Merge pull request #97 from resin-io/32-endpoint-for-device-state

Add endpoint to get device state
This commit is contained in:
Pablo Carranza Vélez 2016-02-18 15:17:46 -03:00
commit a2fa396b9f
5 changed files with 63 additions and 5 deletions

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@ -1,3 +1,4 @@
* Add endpoint to get device state [Pablo]
* Check for valid strings or ints in all config values [Pablo]
* Remove quotes in OS version [Pablo]

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@ -405,3 +405,42 @@ $ curl -X POST --header "Content-Type:application/json" \
--data '{"deviceId": <deviceId>, "appId": <appId>}' \
"https://api.resin.io/supervisor/v1/regenerate-api-key"
```
<hr>
### GET /v1/device
Introduced in supervisor v1.6.
Returns the current device state, as reported to the Resin API and with some extra fields added to allow control over pending/locked updates.
The state is a JSON object that contains some or all of the following:
* `api_port`: Port on which the supervisor is listening.
* `commit`: Hash of the current commit of the application that is running.
* `ip_address`: Space-separated list of IP addresses of the device.
* `status`: Status of the device regarding the app, as a string, i.e. "Stopping", "Starting", "Downloading", "Installing", "Idle".
* `download_progress`: Amount of the application image that has been downloaded, expressed as a percentage. If the update has already been downloaded, this will be `null`.
* `os_version`: Version of the host OS running on the device.
* `supervisor_version`: Version of the supervisor running on the device.
* `update_pending`: This one is not reported to the Resin API. It's a boolean that will be true if the supervisor has detected there is a pending update.
* `update_downloaded`: Not reported to the Resin API either. Boolean that will be true if a pending update has already been downloaded.
* `update_failed`: Not reported to the Resin API. Boolean that will be true if the supervisor has tried to apply a pending update but failed (i.e. if the app was locked, there was a network failure or anything else went wrong).
Other attributes may be added in the future, and some may be missing or null if they haven't been set yet.
#### Examples:
From the app on the device:
```bash
$ curl -X GET --header "Content-Type:application/json" \
"$RESIN_SUPERVISOR_ADDRESS/v1/device?apikey=$RESIN_SUPERVISOR_API_KEY"
```
Response:
```json
{"api_port":48484,"ip_address":"192.168.0.114 10.42.0.3","commit":"414e65cd378a69a96f403b75f14b40b55856f860","status":"Downloading","download_progress":84,"os_version":"Resin OS 1.0.4 (fido)","supervisor_version":"1.6.0","update_pending":true,"update_downloaded":false,"update_failed":false}
```
Remotely via the API proxy:
```bash
$ curl -X POST --header "Content-Type:application/json" \
--header "Authorization: Bearer <auth token>" \
--data '{"deviceId": <deviceId>, "appId": <appId>, "method": "GET"}' \
"https://api.resin.io/supervisor/v1/device"
```

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@ -136,4 +136,7 @@ module.exports = (application) ->
.catch (err) ->
res.status(503).send(err?.message or err or 'Unknown error')
api.get '/v1/device', (req, res) ->
res.json(device.getState())
return api

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@ -144,6 +144,7 @@ fetch = (app) ->
.then ->
logSystemEvent(logTypes.downloadAppSuccess, app)
device.updateState(status: 'Idle', download_progress: null)
device.setUpdateState(update_downloaded: true)
docker.getImage(app.imageId).inspectAsync()
.catch (err) ->
logSystemEvent(logTypes.downloadAppError, app, err)
@ -516,6 +517,8 @@ application.update = update = (force) ->
resourcesForUpdate = compareForUpdate(localApps, remoteApps, localAppEnvs, remoteAppEnvs)
{ toBeRemoved, toBeDownloaded, toBeInstalled, toBeUpdated, appsWithChangedEnvs, allAppIds } = resourcesForUpdate
if !_.isEmpty(toBeRemoved) or !_.isEmpty(toBeInstalled) or !_.isEmpty(toBeUpdated)
device.setUpdateState(update_pending: true)
# Run special functions against variables if remoteAppEnvs has the corresponding variable function mapping.
Promise.map appsWithChangedEnvs, (appId) ->
Promise.using lockUpdates(remoteApps[appId], force), ->
@ -578,11 +581,13 @@ application.update = update = (force) ->
throw new Error(joinErrorMessages(failures)) if failures.length > 0
.then ->
updateStatus.failed = 0
device.setUpdateState(update_pending: false, update_downloaded: false, update_failed: false)
# We cleanup here as we want a point when we have a consistent apps/images state, rather than potentially at a
# point where we might clean up an image we still want.
dockerUtils.cleanupContainersAndImages()
.catch (err) ->
updateStatus.failed++
device.setUpdateState(update_failed: true)
if updateStatus.state is UPDATE_REQUIRED
console.log('Updating failed, but there is already another update scheduled immediately: ', err)
return

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@ -128,13 +128,11 @@ exports.getDeviceType = do ->
throw new Error('Device type not specified in config file')
return configFromFile.deviceType
# Calling this function updates the local device state, which is then used to synchronise
# the remote device state, repeating any failed updates until successfully synchronised.
# This function will also optimise updates by merging multiple updates and only sending the latest state.
exports.updateState = do ->
do ->
applyPromise = Promise.resolve()
targetState = {}
actualState = {}
updateState = { update_pending: false, update_failed: false, update_downloaded: false }
getStateDiff = ->
_.omit targetState, (value, key) ->
@ -169,7 +167,19 @@ exports.updateState = do ->
# Check if any more state diffs have appeared whilst we've been processing this update.
applyState()
return (updatedState = {}, retry = false) ->
exports.setUpdateState = (value) ->
_.merge(updateState, value)
exports.getState = ->
fieldsToOmit = ['api_secret', 'logs_channel', 'provisioning_progress', 'provisioning_state']
state = _.omit(targetState, fieldsToOmit)
_.merge(state, updateState)
return state
# Calling this function updates the local device state, which is then used to synchronise
# the remote device state, repeating any failed updates until successfully synchronised.
# This function will also optimise updates by merging multiple updates and only sending the latest state.
exports.updateState = (updatedState = {}, retry = false) ->
# Remove any updates that match the last we successfully sent.
_.merge(targetState, updatedState)