ZeroTierOne/include/ZeroTierOne.h
Adam Ierymenko d647a587a1 (1) Fix updating of network revision counter on member change.
(2) Go back to timestamp as certificate revision number. This is simpler
    and more robust than using the network revision number for this and
    forcing network revision fast-forward, which could cause some peers
    to fall off the horizon when you don't want them to.
2015-07-23 17:18:20 -07:00

1020 lines
29 KiB
C

/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
/*
* This defines the external C API for ZeroTier One, the core network
* virtualization engine.
*/
#ifndef ZT_ZEROTIERONE_H
#define ZT_ZEROTIERONE_H
#include <stdint.h>
// For the struct sockaddr_storage structure
#if defined(_WIN32) || defined(_WIN64)
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <Windows.h>
#else /* not Windows */
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/types.h>
#include <sys/socket.h>
#endif /* Windows or not */
#ifdef __cplusplus
extern "C" {
#endif
/****************************************************************************/
/* Core constants */
/****************************************************************************/
/**
* Default port for the ZeroTier service
*/
#define ZT1_DEFAULT_PORT 9993
/**
* Maximum MTU for ZeroTier virtual networks
*
* This is pretty much an unchangeable global constant. To make it change
* across nodes would require logic to send ICMP packet too big messages,
* which would complicate things. 1500 has been good enough on most LANs
* for ages, so a larger MTU should be fine for the forseeable future. This
* typically results in two UDP packets per single large frame. Experimental
* results seem to show that this is good. Larger MTUs resulting in more
* fragments seemed too brittle on slow/crummy links for no benefit.
*
* If this does change, also change it in tap.h in the tuntaposx code under
* mac-tap.
*
* Overhead for a normal frame split into two packets:
*
* 1414 = 1444 (typical UDP MTU) - 28 (packet header) - 2 (ethertype)
* 1428 = 1444 (typical UDP MTU) - 16 (fragment header)
* SUM: 2842
*
* We use 2800, which leaves some room for other payload in other types of
* messages such as multicast propagation or future support for bridging.
*/
#define ZT1_MAX_MTU 2800
/**
* Maximum length of network short name
*/
#define ZT1_MAX_NETWORK_SHORT_NAME_LENGTH 255
/**
* Maximum number of statically assigned IP addresses per network endpoint using ZT address management (not DHCP)
*/
#define ZT1_MAX_ZT_ASSIGNED_ADDRESSES 16
/**
* Maximum number of multicast group subscriptions per network
*/
#define ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS 4096
/**
* Maximum number of direct network paths to a given peer
*/
#define ZT1_MAX_PEER_NETWORK_PATHS 4
/**
* Feature flag: ZeroTier One was built to be thread-safe -- concurrent processXXX() calls are okay
*/
#define ZT1_FEATURE_FLAG_THREAD_SAFE 0x00000001
/**
* Feature flag: FIPS compliant build (not available yet, but reserved for future use if we ever do this)
*/
#define ZT1_FEATURE_FLAG_FIPS 0x00000002
/****************************************************************************/
/* Structures and other types */
/****************************************************************************/
/**
* Function return code: OK (0) or error results
*
* Use ZT1_ResultCode_isFatal() to check for a fatal error. If a fatal error
* occurs, the node should be considered to not be working correctly. These
* indicate serious problems like an inaccessible data store or a compile
* problem.
*/
enum ZT1_ResultCode
{
/**
* Operation completed normally
*/
ZT1_RESULT_OK = 0,
// Fatal errors (>0, <1000)
/**
* Ran out of memory
*/
ZT1_RESULT_FATAL_ERROR_OUT_OF_MEMORY = 1,
/**
* Data store is not writable or has failed
*/
ZT1_RESULT_FATAL_ERROR_DATA_STORE_FAILED = 2,
/**
* Internal error (e.g. unexpected exception indicating bug or build problem)
*/
ZT1_RESULT_FATAL_ERROR_INTERNAL = 3,
// Non-fatal errors (>1000)
/**
* Network ID not valid
*/
ZT1_RESULT_ERROR_NETWORK_NOT_FOUND = 1000
};
/**
* @param x Result code
* @return True if result code indicates a fatal error
*/
#define ZT1_ResultCode_isFatal(x) ((((int)(x)) > 0)&&(((int)(x)) < 1000))
/**
* Status codes sent to status update callback when things happen
*/
enum ZT1_Event
{
/**
* Node has been initialized
*
* This is the first event generated, and is always sent. It may occur
* before Node's constructor returns.
*
* Meta-data: none
*/
ZT1_EVENT_UP = 0,
/**
* Node is offline -- network does not seem to be reachable by any available strategy
*
* Meta-data: none
*/
ZT1_EVENT_OFFLINE = 1,
/**
* Node is online -- at least one upstream node appears reachable
*
* Meta-data: none
*/
ZT1_EVENT_ONLINE = 2,
/**
* Node is shutting down
*
* This is generated within Node's destructor when it is being shut down.
* It's done for convenience, since cleaning up other state in the event
* handler may appear more idiomatic.
*
* Meta-data: none
*/
ZT1_EVENT_DOWN = 3,
/**
* Your identity has collided with another node's ZeroTier address
*
* This happens if two different public keys both hash (via the algorithm
* in Identity::generate()) to the same 40-bit ZeroTier address.
*
* This is something you should "never" see, where "never" is defined as
* once per 2^39 new node initializations / identity creations. If you do
* see it, you're going to see it very soon after a node is first
* initialized.
*
* This is reported as an event rather than a return code since it's
* detected asynchronously via error messages from authoritative nodes.
*
* If this occurs, you must shut down and delete the node, delete the
* identity.secret record/file from the data store, and restart to generate
* a new identity. If you don't do this, you will not be able to communicate
* with other nodes.
*
* We'd automate this process, but we don't think silently deleting
* private keys or changing our address without telling the calling code
* is good form. It violates the principle of least surprise.
*
* You can technically get away with not handling this, but we recommend
* doing so in a mature reliable application. Besides, handling this
* condition is a good way to make sure it never arises. It's like how
* umbrellas prevent rain and smoke detectors prevent fires. They do, right?
*
* Meta-data: none
*/
ZT1_EVENT_FATAL_ERROR_IDENTITY_COLLISION = 4,
/**
* A more recent version was observed on the network
*
* Right now this is only triggered if a hub or rootserver reports a
* more recent version, and only once. It can be used to trigger a
* software update check.
*
* Meta-data: unsigned int[3], more recent version number
*/
ZT1_EVENT_SAW_MORE_RECENT_VERSION = 5,
/**
* A packet failed authentication
*
* Meta-data: struct sockaddr_storage containing origin address of packet
*/
ZT1_EVENT_AUTHENTICATION_FAILURE = 6,
/**
* A received packet was not valid
*
* Meta-data: struct sockaddr_storage containing origin address of packet
*/
ZT1_EVENT_INVALID_PACKET = 7,
/**
* Trace (debugging) message
*
* These events are only generated if this is a TRACE-enabled build.
*
* Meta-data: C string, TRACE message
*/
ZT1_EVENT_TRACE = 8
};
/**
* Current node status
*/
typedef struct
{
/**
* 40-bit ZeroTier address of this node
*/
uint64_t address;
/**
* Public identity in string-serialized form (safe to send to others)
*
* This pointer will remain valid as long as the node exists.
*/
const char *publicIdentity;
/**
* Full identity including secret key in string-serialized form
*
* This pointer will remain valid as long as the node exists.
*/
const char *secretIdentity;
/**
* True if some kind of connectivity appears available
*/
int online;
} ZT1_NodeStatus;
/**
* Virtual network status codes
*/
enum ZT1_VirtualNetworkStatus
{
/**
* Waiting for network configuration (also means revision == 0)
*/
ZT1_NETWORK_STATUS_REQUESTING_CONFIGURATION = 0,
/**
* Configuration received and we are authorized
*/
ZT1_NETWORK_STATUS_OK = 1,
/**
* Netconf master told us 'nope'
*/
ZT1_NETWORK_STATUS_ACCESS_DENIED = 2,
/**
* Netconf master exists, but this virtual network does not
*/
ZT1_NETWORK_STATUS_NOT_FOUND = 3,
/**
* Initialization of network failed or other internal error
*/
ZT1_NETWORK_STATUS_PORT_ERROR = 4,
/**
* ZeroTier One version too old
*/
ZT1_NETWORK_STATUS_CLIENT_TOO_OLD = 5
};
/**
* Virtual network type codes
*/
enum ZT1_VirtualNetworkType
{
/**
* Private networks are authorized via certificates of membership
*/
ZT1_NETWORK_TYPE_PRIVATE = 0,
/**
* Public networks have no access control -- they'll always be AUTHORIZED
*/
ZT1_NETWORK_TYPE_PUBLIC = 1
};
/**
* An Ethernet multicast group
*/
typedef struct
{
/**
* MAC address (least significant 48 bits)
*/
uint64_t mac;
/**
* Additional distinguishing information (usually zero)
*/
unsigned long adi;
} ZT1_MulticastGroup;
/**
* Virtual network configuration update type
*/
enum ZT1_VirtualNetworkConfigOperation
{
/**
* Network is coming up (either for the first time or after service restart)
*/
ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_UP = 1,
/**
* Network configuration has been updated
*/
ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_CONFIG_UPDATE = 2,
/**
* Network is going down (not permanently)
*/
ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DOWN = 3,
/**
* Network is going down permanently (leave/delete)
*/
ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DESTROY = 4
};
/**
* Virtual network configuration
*/
typedef struct
{
/**
* 64-bit ZeroTier network ID
*/
uint64_t nwid;
/**
* Ethernet MAC (48 bits) that should be assigned to port
*/
uint64_t mac;
/**
* Network name (from network configuration master)
*/
char name[ZT1_MAX_NETWORK_SHORT_NAME_LENGTH + 1];
/**
* Network configuration request status
*/
enum ZT1_VirtualNetworkStatus status;
/**
* Network type
*/
enum ZT1_VirtualNetworkType type;
/**
* Maximum interface MTU
*/
unsigned int mtu;
/**
* If nonzero, the network this port belongs to indicates DHCP availability
*
* This is a suggestion. The underlying implementation is free to ignore it
* for security or other reasons. This is simply a netconf parameter that
* means 'DHCP is available on this network.'
*/
int dhcp;
/**
* If nonzero, this port is allowed to bridge to other networks
*
* This is informational. If this is false (0), bridged packets will simply
* be dropped and bridging won't work.
*/
int bridge;
/**
* If nonzero, this network supports and allows broadcast (ff:ff:ff:ff:ff:ff) traffic
*/
int broadcastEnabled;
/**
* If the network is in PORT_ERROR state, this is the error most recently returned by the port config callback
*/
int portError;
/**
* Is this network enabled? If not, all frames to/from are dropped.
*/
int enabled;
/**
* Network config revision as reported by netconf master
*
* If this is zero, it means we're still waiting for our netconf.
*/
unsigned long netconfRevision;
/**
* Number of multicast group subscriptions
*/
unsigned int multicastSubscriptionCount;
/**
* Multicast group subscriptions
*/
ZT1_MulticastGroup multicastSubscriptions[ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS];
/**
* Number of assigned addresses
*/
unsigned int assignedAddressCount;
/**
* ZeroTier-assigned addresses (in sockaddr_storage structures)
*
* For IP, the port number of the sockaddr_XX structure contains the number
* of bits in the address netmask. Only the IP address and port are used.
* Other fields like interface number can be ignored.
*
* This is only used for ZeroTier-managed address assignments sent by the
* virtual network's configuration master.
*/
struct sockaddr_storage assignedAddresses[ZT1_MAX_ZT_ASSIGNED_ADDRESSES];
} ZT1_VirtualNetworkConfig;
/**
* A list of networks
*/
typedef struct
{
ZT1_VirtualNetworkConfig *networks;
unsigned long networkCount;
} ZT1_VirtualNetworkList;
/**
* Physical network path to a peer
*/
typedef struct
{
/**
* Address of endpoint
*/
struct sockaddr_storage address;
/**
* Time of last send in milliseconds or 0 for never
*/
uint64_t lastSend;
/**
* Time of last receive in milliseconds or 0 for never
*/
uint64_t lastReceive;
/**
* Is path fixed? (i.e. not learned, static)
*/
int fixed;
/**
* Is path active?
*/
int active;
/**
* Is path preferred?
*/
int preferred;
} ZT1_PeerPhysicalPath;
/**
* What trust hierarchy role does this peer have?
*/
enum ZT1_PeerRole {
ZT1_PEER_ROLE_LEAF = 0, // ordinary node
ZT1_PEER_ROLE_RELAY = 1, // relay node
ZT1_PEER_ROLE_ROOT = 2 // root server
};
/**
* Peer status result buffer
*/
typedef struct
{
/**
* ZeroTier address (40 bits)
*/
uint64_t address;
/**
* Time we last received a unicast frame from this peer
*/
uint64_t lastUnicastFrame;
/**
* Time we last received a multicast rame from this peer
*/
uint64_t lastMulticastFrame;
/**
* Remote major version or -1 if not known
*/
int versionMajor;
/**
* Remote minor version or -1 if not known
*/
int versionMinor;
/**
* Remote revision or -1 if not known
*/
int versionRev;
/**
* Last measured latency in milliseconds or zero if unknown
*/
unsigned int latency;
/**
* What trust hierarchy role does this device have?
*/
enum ZT1_PeerRole role;
/**
* Number of paths (size of paths[])
*/
unsigned int pathCount;
/**
* Known network paths to peer
*/
ZT1_PeerPhysicalPath paths[ZT1_MAX_PEER_NETWORK_PATHS];
} ZT1_Peer;
/**
* List of peers
*/
typedef struct
{
ZT1_Peer *peers;
unsigned long peerCount;
} ZT1_PeerList;
/**
* Local interface trust levels
*/
typedef enum {
ZT1_LOCAL_INTERFACE_ADDRESS_TRUST_NORMAL = 0,
ZT1_LOCAL_INTERFACE_ADDRESS_TRUST_PRIVACY = 1,
ZT1_LOCAL_INTERFACE_ADDRESS_TRUST_ULTIMATE = 2
} ZT1_LocalInterfaceAddressTrust;
/**
* An instance of a ZeroTier One node (opaque)
*/
typedef void ZT1_Node;
/****************************************************************************/
/* Callbacks used by Node API */
/****************************************************************************/
/**
* Callback called to update virtual network port configuration
*
* This can be called at any time to update the configuration of a virtual
* network port. The parameter after the network ID specifies whether this
* port is being brought up, updated, brought down, or permanently deleted.
*
* This in turn should be used by the underlying implementation to create
* and configure tap devices at the OS (or virtual network stack) layer.
*
* The supplied config pointer is not guaranteed to remain valid, so make
* a copy if you want one.
*
* This should not call multicastSubscribe() or other network-modifying
* methods, as this could cause a deadlock in multithreaded or interrupt
* driven environments.
*
* This must return 0 on success. It can return any OS-dependent error code
* on failure, and this results in the network being placed into the
* PORT_ERROR state.
*/
typedef int (*ZT1_VirtualNetworkConfigFunction)(ZT1_Node *,void *,uint64_t,enum ZT1_VirtualNetworkConfigOperation,const ZT1_VirtualNetworkConfig *);
/**
* Function to send a frame out to a virtual network port
*
* Parameters: (1) node, (2) user ptr, (3) network ID, (4) source MAC,
* (5) destination MAC, (6) ethertype, (7) VLAN ID, (8) frame data,
* (9) frame length.
*/
typedef void (*ZT1_VirtualNetworkFrameFunction)(ZT1_Node *,void *,uint64_t,uint64_t,uint64_t,unsigned int,unsigned int,const void *,unsigned int);
/**
* Callback for events
*
* Events are generated when the node's status changes in a significant way
* and on certain non-fatal errors and events of interest. The final void
* parameter points to event meta-data. The type of event meta-data (and
* whether it is present at all) is event type dependent. See the comments
* in the definition of ZT1_Event.
*/
typedef void (*ZT1_EventCallback)(ZT1_Node *,void *,enum ZT1_Event,const void *);
/**
* Function to get an object from the data store
*
* Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4)
* index in object to start reading, (5) result parameter that must be set
* to the actual size of the object if it exists.
*
* Object names can contain forward slash (/) path separators. They will
* never contain .. or backslash (\), so this is safe to map as a Unix-style
* path if the underlying storage permits. For security reasons we recommend
* returning errors if .. or \ are used.
*
* The function must return the actual number of bytes read. If the object
* doesn't exist, it should return -1. -2 should be returned on other errors
* such as errors accessing underlying storage.
*
* If the read doesn't fit in the buffer, the max number of bytes should be
* read. The caller may call the function multiple times to read the whole
* object.
*/
typedef long (*ZT1_DataStoreGetFunction)(ZT1_Node *,void *,const char *,void *,unsigned long,unsigned long,unsigned long *);
/**
* Function to store an object in the data store
*
* Parameters: (1) node, (2) user ptr, (3) object name, (4) object data,
* (5) object size, (6) secure? (bool).
*
* If secure is true, the file should be set readable and writable only
* to the user running ZeroTier One. What this means is platform-specific.
*
* Name semantics are the same as the get function. This must return zero on
* success. You can return any OS-specific error code on failure, as these
* may be visible in logs or error messages and might aid in debugging.
*
* If the data pointer is null, this must be interpreted as a delete
* operation.
*/
typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,void *,const char *,const void *,unsigned long,int);
/**
* Function to send a ZeroTier packet out over the wire
*
* Parameters: (1) node, (2) user ptr, (3) address, (4) packet data,
* (5) packet data length.
*
* The function must return zero on success and may return any error code
* on failure. Note that success does not (of course) guarantee packet
* delivery. It only means that the packet appears to have been sent.
*/
typedef int (*ZT1_WirePacketSendFunction)(ZT1_Node *,void *,const struct sockaddr_storage *,const void *,unsigned int);
/****************************************************************************/
/* C Node API */
/****************************************************************************/
/**
* Create a new ZeroTier One node
*
* Note that this can take a few seconds the first time it's called, as it
* will generate an identity.
*
* @param node Result: pointer is set to new node instance on success
* @param uptr User pointer to pass to functions/callbacks
* @param now Current clock in milliseconds
* @param dataStoreGetFunction Function called to get objects from persistent storage
* @param dataStorePutFunction Function called to put objects in persistent storage
* @param virtualNetworkConfigFunction Function to be called when virtual LANs are created, deleted, or their config parameters change
* @param eventCallback Function to receive status updates and non-fatal error notices
* @param overrideRootTopology If not NULL, must contain string-serialize root topology (for testing, default: NULL)
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_new(
ZT1_Node **node,
void *uptr,
uint64_t now,
ZT1_DataStoreGetFunction dataStoreGetFunction,
ZT1_DataStorePutFunction dataStorePutFunction,
ZT1_WirePacketSendFunction wirePacketSendFunction,
ZT1_VirtualNetworkFrameFunction virtualNetworkFrameFunction,
ZT1_VirtualNetworkConfigFunction virtualNetworkConfigFunction,
ZT1_EventCallback eventCallback,
const char *overrideRootTopology = (const char *)0);
/**
* Delete a node and free all resources it consumes
*
* If you are using multiple threads, all other threads must be shut down
* first. This can crash if processXXX() methods are in progress.
*
* @param node Node to delete
*/
void ZT1_Node_delete(ZT1_Node *node);
/**
* Process a packet received from the physical wire
*
* @param node Node instance
* @param now Current clock in milliseconds
* @param remoteAddress Origin of packet
* @param packetData Packet data
* @param packetLength Packet length
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks()
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_processWirePacket(
ZT1_Node *node,
uint64_t now,
const struct sockaddr_storage *remoteAddress,
const void *packetData,
unsigned int packetLength,
volatile uint64_t *nextBackgroundTaskDeadline);
/**
* Process a frame from a virtual network port (tap)
*
* @param node Node instance
* @param now Current clock in milliseconds
* @param nwid ZeroTier 64-bit virtual network ID
* @param sourceMac Source MAC address (least significant 48 bits)
* @param destMac Destination MAC address (least significant 48 bits)
* @param etherType 16-bit Ethernet frame type
* @param vlanId 10-bit VLAN ID or 0 if none
* @param frameData Frame payload data
* @param frameLength Frame payload length
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks()
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_processVirtualNetworkFrame(
ZT1_Node *node,
uint64_t now,
uint64_t nwid,
uint64_t sourceMac,
uint64_t destMac,
unsigned int etherType,
unsigned int vlanId,
const void *frameData,
unsigned int frameLength,
volatile uint64_t *nextBackgroundTaskDeadline);
/**
* Perform periodic background operations
*
* @param node Node instance
* @param now Current clock in milliseconds
* @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks()
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_processBackgroundTasks(ZT1_Node *node,uint64_t now,volatile uint64_t *nextBackgroundTaskDeadline);
/**
* Join a network
*
* This may generate calls to the port config callback before it returns,
* or these may be deffered if a netconf is not available yet.
*
* If we are already a member of the network, nothing is done and OK is
* returned.
*
* @param node Node instance
* @param nwid 64-bit ZeroTier network ID
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t nwid);
/**
* Leave a network
*
* If a port has been configured for this network this will generate a call
* to the port config callback with a NULL second parameter to indicate that
* the port is now deleted.
*
* @param node Node instance
* @param nwid 64-bit network ID
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t nwid);
/**
* Subscribe to an Ethernet multicast group
*
* ADI stands for additional distinguishing information. This defaults to zero
* and is rarely used. Right now its only use is to enable IPv4 ARP to scale,
* and this must be done.
*
* For IPv4 ARP, the implementation must subscribe to 0xffffffffffff (the
* broadcast address) but with an ADI equal to each IPv4 address in host
* byte order. This converts ARP from a non-scalable broadcast protocol to
* a scalable multicast protocol with perfect address specificity.
*
* If this is not done, ARP will not work reliably.
*
* Multiple calls to subscribe to the same multicast address will have no
* effect. It is perfectly safe to do this.
*
* This does not generate an update call to networkConfigCallback().
*
* @param node Node instance
* @param nwid 64-bit network ID
* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_multicastSubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
/**
* Unsubscribe from an Ethernet multicast group (or all groups)
*
* If multicastGroup is zero (0), this will unsubscribe from all groups. If
* you are not subscribed to a group this has no effect.
*
* This does not generate an update call to networkConfigCallback().
*
* @param node Node instance
* @param nwid 64-bit network ID
* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
* @return OK (0) or error code if a fatal error condition has occurred
*/
enum ZT1_ResultCode ZT1_Node_multicastUnsubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
/**
* Get this node's 40-bit ZeroTier address
*
* @param node Node instance
* @return ZeroTier address (least significant 40 bits of 64-bit int)
*/
uint64_t ZT1_Node_address(ZT1_Node *node);
/**
* Get the status of this node
*
* @param node Node instance
* @param status Buffer to fill with current node status
*/
void ZT1_Node_status(ZT1_Node *node,ZT1_NodeStatus *status);
/**
* Get a list of known peer nodes
*
* The pointer returned here must be freed with freeQueryResult()
* when you are done with it.
*
* @param node Node instance
* @return List of known peers or NULL on failure
*/
ZT1_PeerList *ZT1_Node_peers(ZT1_Node *node);
/**
* Get the status of a virtual network
*
* The pointer returned here must be freed with freeQueryResult()
* when you are done with it.
*
* @param node Node instance
* @param nwid 64-bit network ID
* @return Network configuration or NULL if we are not a member of this network
*/
ZT1_VirtualNetworkConfig *ZT1_Node_networkConfig(ZT1_Node *node,uint64_t nwid);
/**
* Enumerate and get status of all networks
*
* @param node Node instance
* @return List of networks or NULL on failure
*/
ZT1_VirtualNetworkList *ZT1_Node_networks(ZT1_Node *node);
/**
* Free a query result buffer
*
* Use this to free the return values of listNetworks(), listPeers(), etc.
*
* @param node Node instance
* @param qr Query result buffer
*/
void ZT1_Node_freeQueryResult(ZT1_Node *node,void *qr);
/**
* Add a local interface address
*
* Local interface addresses may be added if you want remote peers
* with whom you have a trust relatinship (e.g. common network membership)
* to receive information about these endpoints as potential endpoints for
* direct communication.
*
* Take care that these are never ZeroTier interface addresses, otherwise
* strange things might happen or they simply won't work.
*
* This returns a boolean indicating whether or not the address was
* accepted. ZeroTier will only communicate over certain address types
* and (for IP) address classes. Thus it's safe to just dump your OS's
* entire remote IP list (excluding ZeroTier interface IPs) into here
* and let ZeroTier determine which addresses it will use.
*
* @param addr Local interface address
* @param metric Local interface metric
* @param trust How much do you trust the local network under this interface?
* @return Boolean: non-zero if address was accepted and added
*/
int ZT1_Node_addLocalInterfaceAddress(ZT1_Node *node,const struct sockaddr_storage *addr,int metric,ZT1_LocalInterfaceAddressTrust trust);
/**
* Clear local interface addresses
*/
void ZT1_Node_clearLocalInterfaceAddresses(ZT1_Node *node);
/**
* Set a network configuration master instance for this node
*
* Normal nodes should not need to use this. This is for nodes with
* special compiled-in support for acting as network configuration
* masters / controllers.
*
* The supplied instance must be a C++ object that inherits from the
* NetworkConfigMaster base class in node/. No type checking is performed,
* so a pointer to anything else will result in a crash.
*
* @param node ZertTier One node
* @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
* @return OK (0) or error code if a fatal error condition has occurred
*/
void ZT1_Node_setNetconfMaster(ZT1_Node *node,void *networkConfigMasterInstance);
/**
* Get ZeroTier One version
*
* @param major Result: major version
* @param minor Result: minor version
* @param revision Result: revision
* @param featureFlags: Result: feature flag bitmap
*/
void ZT1_version(int *major,int *minor,int *revision,unsigned long *featureFlags);
#ifdef __cplusplus
}
#endif
#endif