ZeroTierOne/node/NodeConfig.hpp

174 lines
5.0 KiB
C++

/*
* ZeroTier One - Global Peer to Peer Ethernet
* Copyright (C) 2012-2013 ZeroTier Networks LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_NODECONFIG_HPP
#define ZT_NODECONFIG_HPP
#include <stdint.h>
#include <map>
#include <set>
#include <string>
#include <vector>
#include <stdexcept>
#include "SharedPtr.hpp"
#include "Network.hpp"
#include "Utils.hpp"
#include "UdpSocket.hpp"
#include "Buffer.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Maximum size of a packet for node configuration
*/
#define ZT_NODECONFIG_MAX_PACKET_SIZE 4096
/**
* Node configuration endpoint
*/
class NodeConfig
{
public:
/**
* @param renv Runtime environment
* @param authToken Configuration authentication token
* @param controlPort Control port for local control packet I/O
* @throws std::runtime_error Unable to bind to local control port
*/
NodeConfig(const RuntimeEnvironment *renv,const char *authToken,unsigned int controlPort);
~NodeConfig();
/**
* @param nwid Network ID
* @return Network or NULL if no network for that ID
*/
inline SharedPtr<Network> network(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
std::map< uint64_t,SharedPtr<Network> >::const_iterator n(_networks.find(nwid));
return ((n == _networks.end()) ? SharedPtr<Network>() : n->second);
}
/**
* @return Vector containing all networks
*/
inline std::vector< SharedPtr<Network> > networks() const
{
std::vector< SharedPtr<Network> > nwlist;
Mutex::Lock _l(_networks_m);
for(std::map< uint64_t,SharedPtr<Network> >::const_iterator n(_networks.begin());n!=_networks.end();++n)
nwlist.push_back(n->second);
return nwlist;
}
/**
* Perform cleanup and possibly update saved state
*/
void clean();
/**
* @param nwid Network ID
* @return True if this network exists
*/
inline bool hasNetwork(uint64_t nwid)
{
Mutex::Lock _l(_networks_m);
return (_networks.count(nwid) > 0);
}
/**
* @return Set of network tap device names
*/
inline std::set<std::string> networkTapDeviceNames() const
{
std::set<std::string> tapDevs;
Mutex::Lock _l(_networks_m);
for(std::map< uint64_t,SharedPtr<Network> >::const_iterator n(_networks.begin());n!=_networks.end();++n) {
std::string dn(n->second->tapDeviceName());
if (dn.length())
tapDevs.insert(dn);
}
return tapDevs;
}
/**
* Execute a command
*
* @param command Command and arguments separated by whitespace (must already be trimmed of CR+LF, etc.)
* @return One or more command results (lines of output)
*/
std::vector<std::string> execute(const char *command);
/**
* Armor payload for control bus
*
* Note that no single element of payload can be longer than the max packet
* size. If this occurs out_of_range is thrown.
*
* @param key 32 byte key
* @param conversationId 32-bit conversation ID (bits beyond 32 are ignored)
* @param payload One or more strings to encode in packet
* @return One or more transport armored packets (if payload too big)
* @throws std::out_of_range An element of payload is too big
*/
static std::vector< Buffer<ZT_NODECONFIG_MAX_PACKET_SIZE> > encodeControlMessage(const void *key,unsigned long conversationId,const std::vector<std::string> &payload);
/**
* Decode a packet from the control bus
*
* Note that 'payload' is appended to. Existing data is not cleared.
*
* @param key 32 byte key
* @param data Packet data
* @param len Packet length
* @param conversationId Result parameter filled with conversation ID on success
* @param payload Result parameter to which results are appended
* @return True on success, false on invalid packet or packet that failed authentication
*/
static bool decodeControlMessagePacket(const void *key,const void *data,unsigned int len,unsigned long &conversationId,std::vector<std::string> &payload);
private:
static void _CBcontrolPacketHandler(UdpSocket *sock,void *arg,const InetAddress &remoteAddr,const void *data,unsigned int len);
const RuntimeEnvironment *_r;
unsigned char _controlSocketKey[32];
UdpSocket _controlSocket;
std::map< uint64_t,SharedPtr<Network> > _networks;
Mutex _networks_m;
};
} // namespace ZeroTier
#endif