ZeroTierOne/ext/libpqxx-7.7.3/include/pqxx/blob.hxx
2022-06-24 10:12:36 -07:00

352 lines
13 KiB
C++

/* Binary Large Objects interface.
*
* Read or write large objects, stored in their own storage on the server.
*
* DO NOT INCLUDE THIS FILE DIRECTLY; include pqxx/largeobject instead.
*
* Copyright (c) 2000-2022, Jeroen T. Vermeulen.
*
* See COPYING for copyright license. If you did not receive a file called
* COPYING with this source code, please notify the distributor of this
* mistake, or contact the author.
*/
#ifndef PQXX_H_BLOB
#define PQXX_H_BLOB
#if !defined(PQXX_HEADER_PRE)
# error "Include libpqxx headers as <pqxx/header>, not <pqxx/header.hxx>."
#endif
#include <cstdint>
#if defined(PQXX_HAVE_PATH)
# include <filesystem>
#endif
#if defined(PQXX_HAVE_RANGES) && __has_include(<ranges>)
# include <ranges>
#endif
#if defined(PQXX_HAVE_SPAN) && __has_include(<span>)
# include <span>
#endif
#include "pqxx/dbtransaction.hxx"
namespace pqxx
{
/** Binary large object.
*
* This is how you store data that may be too large for the `BYTEA` type.
* Access operations are similar to those for a file: you can read, write,
* query or set the current reading/writing position, and so on.
*
* These large objects live in their own storage on the server, indexed by an
* integer object identifier ("oid").
*
* Two `blob` objects may refer to the same actual large object in the
* database at the same time. Each will have its own reading/writing position,
* but writes to the one will of course affect what the other sees.
*/
class PQXX_LIBEXPORT blob
{
public:
/// Create a new, empty large object.
/** You may optionally specify an oid for the new blob. If you do, then
* the new object will have that oid -- or creation will fail if there
* already is an object with that oid.
*/
[[nodiscard]] static oid create(dbtransaction &, oid = 0);
/// Delete a large object, or fail if it does not exist.
static void remove(dbtransaction &, oid);
/// Open blob for reading. Any attempt to write to it will fail.
[[nodiscard]] static blob open_r(dbtransaction &, oid);
// Open blob for writing. Any attempt to read from it will fail.
[[nodiscard]] static blob open_w(dbtransaction &, oid);
// Open blob for reading and/or writing.
[[nodiscard]] static blob open_rw(dbtransaction &, oid);
/// You can default-construct a blob, but it won't do anything useful.
/** Most operations on a default-constructed blob will throw @ref
* usage_error.
*/
blob() = default;
/// You can move a blob, but not copy it. The original becomes unusable.
blob(blob &&);
/// You can move a blob, but not copy it. The original becomes unusable.
blob &operator=(blob &&);
blob(blob const &) = delete;
blob &operator=(blob const &) = delete;
~blob();
/// Maximum number of bytes that can be read or written at a time.
/** The underlying protocol only supports reads and writes up to 2 GB
* exclusive.
*
* If you need to read or write more data to or from a binary large object,
* you'll have to break it up into chunks.
*/
static constexpr std::size_t chunk_limit = 0x7fffffff;
/// Read up to `size` bytes of the object into `buf`.
/** Uses a buffer that you provide, resizing it as needed. If it suits you,
* this lets you allocate the buffer once and then re-use it multiple times.
*
* Resizes `buf` as needed.
*
* @warning The underlying protocol only supports reads up to 2GB at a time.
* If you need to read more, try making repeated calls to @ref append_to_buf.
*/
std::size_t read(std::basic_string<std::byte> &buf, std::size_t size);
#if defined(PQXX_HAVE_SPAN)
/// Read up to `std::size(buf)` bytes from the object.
/** Retrieves bytes from the blob, at the current position, until `buf` is
* full or there are no more bytes to read, whichever comes first.
*
* Returns the filled portion of `buf`. This may be empty.
*/
template<std::size_t extent = std::dynamic_extent>
std::span<std::byte> read(std::span<std::byte, extent> buf)
{
return buf.subspan(0, raw_read(std::data(buf), std::size(buf)));
}
#endif // PQXX_HAVE_SPAN
#if defined(PQXX_HAVE_CONCEPTS) && defined(PQXX_HAVE_SPAN)
/// Read up to `std::size(buf)` bytes from the object.
/** Retrieves bytes from the blob, at the current position, until `buf` is
* full or there are no more bytes to read, whichever comes first.
*
* Returns the filled portion of `buf`. This may be empty.
*/
template<binary DATA> std::span<std::byte> read(DATA &buf)
{
return {std::data(buf), raw_read(std::data(buf), std::size(buf))};
}
#else // PQXX_HAVE_CONCEPTS && PQXX_HAVE_SPAN
/// Read up to `std::size(buf)` bytes from the object.
/** @deprecated As libpqxx moves to C++20 as its baseline language version,
* this will take and return `std::span<std::byte>`.
*
* Retrieves bytes from the blob, at the current position, until `buf` is
* full (i.e. its current size is reached), or there are no more bytes to
* read, whichever comes first.
*
* This function will not change either the size or the capacity of `buf`,
* only its contents.
*
* Returns the filled portion of `buf`. This may be empty.
*/
template<typename ALLOC>
std::basic_string_view<std::byte> read(std::vector<std::byte, ALLOC> &buf)
{
return {std::data(buf), raw_read(std::data(buf), std::size(buf))};
}
#endif // PQXX_HAVE_CONCEPTS && PQXX_HAVE_SPAN
#if defined(PQXX_HAVE_CONCEPTS)
/// Write `data` to large object, at the current position.
/** If the writing position is at the end of the object, this will append
* `data` to the object's contents and move the writing position so that
* it's still at the end.
*
* If the writing position was not at the end, writing will overwrite the
* prior data, but it will not remove data that follows the part where you
* wrote your new data.
*
* @warning This is a big difference from writing to a file. You can
* overwrite some data in a large object, but this does not truncate the
* data that was already there. For example, if the object contained binary
* data "abc", and you write "12" at the starting position, the object will
* contain "12c".
*
* @warning The underlying protocol only supports writes up to 2 GB at a
* time. If you need to write more, try making repeated calls to
* @ref append_from_buf.
*/
template<binary DATA> void write(DATA const &data)
{
raw_write(std::data(data), std::size(data));
}
#else
/// Write `data` large object, at the current position.
/** If the writing position is at the end of the object, this will append
* `data` to the object's contents and move the writing position so that
* it's still at the end.
*
* If the writing position was not at the end, writing will overwrite the
* prior data, but it will not remove data that follows the part where you
* wrote your new data.
*
* @warning This is a big difference from writing to a file. You can
* overwrite some data in a large object, but this does not truncate the
* data that was already there. For example, if the object contained binary
* data "abc", and you write "12" at the starting position, the object will
* contain "12c".
*
* @warning The underlying protocol only supports writes up to 2 GB at a
* time. If you need to write more, try making repeated calls to
* @ref append_from_buf.
*/
template<typename DATA> void write(DATA const &data)
{
raw_write(std::data(data), std::size(data));
}
#endif
/// Resize large object to `size` bytes.
/** If the blob is more than `size` bytes long, this removes the end so as
* to make the blob the desired length.
*
* If the blob is less than `size` bytes long, it adds enough zero bytes to
* make it the desired length.
*/
void resize(std::int64_t size);
/// Return the current reading/writing position in the large object.
[[nodiscard]] std::int64_t tell() const;
/// Set the current reading/writing position to an absolute offset.
/** Returns the new file offset. */
std::int64_t seek_abs(std::int64_t offset = 0);
/// Move the current reading/writing position forwards by an offset.
/** To move backwards, pass a negative offset.
*
* Returns the new file offset.
*/
std::int64_t seek_rel(std::int64_t offset = 0);
/// Set the current position to an offset relative to the end of the blob.
/** You'll probably want an offset of zero or less.
*
* Returns the new file offset.
*/
std::int64_t seek_end(std::int64_t offset = 0);
/// Create a binary large object containing given `data`.
/** You may optionally specify an oid for the new object. If you do, and an
* object with that oid already exists, creation will fail.
*/
static oid from_buf(
dbtransaction &tx, std::basic_string_view<std::byte> data, oid id = 0);
/// Append `data` to binary large object.
/** The underlying protocol only supports appending blocks up to 2 GB.
*/
static void append_from_buf(
dbtransaction &tx, std::basic_string_view<std::byte> data, oid id);
/// Read client-side file and store it server-side as a binary large object.
[[nodiscard]] static oid from_file(dbtransaction &, char const path[]);
#if defined(PQXX_HAVE_PATH) && !defined(_WIN32)
/// Read client-side file and store it server-side as a binary large object.
/** This overload is not available on Windows, where `std::filesystem::path`
* converts to a `wchar_t` string rather than a `char` string.
*/
[[nodiscard]] static oid
from_file(dbtransaction &tx, std::filesystem::path const &path)
{
return from_file(tx, path.c_str());
}
#endif
/// Read client-side file and store it server-side as a binary large object.
/** In this version, you specify the binary large object's oid. If that oid
* is already in use, the operation will fail.
*/
static oid from_file(dbtransaction &, char const path[], oid);
#if defined(PQXX_HAVE_PATH) && !defined(_WIN32)
/// Read client-side file and store it server-side as a binary large object.
/** In this version, you specify the binary large object's oid. If that oid
* is already in use, the operation will fail.
*
* This overload is not available on Windows, where `std::filesystem::path`
* converts to a `wchar_t` string rather than a `char` string.
*/
static oid
from_file(dbtransaction &tx, std::filesystem::path const &path, oid id)
{
return from_file(tx, path.c_str(), id);
}
#endif
/// Convenience function: Read up to `max_size` bytes from blob with `id`.
/** You could easily do this yourself using the @ref open_r and @ref read
* functions, but it can save you a bit of code to do it this way.
*/
static void to_buf(
dbtransaction &, oid, std::basic_string<std::byte> &,
std::size_t max_size);
/// Read part of the binary large object with `id`, and append it to `buf`.
/** Use this to break up a large read from one binary large object into one
* massive buffer. Just keep calling this function until it returns zero.
*
* The `offset` is how far into the large object your desired chunk is, and
* `append_max` says how much to try and read in one go.
*/
static std::size_t append_to_buf(
dbtransaction &tx, oid id, std::int64_t offset,
std::basic_string<std::byte> &buf, std::size_t append_max);
/// Write a binary large object's contents to a client-side file.
static void to_file(dbtransaction &, oid, char const path[]);
#if defined(PQXX_HAVE_PATH) && !defined(_WIN32)
/// Write a binary large object's contents to a client-side file.
/** This overload is not available on Windows, where `std::filesystem::path`
* converts to a `wchar_t` string rather than a `char` string.
*/
static void
to_file(dbtransaction &tx, oid id, std::filesystem::path const &path)
{
to_file(tx, id, path.c_str());
}
#endif
/// Close this blob.
/** This does not delete the blob from the database; it only terminates your
* local object for accessing the blob.
*
* Resets the blob to a useless state similar to one that was
* default-constructed.
*
* The destructor will do this for you automatically. Still, there is a
* reason to `close()` objects explicitly where possible: if an error should
* occur while closing, `close()` can throw an exception. A destructor
* cannot.
*/
void close();
private:
PQXX_PRIVATE blob(connection &conn, int fd) noexcept :
m_conn{&conn}, m_fd{fd}
{}
static PQXX_PRIVATE blob open_internal(dbtransaction &, oid, int);
static PQXX_PRIVATE pqxx::internal::pq::PGconn *
raw_conn(pqxx::connection *) noexcept;
static PQXX_PRIVATE pqxx::internal::pq::PGconn *
raw_conn(pqxx::dbtransaction const &) noexcept;
static PQXX_PRIVATE std::string errmsg(connection const *);
static PQXX_PRIVATE std::string errmsg(dbtransaction const &tx)
{
return errmsg(&tx.conn());
}
PQXX_PRIVATE std::string errmsg() const { return errmsg(m_conn); }
PQXX_PRIVATE std::int64_t seek(std::int64_t offset, int whence);
std::size_t raw_read(std::byte buf[], std::size_t size);
void raw_write(std::byte const buf[], std::size_t size);
connection *m_conn = nullptr;
int m_fd = -1;
};
} // namespace pqxx
#endif