ZeroTierOne/node/Defaults.hpp
2013-12-10 15:30:53 -08:00

93 lines
2.4 KiB
C++

/*
* ZeroTier One - Global Peer to Peer Ethernet
* Copyright (C) 2012-2013 ZeroTier Networks LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_DEFAULTS_HPP
#define ZT_DEFAULTS_HPP
#include <stdexcept>
#include <string>
#include <vector>
#include <map>
#include "Constants.hpp"
#include "Identity.hpp"
#include "InetAddress.hpp"
namespace ZeroTier {
/**
* Static configuration defaults
*
* These are the default values that ship baked into the ZeroTier binary. They
* define the basic parameters required for it to connect to the rest of the
* network and obtain software updates.
*/
class Defaults
{
public:
Defaults();
#ifdef ZT_TRACE_MULTICAST
/**
* Host to send UDP multicast trace messages to (human readable)
*/
const InetAddress multicastTraceWatcher;
#endif
/**
* Default home path for this platform
*/
const std::string defaultHomePath;
/**
* Supernodes on the ZeroTier network
*/
const std::map< Identity,std::vector<InetAddress> > supernodes;
/**
* Identities permitted to sign software updates
*
* ZTN can keep multiple signing identities and rotate them, keeping some in
* "cold storage" and obsoleting others gradually.
*
* If you don't build with ZT_OFFICIAL_BUILD, this isn't used since your
* build will not auto-update.
*/
const std::map< Address,Identity > updateAuthorities;
/**
* URL to latest .nfo for software updates
*/
const std::string updateLatestNfoURL;
};
extern const Defaults ZT_DEFAULTS;
} // namespace ZeroTier
#endif