# Resin CLI [![dependencies](https://david-dm.org/resin-io/resin-cli.png)](https://david-dm.org/resin-io/resin-cli.png) [![Build Status](https://travis-ci.org/resin-io/resin-cli.svg?branch=master)](https://travis-ci.org/resin-io/resin-cli) Take a look at the spec for features, roadmap and progress [https://docs.google.com/a/resin.io/document/d/1mPBWy9wwLiNd25VcIvp3HEWJNjoXkALfMLMblXaGoh8/edit?usp=sharing](https://docs.google.com/a/resin.io/document/d/1mPBWy9wwLiNd25VcIvp3HEWJNjoXkALfMLMblXaGoh8/edit?usp=sharing). ## Installing ```sh $ git clone git@github.com:resin-io/resin-cli.git $ cd resin-cli $ npm install ``` ### If you want to have resin on your PATH: ```sh $ npm install -g ``` ### If you want to run it locally: ```sh $ ./bin/resin ``` Or: ```sh $ node build/app.js ``` ## Tests You can run the [Mocha](http://mochajs.org/) test suite, you can do: ```sh $ gulp test ``` ## Development mode The following command will watch for any changes and will run a linter and the whole test suite: ```sh $ gulp watch ``` If you set `DEBUG` environment variable, errors will print with a stack trace: ```sh $ DEBUG=true resin ... ``` ## Release The following command will compile the application into a single executable for the current platform (supports Mac OS X, GNU/Linux and Windows > XP): ```sh $ gulp release ``` The binary will be located at `build/Release`. ## Documentation You can renegerate the documentation with: ```sh $ npm run-script doc ``` ## Manual pages UNIX manual pages reside in `man/` You can regenerate UNIX `roff` manual pages from markdown with: ```sh $ gulp man ``` If you add a new `man` page, remember to add the generated filename to the `man` array in `package.json`. ## Caveats - Some interactive widgets don't work on [Cygwin](https://cygwin.com/). If you're running Windows, it's preferrable that you use `cmd.exe`, as `Cygwin` is [not official supported by Node.js](https://github.com/chjj/blessed/issues/56#issuecomment-42671945).