mirror of
https://github.com/zerotier/ZeroTierOne.git
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933 lines
27 KiB
C
933 lines
27 KiB
C
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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/*
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* This defines the external C API for ZeroTier One, the core network
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* virtualization engine.
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*/
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#ifndef ZT_ZEROTIERONE_H
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#define ZT_ZEROTIERONE_H
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#include <stdint.h>
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// For the struct sockaddr_storage structure
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#if defined(_WIN32) || defined(_WIN64)
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <Windows.h>
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#else /* not Windows */
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#endif /* Windows or not */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/****************************************************************************/
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/* Core constants */
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/****************************************************************************/
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/**
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* Default port for the ZeroTier service
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*/
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#define ZT1_DEFAULT_PORT 9993
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/**
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* Maximum MTU for ZeroTier virtual networks
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*
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* This is pretty much an unchangeable global constant. To make it change
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* across nodes would require logic to send ICMP packet too big messages,
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* which would complicate things. 1500 has been good enough on most LANs
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* for ages, so a larger MTU should be fine for the forseeable future. This
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* typically results in two UDP packets per single large frame. Experimental
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* results seem to show that this is good. Larger MTUs resulting in more
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* fragments seemed too brittle on slow/crummy links for no benefit.
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*
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* If this does change, also change it in tap.h in the tuntaposx code under
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* mac-tap.
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*
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* Overhead for a normal frame split into two packets:
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*
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* 1414 = 1444 (typical UDP MTU) - 28 (packet header) - 2 (ethertype)
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* 1428 = 1444 (typical UDP MTU) - 16 (fragment header)
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* SUM: 2842
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*
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* We use 2800, which leaves some room for other payload in other types of
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* messages such as multicast propagation or future support for bridging.
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*/
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#define ZT1_MAX_MTU 2800
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/**
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* Maximum length of network short name
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*/
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#define ZT1_MAX_NETWORK_SHORT_NAME_LENGTH 255
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/**
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* Maximum number of statically assigned IP addresses per network endpoint using ZT address management (not DHCP)
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*/
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#define ZT1_MAX_ZT_ASSIGNED_ADDRESSES 16
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/**
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* Maximum number of multicast group subscriptions per network
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*/
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#define ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS 4096
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/**
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* Maximum number of direct network paths to a given peer
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*/
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#define ZT1_MAX_PEER_NETWORK_PATHS 4
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/**
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* Feature flag: ZeroTier One was built to be thread-safe -- concurrent processXXX() calls are okay
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*/
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#define ZT1_FEATURE_FLAG_THREAD_SAFE 0x00000001
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/**
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* Feature flag: FIPS compliant build (not available yet, but reserved for future use if we ever do this)
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*/
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#define ZT1_FEATURE_FLAG_FIPS 0x00000002
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/****************************************************************************/
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/* Structures and other types */
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/****************************************************************************/
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/**
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* Function return code: OK (0) or error results
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*
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* Use ZT1_ResultCode_isFatal() to check for a fatal error. If a fatal error
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* occurs, the node should be considered to not be working correctly. These
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* indicate serious problems like an inaccessible data store or a compile
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* problem.
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*/
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enum ZT1_ResultCode
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{
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/**
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* Operation completed normally
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*/
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ZT1_RESULT_OK = 0,
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// Fatal errors (>0, <1000)
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/**
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* Ran out of memory
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*/
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ZT1_RESULT_FATAL_ERROR_OUT_OF_MEMORY = 1,
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/**
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* Data store is not writable or has failed
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*/
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ZT1_RESULT_FATAL_ERROR_DATA_STORE_FAILED = 2,
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/**
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* Internal error (e.g. unexpected exception indicating bug or build problem)
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*/
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ZT1_RESULT_FATAL_ERROR_INTERNAL = 3,
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// Non-fatal errors (>1000)
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/**
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* Network ID not valid
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*/
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ZT1_RESULT_ERROR_NETWORK_NOT_FOUND = 1000
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};
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/**
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* @param x Result code
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* @return True if result code indicates a fatal error
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*/
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#define ZT1_ResultCode_isFatal(x) ((((int)(x)) > 0)&&(((int)(x)) < 1000))
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/**
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* Status codes sent to status update callback when things happen
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*/
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enum ZT1_Event
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{
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/**
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* Node has been initialized
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*
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* This is the first event generated, and is always sent. It may occur
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* before Node's constructor returns.
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*
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* Meta-data: none
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*/
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ZT1_EVENT_UP = 0,
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/**
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* Node is offline -- network does not seem to be reachable by any available strategy
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*
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* Meta-data: none
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*/
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ZT1_EVENT_OFFLINE = 1,
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/**
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* Node is online -- at least one upstream node appears reachable
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*
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* Meta-data: none
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*/
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ZT1_EVENT_ONLINE = 2,
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/**
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* Node is shutting down
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*
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* This is generated within Node's destructor when it is being shut down.
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* It's done for convenience, since cleaning up other state in the event
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* handler may appear more idiomatic.
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*
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* Meta-data: none
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*/
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ZT1_EVENT_DOWN = 3,
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/**
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* Your identity has collided with another node's ZeroTier address
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*
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* This happens if two different public keys both hash (via the algorithm
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* in Identity::generate()) to the same 40-bit ZeroTier address.
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*
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* This is something you should "never" see, where "never" is defined as
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* once per 2^39 new node initializations / identity creations. If you do
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* see it, you're going to see it very soon after a node is first
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* initialized.
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*
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* This is reported as an event rather than a return code since it's
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* detected asynchronously via error messages from authoritative nodes.
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*
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* If this occurs, you must shut down and delete the node, delete the
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* identity.secret record/file from the data store, and restart to generate
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* a new identity. If you don't do this, you will not be able to communicate
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* with other nodes.
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*
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* We'd automate this process, but we don't think silently deleting
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* private keys or changing our address without telling the calling code
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* is good form. It violates the principle of least surprise.
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*
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* You can technically get away with not handling this, but we recommend
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* doing so in a mature reliable application. Besides, handling this
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* condition is a good way to make sure it never arises. It's like how
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* umbrellas prevent rain and smoke detectors prevent fires. They do, right?
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*
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* Meta-data: none
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*/
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ZT1_EVENT_FATAL_ERROR_IDENTITY_COLLISION = 4,
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/**
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* A more recent version was observed on the network
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*
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* Right now this is only triggered if a hub or supernode reports a
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* more recent version, and only once. It can be used to trigger a
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* software update check.
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*
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* Meta-data: unsigned int[3], more recent version number
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*/
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ZT1_EVENT_SAW_MORE_RECENT_VERSION = 5,
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/**
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* A packet failed authentication
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*
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* Meta-data: struct sockaddr_storage containing origin address of packet
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*/
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ZT1_EVENT_AUTHENTICATION_FAILURE = 6,
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/**
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* A received packet was not valid
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*
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* Meta-data: struct sockaddr_storage containing origin address of packet
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*/
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ZT1_EVENT_INVALID_PACKET = 7,
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/**
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* Trace (debugging) message
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*
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* These events are only generated if this is a TRACE-enabled build.
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*
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* Meta-data: C string, TRACE message
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*/
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ZT1_EVENT_TRACE = 8
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};
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/**
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* Current node status
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*/
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typedef struct
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{
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/**
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* 40-bit ZeroTier address of this node
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*/
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uint64_t address;
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/**
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* Public identity in string-serialized form (safe to send to others)
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*
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* This pointer will remain valid as long as the node exists.
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*/
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const char *publicIdentity;
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/**
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* Full identity including secret key in string-serialized form
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*
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* This pointer will remain valid as long as the node exists.
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*/
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const char *secretIdentity;
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/**
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* True if some kind of connectivity appears available
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*/
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int online;
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} ZT1_NodeStatus;
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/**
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* Virtual network status codes
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*/
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enum ZT1_VirtualNetworkStatus
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{
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/**
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* Waiting for network configuration (also means revision == 0)
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*/
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ZT1_NETWORK_STATUS_REQUESTING_CONFIGURATION = 0,
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/**
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* Configuration received and we are authorized
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*/
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ZT1_NETWORK_STATUS_OK = 1,
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/**
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* Netconf master told us 'nope'
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*/
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ZT1_NETWORK_STATUS_ACCESS_DENIED = 2,
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/**
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* Netconf master exists, but this virtual network does not
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*/
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ZT1_NETWORK_STATUS_NOT_FOUND = 3,
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/**
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* Initialization of network failed or other internal error
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*/
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ZT1_NETWORK_STATUS_PORT_ERROR = 4
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};
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/**
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* Virtual network type codes
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*/
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enum ZT1_VirtualNetworkType
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{
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/**
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* Private networks are authorized via certificates of membership
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*/
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ZT1_NETWORK_TYPE_PRIVATE = 0,
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/**
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* Public networks have no access control -- they'll always be AUTHORIZED
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*/
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ZT1_NETWORK_TYPE_PUBLIC = 1
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};
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/**
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* An Ethernet multicast group
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*/
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typedef struct
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{
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/**
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* MAC address (least significant 48 bits)
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*/
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uint64_t mac;
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/**
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* Additional distinguishing information (usually zero)
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*/
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unsigned long adi;
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} ZT1_MulticastGroup;
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/**
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* Virtual network configuration update type
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*/
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enum ZT1_VirtualNetworkConfigOperation
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{
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/**
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* Network is coming up (either for the first time or after service restart)
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*/
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ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_UP = 1,
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/**
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* Network configuration has been updated
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*/
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ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_CONFIG_UPDATE = 2,
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/**
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* Network is going down (not permanently)
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*/
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ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DOWN = 3,
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/**
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* Network is going down permanently (leave/delete)
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*/
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ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DESTROY = 4
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};
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/**
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* Virtual LAN configuration
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*/
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typedef struct
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{
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/**
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* 64-bit ZeroTier network ID
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*/
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uint64_t nwid;
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/**
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* Ethernet MAC (40 bits) that should be assigned to port
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*/
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uint64_t mac;
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/**
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* Network name (from network configuration master)
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*/
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char name[ZT1_MAX_NETWORK_SHORT_NAME_LENGTH + 1];
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/**
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* Network configuration request status
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*/
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enum ZT1_VirtualNetworkStatus status;
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/**
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* Network type
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*/
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enum ZT1_VirtualNetworkType type;
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/**
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* Maximum interface MTU
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*/
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unsigned int mtu;
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/**
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* If nonzero, the network this port belongs to indicates DHCP availability
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*
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* This is a suggestion. The underlying implementation is free to ignore it
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* for security or other reasons. This is simply a netconf parameter that
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* means 'DHCP is available on this network.'
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*/
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int dhcp;
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/**
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* If nonzero, this port is allowed to bridge to other networks
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*
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* This is informational. If this is false (0), bridged packets will simply
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* be dropped and bridging won't work.
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*/
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int bridge;
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/**
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* If nonzero, this network supports and allows broadcast (ff:ff:ff:ff:ff:ff) traffic
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*/
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int broadcastEnabled;
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/**
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* If the network is in PORT_ERROR state, this is the error most recently returned by the port config callback
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*/
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int portError;
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/**
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* Network config revision as reported by netconf master
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*
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* If this is zero, it means we're still waiting for our netconf.
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*/
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unsigned long netconfRevision;
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/**
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* Number of multicast group subscriptions
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*/
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unsigned int multicastSubscriptionCount;
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/**
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* Multicast group subscriptions
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*/
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ZT1_MulticastGroup multicastSubscriptions[ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS];
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/**
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* Number of assigned addresses
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*/
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unsigned int assignedAddressCount;
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/**
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* ZeroTier-assigned addresses (in sockaddr_storage structures)
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*
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* For IP, the port number of the sockaddr_XX structure contains the number
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* of bits in the address netmask. Only the IP address and port are used.
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* Other fields like interface number can be ignored.
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*
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* This is only used for ZeroTier-managed address assignments sent by the
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* virtual network's configuration master.
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*/
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struct sockaddr_storage assignedAddresses[ZT1_MAX_ZT_ASSIGNED_ADDRESSES];
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} ZT1_VirtualNetworkConfig;
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/**
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* A list of networks
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*/
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typedef struct
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{
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ZT1_VirtualNetworkConfig *networks;
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unsigned long networkCount;
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} ZT1_VirtualNetworkList;
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/**
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* Physical network path to a peer
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*/
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typedef struct
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{
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/**
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* Address of endpoint
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*/
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struct sockaddr_storage address;
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/**
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* Time of last send in milliseconds or 0 for never
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*/
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uint64_t lastSend;
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/**
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* Time of last receive in milliseconds or 0 for never
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*/
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uint64_t lastReceive;
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/**
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* Is path fixed? (i.e. not learned, static)
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*/
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int fixed;
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} ZT1_PeerPhysicalPath;
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/**
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* What trust hierarchy role does this peer have?
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*/
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enum ZT1_PeerRole {
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ZT1_PEER_ROLE_LEAF = 0, // ordinary node
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ZT1_PEER_ROLE_HUB = 1, // locally federated hub
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ZT1_PEER_ROLE_SUPERNODE = 2 // planetary supernode
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};
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/**
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* Peer status result buffer
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*/
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typedef struct
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{
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/**
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* ZeroTier address (40 bits)
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*/
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uint64_t address;
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/**
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* Remote major version or -1 if not known
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*/
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int versionMajor;
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/**
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* Remote minor version or -1 if not known
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*/
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int versionMinor;
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/**
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* Remote revision or -1 if not known
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*/
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int versionRev;
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/**
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* Last measured latency in milliseconds or zero if unknown
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*/
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unsigned int latency;
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/**
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* What trust hierarchy role does this device have?
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*/
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enum ZT1_PeerRole role;
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/**
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* Number of paths (size of paths[])
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*/
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unsigned int pathCount;
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/**
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* Known network paths to peer
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*/
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ZT1_PeerPhysicalPath paths[ZT1_MAX_PEER_NETWORK_PATHS];
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} ZT1_Peer;
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/**
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* List of peers
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*/
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typedef struct
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{
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ZT1_Peer *peers;
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unsigned long peerCount;
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} ZT1_PeerList;
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|
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/**
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* An instance of a ZeroTier One node (opaque)
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*/
|
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typedef void ZT1_Node;
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|
|
/****************************************************************************/
|
|
/* Callbacks used by Node API */
|
|
/****************************************************************************/
|
|
|
|
/**
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* Callback called to update virtual network port configuration
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*
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* This can be called at any time to update the configuration of a virtual
|
|
* network port. The parameter after the network ID specifies whether this
|
|
* port is being brought up, updated, brought down, or permanently deleted.
|
|
*
|
|
* This in turn should be used by the underlying implementation to create
|
|
* and configure tap devices at the OS (or virtual network stack) layer.
|
|
*
|
|
* The supplied config pointer is not guaranteed to remain valid, so make
|
|
* a copy if you want one.
|
|
*
|
|
* This must return 0 on success. It can return any OS-dependent error code
|
|
* on failure, and this results in the network being placed into the
|
|
* PORT_ERROR state.
|
|
*/
|
|
typedef int (*ZT1_VirtualNetworkConfigFunction)(ZT1_Node *,uint64_t,enum ZT1_VirtualNetworkConfigOperation,const ZT1_VirtualNetworkConfig *);
|
|
|
|
/**
|
|
* Callback for events
|
|
*
|
|
* Events are generated when the node's status changes in a significant way
|
|
* and on certain non-fatal errors and events of interest. The final void
|
|
* parameter points to event meta-data. The type of event meta-data (and
|
|
* whether it is present at all) is event type dependent. See the comments
|
|
* in the definition of ZT1_Event.
|
|
*/
|
|
typedef void (*ZT1_EventCallback)(ZT1_Node *,enum ZT1_Event,const void *);
|
|
|
|
/**
|
|
* Function to get an object from the data store
|
|
*
|
|
* Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4)
|
|
* index in object to start reading, (5) result parameter that must be set
|
|
* to the actual size of the object if it exists.
|
|
*
|
|
* Object names can contain forward slash (/) path separators. They will
|
|
* never contain .. or backslash (\), so this is safe to map as a Unix-style
|
|
* path if the underlying storage permits. For security reasons we recommend
|
|
* returning errors if .. or \ are used.
|
|
*
|
|
* The function must return the actual number of bytes read. If the object
|
|
* doesn't exist, it should return -1. -2 should be returned on other errors
|
|
* such as errors accessing underlying storage.
|
|
*
|
|
* If the read doesn't fit in the buffer, the max number of bytes should be
|
|
* read. The caller may call the function multiple times to read the whole
|
|
* object.
|
|
*/
|
|
typedef long (*ZT1_DataStoreGetFunction)(ZT1_Node *,const char *,void *,unsigned long,unsigned long,unsigned long *);
|
|
|
|
/**
|
|
* Function to store an object in the data store
|
|
*
|
|
* Parameters: (1) node, (2) object name, (3) object data, (4) object size,
|
|
* and (5) secure? (bool). If secure is true, the file should be set readable
|
|
* and writable only to the user running ZeroTier One. What this means is
|
|
* platform-specific.
|
|
*
|
|
* Name semantics are the same as the get function. This must return zero on
|
|
* success. You can return any OS-specific error code on failure, as these
|
|
* may be visible in logs or error messages and might aid in debugging.
|
|
*
|
|
* A call to write 0 bytes with a null data pointer should be interpreted
|
|
* as a delete operation. The secure flag is not meaningful in this case.
|
|
*/
|
|
typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,const char *,const void *,unsigned long,int);
|
|
|
|
/**
|
|
* Function to send a ZeroTier packet out over the wire
|
|
*
|
|
* Parameters: (1) node, (2) address, (3) link desperation,
|
|
* (4) packet data, (5) packet data length.
|
|
*
|
|
* The function must return zero on success and may return any error code
|
|
* on failure. Note that success does not (of course) guarantee packet
|
|
* delivery. It only means that the packet appears to have been sent.
|
|
*/
|
|
typedef int (*ZT1_WirePacketSendFunction)(ZT1_Node *,const struct sockaddr_storage *,unsigned int,const void *,unsigned int);
|
|
|
|
/**
|
|
* Function to send a frame out to a virtual network port
|
|
*
|
|
* Parameters: (1) node, (2) network ID, (3) source MAC, (4) destination MAC,
|
|
* (5) ethertype, (6) VLAN ID, (7) frame data, (8) frame length.
|
|
*/
|
|
typedef void (*ZT1_VirtualNetworkFrameFunction)(ZT1_Node *,uint64_t,uint64_t,uint64_t,unsigned int,unsigned int,const void *,unsigned int);
|
|
|
|
/****************************************************************************/
|
|
/* C Node API */
|
|
/****************************************************************************/
|
|
|
|
/**
|
|
* Create a new ZeroTier One node
|
|
*
|
|
* Note that this can take a few seconds the first time it's called, as it
|
|
* will generate an identity.
|
|
*
|
|
* @param node Result: pointer is set to new node instance on success
|
|
* @param now Current clock in milliseconds
|
|
* @param dataStoreGetFunction Function called to get objects from persistent storage
|
|
* @param dataStorePutFunction Function called to put objects in persistent storage
|
|
* @param virtualNetworkConfigFunction Function to be called when virtual LANs are created, deleted, or their config parameters change
|
|
* @param eventCallback Function to receive status updates and non-fatal error notices
|
|
* @param overrideRootTopology If not NULL, must contain string-serialize root topology (for testing, default: NULL)
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_new(
|
|
ZT1_Node **node,
|
|
uint64_t now,
|
|
ZT1_DataStoreGetFunction dataStoreGetFunction,
|
|
ZT1_DataStorePutFunction dataStorePutFunction,
|
|
ZT1_WirePacketSendFunction wirePacketSendFunction,
|
|
ZT1_VirtualNetworkFrameFunction virtualNetworkFrameFunction,
|
|
ZT1_VirtualNetworkConfigFunction virtualNetworkConfigFunction,
|
|
ZT1_EventCallback eventCallback,
|
|
const char *overrideRootTopology = (const char *)0);
|
|
|
|
/**
|
|
* Delete a node and free all resources it consumes
|
|
*
|
|
* If you are using multiple threads, all other threads must be shut down
|
|
* first. This can crash if processXXX() methods are in progress.
|
|
*
|
|
* @param node Node to delete
|
|
*/
|
|
void ZT1_Node_delete(ZT1_Node *node);
|
|
|
|
/**
|
|
* Process a packet received from the physical wire
|
|
*
|
|
* @param node Node instance
|
|
* @param now Current clock in milliseconds
|
|
* @param remoteAddress Origin of packet
|
|
* @param linkDesperation Link desperation metric for link or protocol over which packet arrived
|
|
* @param packetData Packet data
|
|
* @param packetLength Packet length
|
|
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to one of the three processXXX() methods
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_processWirePacket(
|
|
ZT1_Node *node,
|
|
uint64_t now,
|
|
const struct sockaddr_storage *remoteAddress,
|
|
unsigned int linkDesperation,
|
|
const void *packetData,
|
|
unsigned int packetLength,
|
|
uint64_t *nextBackgroundTaskDeadline);
|
|
|
|
/**
|
|
* Process a frame from a virtual network port (tap)
|
|
*
|
|
* @param node Node instance
|
|
* @param now Current clock in milliseconds
|
|
* @param nwid ZeroTier 64-bit virtual network ID
|
|
* @param sourceMac Source MAC address (least significant 48 bits)
|
|
* @param destMac Destination MAC address (least significant 48 bits)
|
|
* @param etherType 16-bit Ethernet frame type
|
|
* @param vlanId 10-bit VLAN ID or 0 if none
|
|
* @param frameData Frame payload data
|
|
* @param frameLength Frame payload length
|
|
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to one of the three processXXX() methods
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_processVirtualNetworkFrame(
|
|
ZT1_Node *node,
|
|
uint64_t now,
|
|
uint64_t nwid,
|
|
uint64_t sourceMac,
|
|
uint64_t destMac,
|
|
unsigned int etherType,
|
|
unsigned int vlanId,
|
|
const void *frameData,
|
|
unsigned int frameLength,
|
|
uint64_t *nextBackgroundTaskDeadline);
|
|
|
|
/**
|
|
* Perform required periodic operations even if no new frames or packets have arrived
|
|
*
|
|
* @param node Node instance
|
|
* @param now Current clock in milliseconds
|
|
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to one of the three processXXX() methods
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_processBackgroundTasks(ZT1_Node *node,uint64_t now,uint64_t *nextBackgroundTaskDeadline);
|
|
|
|
/**
|
|
* Join a network
|
|
*
|
|
* This may generate calls to the port config callback before it returns,
|
|
* or these may be deffered if a netconf is not available yet.
|
|
*
|
|
* @param node Node instance
|
|
* @param nwid 64-bit ZeroTier network ID
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t nwid);
|
|
|
|
/**
|
|
* Leave a network
|
|
*
|
|
* If a port has been configured for this network this will generate a call
|
|
* to the port config callback with a NULL second parameter to indicate that
|
|
* the port is now deleted.
|
|
*
|
|
* @param node Node instance
|
|
* @param nwid 64-bit network ID
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t nwid);
|
|
|
|
/**
|
|
* Subscribe to an Ethernet multicast group
|
|
*
|
|
* ADI stands for additional distinguishing information. This defaults to zero
|
|
* and is rarely used. Right now its only use is to enable IPv4 ARP to scale,
|
|
* and this must be done.
|
|
*
|
|
* For IPv4 ARP, the implementation must subscribe to 0xffffffffffff (the
|
|
* broadcast address) but with an ADI equal to each IPv4 address in host
|
|
* byte order. This converts ARP from a non-scalable broadcast protocol to
|
|
* a scalable multicast protocol with perfect address specificity.
|
|
*
|
|
* If this is not done, ARP will not work reliably.
|
|
*
|
|
* Multiple calls to subscribe to the same multicast address will have no
|
|
* effect. It is perfectly safe to do this.
|
|
*
|
|
* This does not generate an update call to networkConfigCallback().
|
|
*
|
|
* @param node Node instance
|
|
* @param nwid 64-bit network ID
|
|
* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
|
|
* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_multicastSubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
|
|
|
|
/**
|
|
* Unsubscribe from an Ethernet multicast group (or all groups)
|
|
*
|
|
* If multicastGroup is zero (0), this will unsubscribe from all groups. If
|
|
* you are not subscribed to a group this has no effect.
|
|
*
|
|
* This does not generate an update call to networkConfigCallback().
|
|
*
|
|
* @param node Node instance
|
|
* @param nwid 64-bit network ID
|
|
* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
|
|
* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
enum ZT1_ResultCode ZT1_Node_multicastUnsubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
|
|
|
|
/**
|
|
* Get the status of this node
|
|
*
|
|
* @param node Node instance
|
|
* @param status Buffer to fill with current node status
|
|
*/
|
|
void ZT1_Node_status(ZT1_Node *node,ZT1_NodeStatus *status);
|
|
|
|
/**
|
|
* Get a list of known peer nodes
|
|
*
|
|
* The pointer returned here must be freed with freeQueryResult()
|
|
* when you are done with it.
|
|
*
|
|
* @param node Node instance
|
|
* @return List of known peers or NULL on failure
|
|
*/
|
|
ZT1_PeerList *ZT1_Node_peers(ZT1_Node *node);
|
|
|
|
/**
|
|
* Get the status of a virtual network
|
|
*
|
|
* The pointer returned here must be freed with freeQueryResult()
|
|
* when you are done with it.
|
|
*
|
|
* @param node Node instance
|
|
* @param nwid 64-bit network ID
|
|
* @return Network configuration or NULL if we are not a member of this network
|
|
*/
|
|
ZT1_VirtualNetworkConfig *ZT1_Node_networkConfig(ZT1_Node *node,uint64_t nwid);
|
|
|
|
/**
|
|
* Enumerate and get status of all networks
|
|
*
|
|
* @param node Node instance
|
|
* @return List of networks or NULL on failure
|
|
*/
|
|
ZT1_VirtualNetworkList *ZT1_Node_networks(ZT1_Node *node);
|
|
|
|
/**
|
|
* Free a query result buffer
|
|
*
|
|
* Use this to free the return values of listNetworks(), listPeers(), etc.
|
|
*
|
|
* @param node Node instance
|
|
* @param qr Query result buffer
|
|
*/
|
|
void ZT1_Node_freeQueryResult(ZT1_Node *node,void *qr);
|
|
|
|
/**
|
|
* Set a network configuration master instance for this node
|
|
*
|
|
* Normal nodes should not need to use this. This is for nodes with
|
|
* special compiled-in support for acting as network configuration
|
|
* masters / controllers.
|
|
*
|
|
* The supplied instance must be a C++ object that inherits from the
|
|
* NetworkConfigMaster base class in node/. No type checking is performed,
|
|
* so a pointer to anything else will result in a crash.
|
|
*
|
|
* @param node ZertTier One node
|
|
* @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
|
|
* @return OK (0) or error code if a fatal error condition has occurred
|
|
*/
|
|
void ZT1_Node_setNetconfMaster(ZT1_Node *node,void *networkConfigMasterInstance);
|
|
|
|
/**
|
|
* Get ZeroTier One version
|
|
*
|
|
* @param major Result: major version
|
|
* @param minor Result: minor version
|
|
* @param revision Result: revision
|
|
* @param featureFlags: Result: feature flag bitmap
|
|
*/
|
|
void ZT1_version(int *major,int *minor,int *revision,unsigned long *featureFlags);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|