mirror of
https://github.com/zerotier/ZeroTierOne.git
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93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2012-2013 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_DEFAULTS_HPP
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#define ZT_DEFAULTS_HPP
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#include <stdexcept>
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#include <string>
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#include <vector>
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#include <map>
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#include "Constants.hpp"
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#include "Identity.hpp"
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#include "InetAddress.hpp"
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namespace ZeroTier {
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/**
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* Static configuration defaults
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*
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* These are the default values that ship baked into the ZeroTier binary. They
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* define the basic parameters required for it to connect to the rest of the
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* network and obtain software updates.
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*/
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class Defaults
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{
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public:
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Defaults();
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#ifdef ZT_TRACE_MULTICAST
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/**
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* Host to send UDP multicast trace messages to (human readable)
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*/
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const InetAddress multicastTraceWatcher;
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#endif
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/**
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* Default home path for this platform
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*/
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const std::string defaultHomePath;
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/**
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* Supernodes on the ZeroTier network
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*/
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const std::map< Identity,std::vector<InetAddress> > supernodes;
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/**
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* Identities permitted to sign software updates
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*
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* ZTN can keep multiple signing identities and rotate them, keeping some in
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* "cold storage" and obsoleting others gradually.
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*
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* If you don't build with ZT_OFFICIAL_BUILD, this isn't used since your
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* build will not auto-update.
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*/
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const std::map< Address,Identity > updateAuthorities;
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/**
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* URL to latest .nfo for software updates
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*/
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const std::string updateLatestNfoURL;
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};
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extern const Defaults ZT_DEFAULTS;
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} // namespace ZeroTier
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#endif
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