mirror of
https://github.com/balena-io/balena-cli.git
synced 2024-12-23 15:32:22 +00:00
c86cdc8f84
Change-type: patch
520 lines
17 KiB
TypeScript
520 lines
17 KiB
TypeScript
/*
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Copyright 2016-2021 Balena Ltd.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import type { InitializeEmitter, OperationState } from 'balena-device-init';
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import type * as BalenaSdk from 'balena-sdk';
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import * as _ from 'lodash';
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import { promisify } from 'util';
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import { getBalenaSdk, getChalk, getVisuals } from './lazy';
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export function getGroupDefaults(group: {
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options: Array<{ name: string; default: string | number }>;
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}): { [name: string]: string | number | undefined } {
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return _.chain(group)
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.get('options')
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.map((question) => [question.name, question.default])
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.fromPairs()
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.value();
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}
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export function stateToString(state: OperationState) {
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const percentage = _.padStart(`${state.percentage}`, 3, '0');
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const chalk = getChalk();
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const result = `${chalk.blue(percentage + '%')} ${chalk.cyan(
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state.operation.command,
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)}`;
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switch (state.operation.command) {
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case 'copy':
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return `${result} ${state.operation.from.path} -> ${state.operation.to.path}`;
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case 'replace':
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return `${result} ${state.operation.file.path}, ${state.operation.copy} -> ${state.operation.replace}`;
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case 'run-script':
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return `${result} ${state.operation.script}`;
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default:
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throw new Error(`Unsupported operation: ${state.operation.command}`);
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}
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}
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/**
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* Execute a child process with admin / superuser privileges, prompting the user for
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* elevation as needed, and taking care of shell-escaping arguments in a suitable way
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* for Windows and Linux/Mac.
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*
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* @param command Unescaped array of command and args to be executed. If isCLIcmd is
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* true, the command should not include the 'node' or 'balena' components, for example:
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* ['internal', 'osinit', ...]. This function will add argv[0] and argv[1] as needed
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* (taking process.pkg into account -- CLI standalone zip package), and will also
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* shell-escape the arguments as needed, taking into account the differences between
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* bash/sh and the Windows cmd.exe in relation to escape characters.
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* @param msg Optional message for the user, before the password prompt
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* @param stderr Optional stream to which stderr should be piped
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* @param isCLIcmd (default: true) Whether the command array is a balena CLI command
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* (e.g. ['internal', 'osinit', ...]), in which case process.argv[0] and argv[1] are
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* added as necessary, depending on whether the CLI is running as a standalone zip
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* package (with Node built in).
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*/
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export async function sudo(
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command: string[],
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{
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stderr,
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msg,
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isCLIcmd,
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}: { stderr?: NodeJS.WritableStream; msg?: string; isCLIcmd?: boolean } = {},
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) {
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const { executeWithPrivileges } = await import('./sudo');
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if (process.platform !== 'win32') {
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console.log(
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msg ||
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'Admin privileges required: you may be asked for your computer password to continue.',
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);
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}
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isCLIcmd ??= true;
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await executeWithPrivileges(command, stderr, isCLIcmd);
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}
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export async function runCommand<T>(commandArgs: string[]): Promise<T> {
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const { isSubcommand } =
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require('../preparser') as typeof import('../preparser');
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if (await isSubcommand(commandArgs)) {
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commandArgs = [
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commandArgs[0] + ':' + commandArgs[1],
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...commandArgs.slice(2),
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];
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}
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const { run } = require('@oclif/command');
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return run(commandArgs);
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}
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export async function getManifest(
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image: string,
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deviceType: string,
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): Promise<BalenaSdk.DeviceTypeJson.DeviceType> {
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const init = await import('balena-device-init');
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const manifest = await init.getImageManifest(image);
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if (manifest != null) {
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return manifest;
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}
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return getBalenaSdk().models.device.getManifestBySlug(deviceType);
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}
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export const areDeviceTypesCompatible = (
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appDeviceType: BalenaSdk.DeviceTypeJson.DeviceType,
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osDeviceType: BalenaSdk.DeviceTypeJson.DeviceType,
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) =>
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getBalenaSdk().models.os.isArchitectureCompatibleWith(
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osDeviceType.arch,
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appDeviceType.arch,
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) && !!appDeviceType.isDependent === !!osDeviceType.isDependent;
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export async function osProgressHandler(step: InitializeEmitter) {
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step.on('stdout', process.stdout.write.bind(process.stdout));
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step.on('stderr', process.stderr.write.bind(process.stderr));
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step.on('state', function (state) {
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if (state.operation.command === 'burn') {
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return;
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}
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console.log(exports.stateToString(state));
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});
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const visuals = getVisuals();
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const progressBars = {
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write: new visuals.Progress('Writing Device OS'),
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check: new visuals.Progress('Validating Device OS'),
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};
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step.on('burn', (state) => progressBars[state.type].update(state));
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await new Promise((resolve, reject) => {
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step.on('error', reject);
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step.on('end' as any, resolve);
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});
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}
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export async function getAppWithArch(
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applicationName: string,
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): Promise<ApplicationWithDeviceType & { arch: string }> {
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const { getApplication } = await import('./sdk');
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const options: BalenaSdk.PineOptions<BalenaSdk.Application> = {
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$expand: {
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application_type: {
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$select: ['name', 'slug', 'supports_multicontainer', 'is_legacy'],
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},
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is_for__device_type: {
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$select: 'slug',
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$expand: {
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is_of__cpu_architecture: {
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$select: 'slug',
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},
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},
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},
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},
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};
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const balena = getBalenaSdk();
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const app = (await getApplication(
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balena,
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applicationName,
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options,
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)) as ApplicationWithDeviceType;
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const { getExpanded } = await import('./pine');
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return {
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...app,
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arch: getExpanded(
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getExpanded(app.is_for__device_type)!.is_of__cpu_architecture,
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)!.slug,
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};
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}
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const second = 1000; // 1000 milliseconds
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const minute = 60 * second;
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export const delay = promisify(setTimeout);
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/**
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* Call `func`, and if func() throws an error or returns a promise that
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* eventually rejects, retry it `times` many times, each time printing a log
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* message including the given `label` and the error that led to retrying.
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* Wait initialDelayMs before the first retry. Before each further retry,
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* the delay is reduced by the time elapsed since the last retry, and
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* increased by multiplying the result by backoffScaler.
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* @param func: The function to call and, if needed, retry calling
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* @param maxAttempts: How many times (max) to try calling func().
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* func() will always be called at least once.
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* @param label: Label to include in the retry log message
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* @param initialDelayMs: How long to wait before the first retry
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* @param backoffScaler: Multiplier to previous wait time
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* @param maxSingleDelayMs: Maximum interval between retries
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*/
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export async function retry<T>({
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func,
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maxAttempts,
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label,
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initialDelayMs = 1000,
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backoffScaler = 2,
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maxSingleDelayMs = 1 * minute,
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}: {
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func: () => T;
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maxAttempts: number;
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label: string;
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initialDelayMs?: number;
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backoffScaler?: number;
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maxSingleDelayMs?: number;
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}): Promise<T> {
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const { SIGINTError } = await import('../errors');
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let delayMs = initialDelayMs;
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for (let count = 0; count < maxAttempts - 1; count++) {
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const lastAttemptMs = Date.now();
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try {
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return await func();
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} catch (err) {
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// Don't retry on SIGINT (CTRL-C)
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if (err instanceof SIGINTError) {
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throw err;
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}
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if (count) {
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// use Math.max to work around system time changes, e.g. DST
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const elapsedMs = Math.max(0, Date.now() - lastAttemptMs);
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// reduce delayMs by the time elapsed since the last attempt
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delayMs = Math.max(initialDelayMs, delayMs - elapsedMs);
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// increase delayMs by the backoffScaler factor
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delayMs = Math.min(maxSingleDelayMs, delayMs * backoffScaler);
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}
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const sec = delayMs / 1000;
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const secStr = sec < 10 ? sec.toFixed(1) : Math.round(sec).toString();
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console.log(
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`Retrying "${label}" after ${secStr}s (${count + 1} of ${
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maxAttempts - 1
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}) due to: ${err}`,
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);
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await delay(delayMs);
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}
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}
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return await func();
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}
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/**
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* Return a compare(a, b) function suitable for use as the argument for the
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* sort() method of an array. That function will use the given manuallySortedArray
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* as "sorting guidance":
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* - If both a and b are found in the manuallySortedArray, the returned
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* compare(a, b) function will follow that ordering.
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* - If neither a nor b are found in the manuallySortedArray, the returned
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* compare(a, b) function will compare a and b using the standard '<' and
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* '>' Javascript operators.
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* - If only a or only b are found in the manuallySortedArray, the returned
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* compare(a, b) function will treat the element that was found as being
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* "smaller than" the not-found element (i.e. found elements appear before
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* not-found elements in sorted order).
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*
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* The equalityFunc(a, x) argument is a function used to compare the items
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* being sorted against the items in the manuallySortedArray. For example, if
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* equalityFunc was (a, x) => a.startsWith(x), where a is an item being sorted
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* and x is an item in the manuallySortedArray, then the manuallySortedArray
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* could contain prefix substrings to guide the sorting.
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*
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* @param manuallySortedArray A pre-sorted array to guide the sorting
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* @param equalityFunc An optional function used to compare the items being
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* sorted against items in manuallySortedArray. It should return true if
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* the two items compare equal, otherwise false. The arguments are the
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* same as provided by the standard Javascript array.findIndex() method.
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*/
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export function getManualSortCompareFunction<T, U = T>(
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manuallySortedArray: U[],
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equalityFunc: (a: T, x: U, index: number, array: U[]) => boolean,
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): (a: T, b: T) => number {
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return function (a: T, b: T): number {
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const indexA = manuallySortedArray.findIndex((x, index, array) =>
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equalityFunc(a, x, index, array),
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);
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const indexB = manuallySortedArray.findIndex((x, index, array) =>
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equalityFunc(b, x, index, array),
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);
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if (indexA >= 0 && indexB >= 0) {
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return indexA - indexB;
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} else if (indexA < 0 && indexB < 0) {
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return a < b ? -1 : a > b ? 1 : 0;
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} else {
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return indexA < 0 ? 1 : -1;
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}
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};
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}
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/**
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* Decide whether the current shell (that executed the CLI process) is a Windows
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* 'cmd.exe' shell, including PowerShell, by checking a few environment
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* variables.
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*/
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export function isWindowsComExeShell() {
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return (
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// neither bash nor sh (e.g. not MSYS, MSYS2, Cygwin, WSL)
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process.env.SHELL == null &&
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// Windows cmd.exe or PowerShell
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process.env.ComSpec != null &&
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process.env.ComSpec.endsWith('cmd.exe')
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);
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}
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/**
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* Shell argument escaping compatible with sh, bash and Windows cmd.exe.
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* @param arg Arguments to be escaped
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* @param detectShell Whether to use the SHELL and ComSpec environment
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* variables to determine the shell type (sh / bash / cmd.exe). This may be
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* useful to detect MSYS / MSYS2, which use bash on Windows. However, if the
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* purpose is to use child_process.spawn(..., {shell: true}) and related
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* functions, set this to false because child_process.spawn() always uses
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* env.ComSpec (cmd.exe) on Windows, even when running on MSYS / MSYS2.
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*/
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export function shellEscape(args: string[], detectShell = false): string[] {
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const isCmdExe = detectShell
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? isWindowsComExeShell()
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: process.platform === 'win32';
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if (isCmdExe) {
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return args.map((v) => windowsCmdExeEscapeArg(v));
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} else {
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const shellEscapeFunc: typeof import('shell-escape') = require('shell-escape');
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return args.map((v) => shellEscapeFunc([v]));
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}
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}
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/**
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* Escape a string argument to be passed through the Windows cmd.exe shell.
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* cmd.exe escaping has some peculiarities, like using the caret character
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* instead of a backslash for reserved / metacharacters. Reference:
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* https://blogs.msdn.microsoft.com/twistylittlepassagesallalike/2011/04/23/everyone-quotes-command-line-arguments-the-wrong-way/
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*/
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function windowsCmdExeEscapeArg(arg: string): string {
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// if it is already double quoted, remove the double quotes
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if (arg.length > 1 && arg.startsWith('"') && arg.endsWith('"')) {
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arg = arg.slice(1, -1);
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}
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// escape cmd.exe metacharacters with the '^' (caret) character
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arg = arg.replace(/[()%!^<>&|]/g, '^$&');
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// duplicate internal double quotes, and double quote overall
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return `"${arg.replace(/["]/g, '""')}"`;
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}
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export interface ProxyConfig {
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host: string;
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port: string;
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username?: string;
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password?: string;
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proxyAuth?: string;
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}
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/**
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* Check whether a proxy has been configured (whether global-tunnel-ng or
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* global-agent) and if so, return a ProxyConfig object.
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*/
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export function getProxyConfig(): ProxyConfig | undefined {
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const tunnelNgConfig: any = (global as any).PROXY_CONFIG;
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// global-tunnel-ng
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if (tunnelNgConfig) {
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let username: string | undefined;
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let password: string | undefined;
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const proxyAuth: string = tunnelNgConfig.proxyAuth;
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if (proxyAuth) {
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const i = proxyAuth.lastIndexOf(':');
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if (i > 0) {
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username = proxyAuth.substring(0, i);
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password = proxyAuth.substring(i + 1);
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}
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}
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return {
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host: tunnelNgConfig.host,
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port: `${tunnelNgConfig.port}`,
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username,
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password,
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proxyAuth: tunnelNgConfig.proxyAuth,
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};
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// global-agent, or no proxy config
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} else {
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const proxyUrl = process.env.HTTPS_PROXY || process.env.HTTP_PROXY;
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if (proxyUrl) {
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const { URL } = require('url') as typeof import('url');
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let url: URL;
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try {
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url = new URL(proxyUrl);
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} catch (_e) {
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return;
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}
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return {
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host: url.hostname,
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port: url.port,
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username: url.username,
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password: url.password,
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proxyAuth:
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url.username && url.password
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? `${url.username}:${url.password}`
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: undefined,
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};
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}
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}
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}
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export const expandForAppName = {
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$expand: {
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belongs_to__application: { $select: ['app_name', 'slug'] as any },
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is_of__device_type: { $select: 'slug' },
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is_running__release: { $select: 'commit' },
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},
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} as const;
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export const expandForAppNameAndCpuArch = {
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$expand: {
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...expandForAppName.$expand,
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is_of__device_type: {
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$select: 'slug',
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$expand: {
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is_of__cpu_architecture: {
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$select: 'slug',
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},
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},
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},
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},
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} as const;
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/**
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* Use the `readline` library on Windows to install SIGINT handlers.
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* This appears to be necessary on MSYS / Git for Windows, and also useful
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* with PowerShell to avoid the built-in "Terminate batch job? (Y/N)" prompt
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* that appears to result in ungraceful / abrupt process termination.
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*/
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const installReadlineSigintEmitter = _.once(function emitSigint() {
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if (process.platform === 'win32') {
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const readline = require('readline') as typeof import('readline');
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const rl = readline.createInterface({
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input: process.stdin,
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output: process.stdout,
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});
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rl.on('SIGINT', () => process.emit('SIGINT' as any));
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}
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});
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/**
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* Centralized cross-platform logic to install a SIGINT handler
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* @param sigintHandler The handler function
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* @param once Whether the handler should be called no more than once
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*/
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export function addSIGINTHandler(sigintHandler: () => void, once = true) {
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installReadlineSigintEmitter();
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if (once) {
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process.once('SIGINT', sigintHandler);
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} else {
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process.on('SIGINT', sigintHandler);
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}
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}
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/**
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* Call the given task function (which returns a promise) with the given
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* arguments, await the returned promise and resolve to the same result.
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* While awaiting for that promise, also await for a SIGINT signal (if any),
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* with a new SIGINT handler that is automatically removed on return.
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* If a SIGINT signal is received while awaiting for the task function,
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* immediately return a promise that rejects with SIGINTError.
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* @param task An async function to be executed and awaited
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* @param theArgs Arguments to be passed to the task function
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*/
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export async function awaitInterruptibleTask<
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T extends (...args: any[]) => Promise<any>,
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>(task: T, ...theArgs: Parameters<T>): Promise<ReturnType<T>> {
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let sigintHandler: () => void = () => undefined;
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const sigintPromise = new Promise<T>((_resolve, reject) => {
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sigintHandler = () => {
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const { SIGINTError } =
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require('../errors') as typeof import('../errors');
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reject(new SIGINTError('Task aborted on SIGINT signal'));
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};
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addSIGINTHandler(sigintHandler);
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});
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try {
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|
return await Promise.race([sigintPromise, task(...theArgs)]);
|
|
} finally {
|
|
process.removeListener('SIGINT', sigintHandler);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Pick object fields like lodash _.pick(), but also interpret "renaming
|
|
* specifications" for object keys such as "appName => fleetName" as used
|
|
* by the 'resin-cli-visuals' package.
|
|
*
|
|
* Sample input: ({ 'a': 1, 'b': 2, 'c': 3 }, ['b => x', 'c', 'd'])
|
|
* Sample output: { 'x': 2, 'c': 3 }
|
|
*/
|
|
export function pickAndRename<T extends Dictionary<any>>(
|
|
obj: T,
|
|
fields: string[],
|
|
): Dictionary<any> {
|
|
const rename: Dictionary<any> = {};
|
|
// map 'a => b' to 'a' and setup rename['a'] = 'b'
|
|
fields = fields.map((f) => {
|
|
let renameFrom = f;
|
|
let renameTo = f;
|
|
const match = f.match(/(?<from>\S+)\s+=>\s+(?<to>\S+)/);
|
|
if (match && match.groups) {
|
|
renameFrom = match.groups.from;
|
|
renameTo = match.groups.to;
|
|
}
|
|
rename[renameFrom] = renameTo;
|
|
return renameFrom;
|
|
});
|
|
return _.mapKeys(_.pick(obj, fields), (_val, key) => rename[key]);
|
|
}
|