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}
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failedUpdates = 0;
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// This will throw if target state is invalid
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target = parseTargetState(target);
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globalEventBus.getInstance().emit('targetStateChanged', target);
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const { uuid, apiEndpoint } = await config.getMany(['uuid', 'apiEndpoint']);
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if (!uuid || !target[uuid]) {
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throw new Error(
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`Expected target state for local device with uuid '${uuid}'.`,
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);
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}
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const localTarget = target[uuid];
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await usingWriteLockTarget(async () => {
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await db.transaction(async (trx) => {
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await config.set({ name: localTarget.name }, trx);
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await deviceConfig.setTarget(localTarget.config, trx);
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if (localSource || apiEndpoint == null || apiEndpoint === '') {
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await applicationManager.setTarget(localTarget.apps, 'local', trx);
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} else {
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await applicationManager.setTarget(localTarget.apps, apiEndpoint, trx);
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}
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await config.set({ targetStateSet: true }, trx);
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});
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});
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}
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export function getTarget({
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initial = false,
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intermediate = false,
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}: {
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initial?: boolean;
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intermediate?: boolean;
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} = {}): Bluebird<InstancedDeviceState> {
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return usingReadLockTarget(async () => {
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if (intermediate) {
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return intermediateTarget!;
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}
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return {
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local: {
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name: await config.get('name'),
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config: await deviceConfig.getTarget({ initial }),
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apps: await dbFormat.getApps(),
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},
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};
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});
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}
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// This returns the current state of the device in (more or less)
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// the same format as the target state. This method,
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// getCurrent and getCurrentForComparison should probably get
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// merged into a single method
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// @deprecated
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export async function getLegacyState(): Promise<DeviceLegacyState> {
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const appsStatus = await applicationManager.getLegacyState();
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const theState: DeepPartial<DeviceLegacyState> = {
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local: {},
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};
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theState.local = {
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...theState.local,
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...currentVolatile,
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};
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theState.local!.apps = appsStatus.local;
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// Multi-app warning!
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// If we have more than one app, simply return the first commit.
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// Fortunately this won't become a problem until we have system apps, and then
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// at that point we can filter non-system apps leaving a single user app.
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// After this, for true multi-app, we will need to report our status back in a
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// different way, meaning this function will no longer be needed
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const appIds = Object.keys(theState.local!.apps).map((strId) =>
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parseInt(strId, 10),
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);
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const appId: number | undefined = appIds[0];
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if (appId != null) {
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const commit = await commitStore.getCommitForApp(appId);
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if (commit != null && !applyInProgress) {
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theState.local!.is_on__commit = commit;
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}
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}
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return theState as DeviceLegacyState;
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}
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async function getSysInfo(
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lastInfo: Partial<sysInfo.SystemInfo>,
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): Promise<sysInfo.SystemInfo> {
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// If hardwareMetrics is false, send null patch for system metrics to cloud API
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const currentInfo = {
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...((await config.get('hardwareMetrics'))
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? await sysInfo.getSystemMetrics()
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: {
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cpu_usage: null,
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memory_usage: null,
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memory_total: null,
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storage_usage: null,
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storage_total: null,
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storage_block_device: null,
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cpu_temp: null,
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cpu_id: null,
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}),
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...(await sysInfo.getSystemChecks()),
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};
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return Object.assign(
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{} as sysInfo.SystemInfo,
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...Object.keys(currentInfo).map((key: keyof sysInfo.SystemInfo) => ({
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[key]: sysInfo.isSignificantChange(
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key,
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lastInfo[key] as number,
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currentInfo[key] as number,
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)
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? (currentInfo[key] as number)
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: (lastInfo[key] as number),
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})),
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);
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}
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/** SysInfo (metrics) property names used in report. */
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export const sysInfoPropertyNames = [
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'cpu_usage',
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'memory_usage',
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'memory_total',
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'storage_usage',
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'storage_total',
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'storage_block_device',
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'cpu_temp',
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'cpu_id',
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];
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// Return current state in a way that the API understands
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export async function getCurrentForReport(
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lastReport = {} as DeviceState,
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): Promise<DeviceState> {
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const apps = await applicationManager.getState();
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// Fiter current apps by the target state as the supervisor cannot
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// report on apps for which it doesn't have API permissions
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const targetAppUuids = Object.keys(await applicationManager.getTargetApps());
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const appsForReport = Object.keys(apps)
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.filter((appUuid) => targetAppUuids.includes(appUuid))
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.reduce(
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(filteredApps, appUuid) => ({
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...filteredApps,
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[appUuid]: apps[appUuid],
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}),
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{} as { [appUuid: string]: AppState },
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);
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const { uuid, localMode } = await config.getMany(['uuid', 'localMode']);
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|
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if (!uuid) {
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throw new InternalInconsistencyError('No uuid found for local device');
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}
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const omitFromReport = [
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'update_pending',
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'update_downloaded',
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'update_failed',
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...(localMode ? ['apps', 'logs_channel'] : []),
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];
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const systemInfo = await getSysInfo(lastReport[uuid] ?? {});
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return {
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[uuid]: _.omitBy(
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{
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...currentVolatile,
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...systemInfo,
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apps: appsForReport,
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},
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(__, key) => omitFromReport.includes(key),
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),
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};
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}
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// Get the current state as object instances
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export async function getCurrentState(): Promise<InstancedDeviceState> {
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const [name, devConfig, apps] = await Promise.all([
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config.get('name'),
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deviceConfig.getCurrent(),
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applicationManager.getCurrentApps(),
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]);
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return {
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local: {
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name,
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config: devConfig,
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apps,
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},
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};
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}
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export function reportCurrentState(newState: DeviceReport = {}) {
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if (newState == null) {
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newState = {};
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}
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currentVolatile = { ...currentVolatile, ...newState };
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emitAsync('change', undefined);
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}
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export interface ShutdownOpts {
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force?: boolean;
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reboot?: boolean;
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}
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export async function shutdown({
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force = false,
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reboot = false,
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}: ShutdownOpts = {}) {
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await updateLock.abortIfHUPInProgress({ force });
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// Get current apps to create locks for
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const apps = await applicationManager.getCurrentApps();
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const appIds = Object.keys(apps).map((strId) => parseInt(strId, 10));
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// Try to create a lock for all the services before shutting down
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return updateLock.lock(appIds, { force }, async () => {
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let dbusAction;
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switch (reboot) {
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case true:
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logger.logSystemMessage('Rebooting', {}, 'Reboot');
|
|
dbusAction = await dbus.reboot();
|
|
break;
|
|
case false:
|
|
logger.logSystemMessage('Shutting down', {}, 'Shutdown');
|
|
dbusAction = await dbus.shutdown();
|
|
break;
|
|
}
|
|
shuttingDown = true;
|
|
emitAsync('shutdown', undefined);
|
|
return dbusAction;
|
|
});
|
|
}
|
|
|
|
// FIXME: this method should not be exported, all target state changes
|
|
// should happen via intermediate targets
|
|
export async function executeStepAction(
|
|
step: DeviceStateStep<PossibleStepTargets>,
|
|
{
|
|
force,
|
|
initial,
|
|
skipLock,
|
|
}: { force?: boolean; initial?: boolean; skipLock?: boolean },
|
|
) {
|
|
if (deviceConfig.isValidAction(step.action)) {
|
|
await deviceConfig.executeStepAction(step as deviceConfig.ConfigStep, {
|
|
initial,
|
|
});
|
|
} else if (_.includes(applicationManager.validActions, step.action)) {
|
|
return applicationManager.executeStep(step as any, {
|
|
force,
|
|
skipLock,
|
|
});
|
|
} else {
|
|
switch (step.action) {
|
|
case 'reboot':
|
|
// There isn't really a way that these methods can fail,
|
|
// and if they do, we wouldn't know about it until after
|
|
// the response has been sent back to the API.
|
|
await shutdown({ force, reboot: true });
|
|
return;
|
|
case 'shutdown':
|
|
await shutdown({ force, reboot: false });
|
|
return;
|
|
case 'noop':
|
|
return;
|
|
default:
|
|
throw new Error(`Invalid action ${step.action}`);
|
|
}
|
|
}
|
|
}
|
|
|
|
export async function applyStep(
|
|
step: DeviceStateStep<PossibleStepTargets>,
|
|
{
|
|
force,
|
|
initial,
|
|
skipLock,
|
|
}: {
|
|
force?: boolean;
|
|
initial?: boolean;
|
|
skipLock?: boolean;
|
|
},
|
|
) {
|
|
if (shuttingDown) {
|
|
return;
|
|
}
|
|
try {
|
|
await executeStepAction(step, {
|
|
force,
|
|
initial,
|
|
skipLock,
|
|
});
|
|
emitAsync('step-completed', null, step);
|
|
} catch (e: any) {
|
|
emitAsync('step-error', e, step);
|
|
throw e;
|
|
}
|
|
}
|
|
|
|
function applyError(
|
|
err: Error,
|
|
{
|
|
force,
|
|
initial,
|
|
intermediate,
|
|
}: { force?: boolean; initial?: boolean; intermediate?: boolean },
|
|
) {
|
|
emitAsync('apply-target-state-error', err);
|
|
emitAsync('apply-target-state-end', err);
|
|
if (intermediate) {
|
|
throw err;
|
|
}
|
|
failedUpdates += 1;
|
|
reportCurrentState({ update_failed: true });
|
|
if (scheduledApply != null) {
|
|
if (!(err instanceof UpdatesLockedError)) {
|
|
log.error(
|
|
"Updating failed, but there's another update scheduled immediately: ",
|
|
err,
|
|
);
|
|
}
|
|
} else {
|
|
const delay = Math.min(
|
|
Math.pow(2, failedUpdates) * constants.backoffIncrement,
|
|
maxPollTime,
|
|
);
|
|
// If there was an error then schedule another attempt briefly in the future.
|
|
if (err instanceof UpdatesLockedError) {
|
|
const message = `Updates are locked, retrying in ${prettyMs(delay, {
|
|
compact: true,
|
|
})}. Reason: ${err.message}`;
|
|
logger.logSystemMessage(message, {}, 'updateLocked', false);
|
|
log.info(message);
|
|
} else {
|
|
log.error(
|
|
`Scheduling another update attempt in ${delay}ms due to failure: `,
|
|
err,
|
|
);
|
|
}
|
|
return triggerApplyTarget({ force, delay, initial });
|
|
}
|
|
}
|
|
|
|
// We define this function this way so we can mock it in the tests
|
|
export const applyTarget = async ({
|
|
force = false,
|
|
initial = false,
|
|
intermediate = false,
|
|
skipLock = false,
|
|
nextDelay = 200,
|
|
retryCount = 0,
|
|
keepVolumes = undefined as boolean | undefined,
|
|
} = {}) => {
|
|
if (!intermediate) {
|
|
await applyBlocker;
|
|
}
|
|
await applicationManager.localModeSwitchCompletion();
|
|
|
|
return usingInferStepsLock(async () => {
|
|
const [currentState, targetState] = await Promise.all([
|
|
getCurrentState(),
|
|
getTarget({ initial, intermediate }),
|
|
]);
|
|
const deviceConfigSteps = await deviceConfig.getRequiredSteps(
|
|
currentState,
|
|
targetState,
|
|
);
|
|
const noConfigSteps = _.every(
|
|
deviceConfigSteps,
|
|
({ action }) => action === 'noop',
|
|
);
|
|
|
|
let backoff: boolean;
|
|
let steps: Array<DeviceStateStep<PossibleStepTargets>>;
|
|
|
|
if (!noConfigSteps) {
|
|
backoff = false;
|
|
steps = deviceConfigSteps;
|
|
} else {
|
|
const appSteps = await applicationManager.getRequiredSteps(
|
|
currentState.local.apps,
|
|
targetState.local.apps,
|
|
// Do not remove images while applying an intermediate state
|
|
// if not applying intermediate, we let getRequired steps set
|
|
// the value
|
|
intermediate || undefined,
|
|
keepVolumes,
|
|
);
|
|
|
|
if (_.isEmpty(appSteps)) {
|
|
// If we retrieve a bunch of no-ops from the
|
|
// device config, generally we want to back off
|
|
// more than if we retrieve them from the
|
|
// application manager
|
|
backoff = true;
|
|
steps = deviceConfigSteps;
|
|
} else {
|
|
backoff = false;
|
|
steps = appSteps;
|
|
}
|
|
}
|
|
|
|
if (_.isEmpty(steps)) {
|
|
emitAsync('apply-target-state-end', null);
|
|
if (!intermediate) {
|
|
log.debug('Finished applying target state');
|
|
applicationManager.resetTimeSpentFetching();
|
|
failedUpdates = 0;
|
|
lastSuccessfulUpdate = Date.now();
|
|
reportCurrentState({
|
|
update_failed: false,
|
|
update_pending: false,
|
|
update_downloaded: false,
|
|
});
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!intermediate) {
|
|
reportCurrentState({ update_pending: true });
|
|
}
|
|
if (_.every(steps, (step) => step.action === 'noop')) {
|
|
if (backoff) {
|
|
retryCount += 1;
|
|
// Backoff to a maximum of 10 minutes
|
|
nextDelay = Math.min(Math.pow(2, retryCount) * 1000, 60 * 10 * 1000);
|
|
} else {
|
|
nextDelay = 1000;
|
|
}
|
|
}
|
|
|
|
try {
|
|
await Promise.all(
|
|
steps.map((s) => applyStep(s, { force, initial, skipLock })),
|
|
);
|
|
|
|
await Bluebird.delay(nextDelay);
|
|
await applyTarget({
|
|
force,
|
|
initial,
|
|
intermediate,
|
|
skipLock,
|
|
nextDelay,
|
|
retryCount,
|
|
keepVolumes,
|
|
});
|
|
} catch (e: any) {
|
|
if (e instanceof UpdatesLockedError) {
|
|
// Forward the UpdatesLockedError directly
|
|
throw e;
|
|
}
|
|
throw new Error(
|
|
'Failed to apply state transition steps. ' +
|
|
e.message +
|
|
' Steps:' +
|
|
JSON.stringify(_.map(steps, 'action')),
|
|
);
|
|
}
|
|
}).catch((err) => {
|
|
return applyError(err, { force, initial, intermediate });
|
|
});
|
|
};
|
|
|
|
function pausingApply(fn: () => any) {
|
|
const lock = () => {
|
|
return writeLock('pause').disposer((release) => release());
|
|
};
|
|
// TODO: This function is a bit of a mess
|
|
const pause = () => {
|
|
return Bluebird.try(() => {
|
|
let res;
|
|
applyBlocker = new Promise((resolve) => {
|
|
res = resolve;
|
|
});
|
|
return res;
|
|
}).disposer((resolve: any) => resolve());
|
|
};
|
|
|
|
return Bluebird.using(lock(), () => Bluebird.using(pause(), () => fn()));
|
|
}
|
|
|
|
export function triggerApplyTarget({
|
|
force = false,
|
|
delay = 0,
|
|
initial = false,
|
|
isFromApi = false,
|
|
} = {}) {
|
|
if (applyInProgress) {
|
|
if (scheduledApply == null || (isFromApi && cancelDelay)) {
|
|
scheduledApply = { force, delay };
|
|
if (isFromApi) {
|
|
// Cancel promise delay if call came from api to
|
|
// prevent waiting due to backoff (and if we've
|
|
// previously setup a delay)
|
|
cancelDelay?.();
|
|
}
|
|
} else {
|
|
// If a delay has been set it's because we need to hold off before applying again,
|
|
// so we need to respect the maximum delay that has
|
|
// been passed
|
|
if (scheduledApply.delay === undefined || isNaN(scheduledApply.delay)) {
|
|
log.debug(
|
|
`Tried to apply target with invalid delay: ${scheduledApply.delay}`,
|
|
);
|
|
throw new InternalInconsistencyError(
|
|
'No delay specified in scheduledApply',
|
|
);
|
|
}
|
|
scheduledApply.delay = Math.max(delay, scheduledApply.delay);
|
|
if (!scheduledApply.force) {
|
|
scheduledApply.force = force;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
applyCancelled = false;
|
|
applyInProgress = true;
|
|
new Bluebird((resolve, reject) => {
|
|
setTimeout(resolve, delay);
|
|
cancelDelay = reject;
|
|
})
|
|
.catch(() => {
|
|
applyCancelled = true;
|
|
})
|
|
.then(() => {
|
|
cancelDelay = null;
|
|
if (applyCancelled) {
|
|
log.info('Skipping applyTarget because of a cancellation');
|
|
return;
|
|
}
|
|
lastApplyStart = process.hrtime();
|
|
log.info('Applying target state');
|
|
return applyTarget({ force, initial });
|
|
})
|
|
.finally(() => {
|
|
applyInProgress = false;
|
|
reportCurrentState();
|
|
if (scheduledApply != null) {
|
|
triggerApplyTarget(scheduledApply);
|
|
scheduledApply = null;
|
|
}
|
|
});
|
|
return null;
|
|
}
|
|
|
|
export async function applyIntermediateTarget(
|
|
intermediate: InstancedDeviceState,
|
|
{
|
|
force = false,
|
|
skipLock = false,
|
|
keepVolumes = undefined as boolean | undefined,
|
|
} = {},
|
|
) {
|
|
return pausingApply(async () => {
|
|
// TODO: Make sure we don't accidentally overwrite this
|
|
intermediateTarget = intermediate;
|
|
return applyTarget({
|
|
intermediate: true,
|
|
force,
|
|
skipLock,
|
|
keepVolumes,
|
|
}).then(() => {
|
|
intermediateTarget = null;
|
|
});
|
|
});
|
|
}
|