mirror of
https://github.com/balena-io/balena-cli.git
synced 2024-12-19 13:47:52 +00:00
501882fd26
When configuring a BalenaOS image with system connections using the CLI, the function assumed that the boot partition was always 1. This is not the case for every supported board. Therefore, a new function is added, which automatically determines the boot partition number and allows users to configure the image with system connection settings. This change affects both the `balena local configure` and `balena os configure` commands. Change-type: patch
632 lines
21 KiB
TypeScript
632 lines
21 KiB
TypeScript
/*
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Copyright 2016-2021 Balena Ltd.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import type { InitializeEmitter, OperationState } from 'balena-device-init';
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import type * as BalenaSdk from 'balena-sdk';
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import * as _ from 'lodash';
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import { promisify } from 'util';
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import { getBalenaSdk, getChalk, getVisuals } from './lazy';
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export function getGroupDefaults(group: {
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options: Array<{ name: string; default: string | number }>;
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}): { [name: string]: string | number | undefined } {
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return _.chain(group)
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.get('options')
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.map((question) => [question.name, question.default])
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.fromPairs()
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.value();
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}
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export function stateToString(state: OperationState) {
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const percentage = _.padStart(`${state.percentage}`, 3, '0');
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const chalk = getChalk();
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const result = `${chalk.blue(percentage + '%')} ${chalk.cyan(
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state.operation.command,
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)}`;
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switch (state.operation.command) {
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case 'copy':
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return `${result} ${state.operation.from.path} -> ${state.operation.to.path}`;
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case 'replace':
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return `${result} ${state.operation.file.path}, ${state.operation.copy} -> ${state.operation.replace}`;
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case 'run-script':
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return `${result} ${state.operation.script}`;
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default:
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throw new Error(`Unsupported operation: ${state.operation.command}`);
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}
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}
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/**
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* Execute a child process with admin / superuser privileges, prompting the user for
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* elevation as needed, and taking care of shell-escaping arguments in a suitable way
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* for Windows and Linux/Mac.
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*
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* @param command Unescaped array of command and args to be executed. If isCLIcmd is
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* true, the command should not include the 'node' or 'balena' components, for example:
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* ['internal', 'osinit', ...]. This function will add argv[0] and argv[1] as needed
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* (taking process.pkg into account -- CLI standalone zip package), and will also
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* shell-escape the arguments as needed, taking into account the differences between
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* bash/sh and the Windows cmd.exe in relation to escape characters.
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* @param msg Optional message for the user, before the password prompt
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* @param stderr Optional stream to which stderr should be piped
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* @param isCLIcmd (default: true) Whether the command array is a balena CLI command
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* (e.g. ['internal', 'osinit', ...]), in which case process.argv[0] and argv[1] are
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* added as necessary, depending on whether the CLI is running as a standalone zip
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* package (with Node built in).
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*/
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export async function sudo(
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command: string[],
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{
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stderr,
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msg,
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isCLIcmd,
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}: { stderr?: NodeJS.WritableStream; msg?: string; isCLIcmd?: boolean } = {},
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) {
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const { executeWithPrivileges } = await import('./sudo');
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if (process.platform !== 'win32') {
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console.log(
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msg ||
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'Admin privileges required: you may be asked for your computer password to continue.',
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);
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}
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isCLIcmd ??= true;
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await executeWithPrivileges(command, stderr, isCLIcmd);
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}
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export function runCommand<T>(commandArgs: string[]): Promise<T> {
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const {
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isSubcommand,
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} = require('../preparser') as typeof import('../preparser');
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if (isSubcommand(commandArgs)) {
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commandArgs = [
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commandArgs[0] + ':' + commandArgs[1],
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...commandArgs.slice(2),
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];
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}
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const { run } = require('@oclif/command');
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return run(commandArgs);
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}
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export async function getManifest(
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image: string,
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deviceType: string,
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): Promise<BalenaSdk.DeviceTypeJson.DeviceType> {
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const init = await import('balena-device-init');
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const manifest = await init.getImageManifest(image);
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if (manifest != null) {
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return manifest;
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}
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return getBalenaSdk().models.device.getManifestBySlug(deviceType);
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}
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export const areDeviceTypesCompatible = (
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appDeviceType: BalenaSdk.DeviceTypeJson.DeviceType,
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osDeviceType: BalenaSdk.DeviceTypeJson.DeviceType,
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) =>
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getBalenaSdk().models.os.isArchitectureCompatibleWith(
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osDeviceType.arch,
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appDeviceType.arch,
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) && !!appDeviceType.isDependent === !!osDeviceType.isDependent;
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export async function osProgressHandler(step: InitializeEmitter) {
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step.on('stdout', process.stdout.write.bind(process.stdout));
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step.on('stderr', process.stderr.write.bind(process.stderr));
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step.on('state', function (state) {
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if (state.operation.command === 'burn') {
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return;
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}
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console.log(exports.stateToString(state));
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});
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const visuals = getVisuals();
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const progressBars = {
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write: new visuals.Progress('Writing Device OS'),
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check: new visuals.Progress('Validating Device OS'),
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};
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step.on('burn', (state) => progressBars[state.type].update(state));
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await new Promise((resolve, reject) => {
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step.on('error', reject);
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step.on('end', resolve);
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});
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}
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export function getAppWithArch(
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applicationName: string,
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): Promise<ApplicationWithDeviceType & { arch: string }> {
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return Promise.all([
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getApplication(applicationName),
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getBalenaSdk().models.config.getDeviceTypes(),
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]).then(function ([app, deviceTypes]) {
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const config = _.find<BalenaSdk.DeviceTypeJson.DeviceType>(deviceTypes, {
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slug: app.is_for__device_type[0].slug,
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});
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if (!config) {
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throw new Error('Could not read application information!');
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}
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return { ...app, arch: config.arch };
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});
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}
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// TODO: Drop this. The sdk now has this baked in application.get().
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function getApplication(
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applicationName: string,
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): Promise<ApplicationWithDeviceType> {
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// Check for an app of the form `user/application`, and send
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// that off to a special handler (before importing any modules)
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const match = applicationName.split('/');
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const extraOptions: BalenaSdk.PineOptions<BalenaSdk.Application> = {
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$expand: {
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application_type: {
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$select: ['name', 'slug', 'supports_multicontainer', 'is_legacy'],
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},
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is_for__device_type: {
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$select: 'slug',
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},
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},
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};
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const balena = getBalenaSdk();
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if (match.length > 1) {
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return balena.models.application.getAppByOwner(
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match[1],
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match[0],
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extraOptions,
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) as Promise<ApplicationWithDeviceType>;
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}
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return balena.models.application.get(
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applicationName,
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extraOptions,
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) as Promise<ApplicationWithDeviceType>;
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}
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/**
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* Returns the boot partition number of the given image.
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* @param imagePath Local filesystem path to a balenaOS image file
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*/
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export async function getBootPartition(imagePath: string): Promise<number> {
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const imagefs = await import('balena-image-fs');
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const filedisk = await import('file-disk');
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const partitioninfo = await import('partitioninfo');
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const partitionNumber = await filedisk.withOpenFile(
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imagePath,
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'r',
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async (handle) => {
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const disk = new filedisk.FileDisk(handle, true, false, false);
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const { partitions } = await partitioninfo.getPartitions(disk, {
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includeExtended: false,
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getLogical: true,
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});
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for (const { index } of partitions) {
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try {
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return await imagefs.interact(disk, index, async (fs) => {
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const statAsync = promisify(fs.stat);
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const stats = await statAsync('/device-type.json');
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if (stats.isFile()) {
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return index;
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}
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});
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} catch (error) {
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// noop
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}
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}
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},
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);
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return partitionNumber ?? 1;
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}
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const second = 1000; // 1000 milliseconds
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const minute = 60 * second;
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export const delay = promisify(setTimeout);
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/**
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* Call `func`, and if func() throws an error or returns a promise that
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* eventually rejects, retry it `times` many times, each time printing a log
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* message including the given `label` and the error that led to retrying.
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* Wait initialDelayMs before the first retry. Before each further retry,
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* the delay is reduced by the time elapsed since the last retry, and
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* increased by multiplying the result by backoffScaler.
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* @param func: The function to call and, if needed, retry calling
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* @param maxAttempts: How many times (max) to try calling func().
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* func() will always be called at least once.
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* @param label: Label to include in the retry log message
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* @param initialDelayMs: How long to wait before the first retry
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* @param backoffScaler: Multiplier to previous wait time
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* @param maxSingleDelayMs: Maximum interval between retries
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*/
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export async function retry<T>({
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func,
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maxAttempts,
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label,
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initialDelayMs = 1000,
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backoffScaler = 2,
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maxSingleDelayMs = 1 * minute,
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}: {
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func: () => T;
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maxAttempts: number;
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label: string;
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initialDelayMs?: number;
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backoffScaler?: number;
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maxSingleDelayMs?: number;
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}): Promise<T> {
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const { SIGINTError } = await import('../errors');
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let delayMs = initialDelayMs;
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for (let count = 0; count < maxAttempts - 1; count++) {
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const lastAttemptMs = Date.now();
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try {
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return await func();
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} catch (err) {
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// Don't retry on SIGINT (CTRL-C)
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if (err instanceof SIGINTError) {
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throw err;
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}
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if (count) {
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// use Math.max to work around system time changes, e.g. DST
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const elapsedMs = Math.max(0, Date.now() - lastAttemptMs);
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// reduce delayMs by the time elapsed since the last attempt
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delayMs = Math.max(initialDelayMs, delayMs - elapsedMs);
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// increase delayMs by the backoffScaler factor
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delayMs = Math.min(maxSingleDelayMs, delayMs * backoffScaler);
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}
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const sec = delayMs / 1000;
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const secStr = sec < 10 ? sec.toFixed(1) : Math.round(sec).toString();
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console.log(
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`Retrying "${label}" after ${secStr}s (${count + 1} of ${
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maxAttempts - 1
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}) due to: ${err}`,
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);
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await delay(delayMs);
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}
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}
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return await func();
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}
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/**
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* Return a compare(a, b) function suitable for use as the argument for the
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* sort() method of an array. That function will use the given manuallySortedArray
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* as "sorting guidance":
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* - If both a and b are found in the manuallySortedArray, the returned
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* compare(a, b) function will follow that ordering.
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* - If neither a nor b are found in the manuallySortedArray, the returned
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* compare(a, b) function will compare a and b using the standard '<' and
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* '>' Javascript operators.
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* - If only a or only b are found in the manuallySortedArray, the returned
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* compare(a, b) function will treat the element that was found as being
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* "smaller than" the not-found element (i.e. found elements appear before
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* not-found elements in sorted order).
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*
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* The equalityFunc(a, x) argument is a function used to compare the items
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* being sorted against the items in the manuallySortedArray. For example, if
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* equalityFunc was (a, x) => a.startsWith(x), where a is an item being sorted
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* and x is an item in the manuallySortedArray, then the manuallySortedArray
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* could contain prefix substrings to guide the sorting.
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*
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* @param manuallySortedArray A pre-sorted array to guide the sorting
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* @param equalityFunc An optional function used to compare the items being
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* sorted against items in manuallySortedArray. It should return true if
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* the two items compare equal, otherwise false. The arguments are the
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* same as provided by the standard Javascript array.findIndex() method.
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*/
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export function getManualSortCompareFunction<T, U = T>(
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manuallySortedArray: U[],
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equalityFunc: (a: T, x: U, index: number, array: U[]) => boolean,
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): (a: T, b: T) => number {
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return function (a: T, b: T): number {
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const indexA = manuallySortedArray.findIndex((x, index, array) =>
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equalityFunc(a, x, index, array),
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);
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const indexB = manuallySortedArray.findIndex((x, index, array) =>
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equalityFunc(b, x, index, array),
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);
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if (indexA >= 0 && indexB >= 0) {
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return indexA - indexB;
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} else if (indexA < 0 && indexB < 0) {
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return a < b ? -1 : a > b ? 1 : 0;
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} else {
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return indexA < 0 ? 1 : -1;
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}
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};
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}
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/**
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* Decide whether the current shell (that executed the CLI process) is a Windows
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* 'cmd.exe' shell, including PowerShell, by checking a few environment
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* variables.
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*/
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export function isWindowsComExeShell() {
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return (
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// neither bash nor sh (e.g. not MSYS, MSYS2, Cygwin, WSL)
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process.env.SHELL == null &&
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// Windows cmd.exe or PowerShell
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process.env.ComSpec != null &&
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process.env.ComSpec.endsWith('cmd.exe')
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);
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}
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/**
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* Shell argument escaping compatible with sh, bash and Windows cmd.exe.
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* @param arg Arguments to be escaped
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* @param detectShell Whether to use the SHELL and ComSpec environment
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* variables to determine the shell type (sh / bash / cmd.exe). This may be
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* useful to detect MSYS / MSYS2, which use bash on Windows. However, if the
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* purpose is to use child_process.spawn(..., {shell: true}) and related
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* functions, set this to false because child_process.spawn() always uses
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* env.ComSpec (cmd.exe) on Windows, even when running on MSYS / MSYS2.
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*/
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export function shellEscape(args: string[], detectShell = false): string[] {
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const isCmdExe = detectShell
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? isWindowsComExeShell()
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: process.platform === 'win32';
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if (isCmdExe) {
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return args.map((v) => windowsCmdExeEscapeArg(v));
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} else {
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const shellEscapeFunc: typeof import('shell-escape') = require('shell-escape');
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return args.map((v) => shellEscapeFunc([v]));
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}
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}
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/**
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* Escape a string argument to be passed through the Windows cmd.exe shell.
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* cmd.exe escaping has some peculiarities, like using the caret character
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* instead of a backslash for reserved / metacharacters. Reference:
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* https://blogs.msdn.microsoft.com/twistylittlepassagesallalike/2011/04/23/everyone-quotes-command-line-arguments-the-wrong-way/
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*/
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function windowsCmdExeEscapeArg(arg: string): string {
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// if it is already double quoted, remove the double quotes
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if (arg.length > 1 && arg.startsWith('"') && arg.endsWith('"')) {
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arg = arg.slice(1, -1);
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}
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// escape cmd.exe metacharacters with the '^' (caret) character
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arg = arg.replace(/[()%!^<>&|]/g, '^$&');
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// duplicate internal double quotes, and double quote overall
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return `"${arg.replace(/["]/g, '""')}"`;
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}
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/**
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* Error handling wrapper around the npm `which` package:
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* "Like the unix which utility. Finds the first instance of a specified
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* executable in the PATH environment variable. Does not cache the results,
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* so hash -r is not needed when the PATH changes."
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*
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* @param program Basename of a program, for example 'ssh'
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* @param rejectOnMissing If the program cannot be found, reject the promise
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* with an ExpectedError instead of fulfilling it with an empty string.
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* @returns The program's full path, e.g. 'C:\WINDOWS\System32\OpenSSH\ssh.EXE'
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*/
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export async function which(
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program: string,
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rejectOnMissing = true,
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): Promise<string> {
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const whichMod = await import('which');
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let programPath: string;
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try {
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programPath = await whichMod(program);
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} catch (err) {
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if (err.code === 'ENOENT') {
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if (rejectOnMissing) {
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const { ExpectedError } = await import('../errors');
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throw new ExpectedError(
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`'${program}' program not found. Is it installed?`,
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);
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} else {
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return '';
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}
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}
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throw err;
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}
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return programPath;
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}
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/**
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* Call which(programName) and spawn() with the given arguments.
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*
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* If returnExitCodeOrSignal is true, the returned promise will resolve to
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* an array [code, signal] with the child process exit code number or exit
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* signal string respectively (as provided by the spawn close event).
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*
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* If returnExitCodeOrSignal is false, the returned promise will reject with
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* a custom error if the child process returns a non-zero exit code or a
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* non-empty signal string (as reported by the spawn close event).
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*
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* In either case and if spawn itself emits an error event or fails synchronously,
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* the returned promise will reject with a custom error that includes the error
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* message of spawn's error.
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*/
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export async function whichSpawn(
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programName: string,
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args: string[],
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options: import('child_process').SpawnOptions = { stdio: 'inherit' },
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returnExitCodeOrSignal = false,
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): Promise<[number | undefined, string | undefined]> {
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const { spawn } = await import('child_process');
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const program = await which(programName);
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if (process.env.DEBUG) {
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console.error(`[debug] [${program}, ${args.join(', ')}]`);
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}
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let error: Error | undefined;
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let exitCode: number | undefined;
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let exitSignal: string | undefined;
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try {
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[exitCode, exitSignal] = await new Promise((resolve, reject) => {
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spawn(program, args, options)
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.on('error', reject)
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.on('close', (code, signal) => resolve([code, signal]));
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});
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} catch (err) {
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error = err;
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}
|
|
if (error || (!returnExitCodeOrSignal && (exitCode || exitSignal))) {
|
|
const msg = [
|
|
`${programName} failed with exit code=${exitCode} signal=${exitSignal}:`,
|
|
`[${program}, ${args.join(', ')}]`,
|
|
...(error ? [`${error}`] : []),
|
|
];
|
|
throw new Error(msg.join('\n'));
|
|
}
|
|
return [exitCode, exitSignal];
|
|
}
|
|
|
|
export interface ProxyConfig {
|
|
host: string;
|
|
port: string;
|
|
username?: string;
|
|
password?: string;
|
|
proxyAuth?: string;
|
|
}
|
|
|
|
/**
|
|
* Check whether a proxy has been configured (whether global-tunnel-ng or
|
|
* global-agent) and if so, return a ProxyConfig object.
|
|
*/
|
|
export function getProxyConfig(): ProxyConfig | undefined {
|
|
const tunnelNgConfig: any = (global as any).PROXY_CONFIG;
|
|
// global-tunnel-ng
|
|
if (tunnelNgConfig) {
|
|
let username: string | undefined;
|
|
let password: string | undefined;
|
|
const proxyAuth: string = tunnelNgConfig.proxyAuth;
|
|
if (proxyAuth) {
|
|
const i = proxyAuth.lastIndexOf(':');
|
|
if (i > 0) {
|
|
username = proxyAuth.substring(0, i);
|
|
password = proxyAuth.substring(i + 1);
|
|
}
|
|
}
|
|
return {
|
|
host: tunnelNgConfig.host,
|
|
port: `${tunnelNgConfig.port}`,
|
|
username,
|
|
password,
|
|
proxyAuth: tunnelNgConfig.proxyAuth,
|
|
};
|
|
// global-agent, or no proxy config
|
|
} else {
|
|
const proxyUrl = process.env.HTTPS_PROXY || process.env.HTTP_PROXY;
|
|
if (proxyUrl) {
|
|
const { URL } = require('url') as typeof import('url');
|
|
let url: URL;
|
|
try {
|
|
url = new URL(proxyUrl);
|
|
} catch (_e) {
|
|
return;
|
|
}
|
|
return {
|
|
host: url.hostname,
|
|
port: url.port,
|
|
username: url.username,
|
|
password: url.password,
|
|
proxyAuth:
|
|
url.username && url.password
|
|
? `${url.username}:${url.password}`
|
|
: undefined,
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
export const expandForAppName: BalenaSdk.PineOptions<BalenaSdk.Device> = {
|
|
$expand: {
|
|
belongs_to__application: { $select: 'app_name' },
|
|
is_of__device_type: { $select: 'slug' },
|
|
is_running__release: { $select: 'commit' },
|
|
},
|
|
};
|
|
|
|
/**
|
|
* Use the `readline` library on Windows to install SIGINT handlers.
|
|
* This appears to be necessary on MSYS / Git for Windows, and also useful
|
|
* with PowerShell to avoid the built-in "Terminate batch job? (Y/N)" prompt
|
|
* that appears to result in ungraceful / abrupt process termination.
|
|
*/
|
|
const installReadlineSigintEmitter = _.once(function emitSigint() {
|
|
if (process.platform === 'win32') {
|
|
const readline = require('readline') as typeof import('readline');
|
|
const rl = readline.createInterface({
|
|
input: process.stdin,
|
|
output: process.stdout,
|
|
});
|
|
rl.on('SIGINT', () => process.emit('SIGINT' as any));
|
|
}
|
|
});
|
|
|
|
/**
|
|
* Centralized cross-platform logic to install a SIGINT handler
|
|
* @param sigintHandler The handler function
|
|
* @param once Whether the handler should be called no more than once
|
|
*/
|
|
export function addSIGINTHandler(sigintHandler: () => void, once = true) {
|
|
installReadlineSigintEmitter();
|
|
if (once) {
|
|
process.once('SIGINT', sigintHandler);
|
|
} else {
|
|
process.on('SIGINT', sigintHandler);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call the given task function (which returns a promise) with the given
|
|
* arguments, await the returned promise and resolve to the same result.
|
|
* While awaiting for that promise, also await for a SIGINT signal (if any),
|
|
* with a new SIGINT handler that is automatically removed on return.
|
|
* If a SIGINT signal is received while awaiting for the task function,
|
|
* immediately return a promise that rejects with SIGINTError.
|
|
* @param task An async function to be executed and awaited
|
|
* @param theArgs Arguments to be passed to the task function
|
|
*/
|
|
export async function awaitInterruptibleTask<
|
|
T extends (...args: any[]) => Promise<any>
|
|
>(task: T, ...theArgs: Parameters<T>): Promise<ReturnType<T>> {
|
|
let sigintHandler: () => void = () => undefined;
|
|
const sigintPromise = new Promise<T>((_resolve, reject) => {
|
|
sigintHandler = () => {
|
|
const {
|
|
SIGINTError,
|
|
} = require('../errors') as typeof import('../errors');
|
|
reject(new SIGINTError('Task aborted on SIGINT signal'));
|
|
};
|
|
addSIGINTHandler(sigintHandler);
|
|
});
|
|
try {
|
|
return await Promise.race([sigintPromise, task(...theArgs)]);
|
|
} finally {
|
|
process.removeListener('SIGINT', sigintHandler);
|
|
}
|
|
}
|
|
|
|
/** Check if `drive` is mounted, and if so umount it. No-op on Windows. */
|
|
export async function safeUmount(drive: string) {
|
|
if (!drive) {
|
|
return;
|
|
}
|
|
const { isMounted, umount } = await import('umount');
|
|
const isMountedAsync = promisify(isMounted);
|
|
if (await isMountedAsync(drive)) {
|
|
const umountAsync = promisify(umount);
|
|
await umountAsync(drive);
|
|
}
|
|
}
|