balena-cli/lib/actions/app.coffee
2015-01-22 13:06:02 -04:00

163 lines
4.1 KiB
CoffeeScript

_ = require('lodash-contrib')
async = require('async')
resin = require('resin-sdk')
visuals = require('resin-cli-visuals')
commandOptions = require('./command-options')
exports.create =
signature: 'app create <name>'
description: 'create an application'
help: '''
Use this command to create a new resin.io application.
You can specify the application type with the `--type` option.
Otherwise, an interactive dropdown will be shown for you to select from.
You can see a list of supported device types with
$ resin devices supported
Examples:
$ resin app create MyApp
$ resin app create MyApp --type raspberry-pi
'''
options: [
{
signature: 'type'
parameter: 'type'
description: 'application type'
alias: 't'
}
]
permission: 'user'
action: (params, options, done) ->
async.waterfall([
(callback) ->
deviceType = options.type
if deviceType?
return callback(null, deviceType)
else
deviceTypes = resin.models.device.getSupportedDeviceTypes()
visuals.widgets.select('Select a type', deviceTypes, callback)
(type, callback) ->
resin.models.application.create(params.name, type, callback)
], done)
exports.list =
signature: 'apps'
description: 'list all applications'
help: '''
Use this command to list all your applications.
Notice this command only shows the most important bits of information for each app.
If you want detailed information, use resin app <id> instead.
Examples:
$ resin apps
'''
permission: 'user'
action: (params, options, done) ->
resin.models.application.getAll (error, applications) ->
return done(error) if error?
console.log visuals.widgets.table.horizontal applications, [
'id'
'app_name'
'device_display_name'
'online_devices'
'devices_length'
]
return done()
exports.info =
signature: 'app <id>'
description: 'list a single application'
help: '''
Use this command to show detailed information for a single application.
Examples:
$ resin app 91
'''
permission: 'user'
action: (params, options, done) ->
resin.models.application.get params.id, (error, application) ->
return done(error) if error?
console.log visuals.widgets.table.vertical application, [
'id'
'app_name'
'device_display_name'
'git_repository'
'commit'
]
return done()
exports.restart =
signature: 'app restart <id>'
description: 'restart an application'
help: '''
Use this command to restart all devices that belongs to a certain application.
Examples:
$ resin app restart 91
'''
permission: 'user'
action: (params, options, done) ->
resin.models.application.restart(params.id, done)
exports.remove =
signature: 'app rm <id>'
description: 'remove an application'
help: '''
Use this command to remove a resin.io application.
Notice this command asks for confirmation interactively.
You can avoid this by passing the `--yes` boolean option.
Examples:
$ resin app rm 91
$ resin app rm 91 --yes
'''
options: [ commandOptions.yes ]
permission: 'user'
action: (params, options, done) ->
visuals.patterns.remove 'application', options.yes, (callback) ->
resin.models.application.remove(params.id, callback)
, done
exports.init =
signature: 'init <id>'
description: 'init an application'
help: '''
Use this command to associate a local project to an existing resin.io application.
The application should be a git repository before issuing this command.
Notice this command adds a `resin` git remote to your application.
Examples:
$ cd myApp && resin init 91
'''
permission: 'user'
action: (params, options, done) ->
currentDirectory = process.cwd()
async.waterfall [
(callback) ->
resin.vcs.isResinProject(currentDirectory, callback)
(isResinProject, callback) ->
if isResinProject
error = new Error('Project is already a resin application.')
return callback(error)
return callback()
(callback) ->
resin.models.application.get(params.id, callback)
(application, callback) ->
resin.vcs.initProjectWithApplication(application, currentDirectory, callback)
], done