ZeroTierOne/ZeroTierUI/mainwindow.h
2013-12-19 14:59:52 -08:00

62 lines
1.3 KiB
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QEvent>
#include <QString>
#include "../node/Node.hpp"
#include "../node/Utils.hpp"
namespace Ui {
class MainWindow;
}
// Globally visible instance of local client for communicating with ZT1
// Can be null if not connected, or will point to current
extern ZeroTier::Node::LocalClient *zeroTierClient;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
// Event used to pass messages from the Node::LocalClient thread to the
// main window to update network lists and stats.
class ZTMessageEvent : public QEvent
{
public:
ZTMessageEvent(const std::vector<std::string> &m) :
QEvent(QEvent::User),
ztMessage(m)
{
}
std::vector<std::string> ztMessage;
};
explicit MainWindow(QWidget *parent = 0);
virtual ~MainWindow();
protected:
virtual void timerEvent(QTimerEvent *event);
virtual void customEvent(QEvent *event);
private slots:
void on_joinNetworkButton_clicked();
void on_actionAbout_triggered();
void on_networkIdLineEdit_textChanged(const QString &text);
void on_addressButton_clicked();
private:
Ui::MainWindow *ui;
QString myAddress;
QString myStatus;
QString myVersion;
unsigned int numPeers;
unsigned int cyclesSinceResponseFromService;
};
#endif // MAINWINDOW_H