mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-19 04:57:53 +00:00
172 lines
4.3 KiB
C++
172 lines
4.3 KiB
C++
/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2012-2013 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef _ZT_DEMARC_HPP
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#define _ZT_DEMARC_HPP
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#include <stdlib.h>
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#include <stdint.h>
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#include <map>
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#include <string>
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#include "Mutex.hpp"
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#include "InetAddress.hpp"
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namespace ZeroTier {
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class RuntimeEnvironment;
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class UdpSocket;
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/**
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* Local demarcation point
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*
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* This holds and provides unique identifiers for all local communication
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* endpoints, such as UDP sockets, raw Ethernet sockets, tunnels to a relay
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* server, etc. It permits other code to refer to these via Port and forget
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* about what they actually are.
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*
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* All ports are closed when this class is destroyed.
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*
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* Its name "demarcation point" comes from the telco/cable terminology for
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* the box where wires terminate at a customer's property.
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*/
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class Demarc
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{
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public:
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/**
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* Local demarcation port
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*/
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typedef uint64_t Port;
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/**
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* Port identifier used to refer to any port
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*/
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static const Port ANY_PORT;
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/**
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* Port identifier used to refer to null port / port not found
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*/
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static const Port NULL_PORT;
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Demarc(const RuntimeEnvironment *renv);
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~Demarc();
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/**
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* Describe a port
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*
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* This can describe even ports that are not bound, e.g. from serialized
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* data.
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*
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* @param p Port
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* @return Human-readable description of port
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*/
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static std::string describe(Port p)
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throw();
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/**
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* @param p Port to check
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* @return True if this port is bound/connected/etc.
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*/
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bool has(Port p) const
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throw();
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/**
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* Bind local UDP port for both IPv4 and IPv6 traffic
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*
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* @param localPort Local IP port
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* @return True if successfully bound, or if already bound
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*/
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bool bindLocalUdp(unsigned int localPort)
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throw();
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/**
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* Pick a port to send to an address of a given type
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*
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* @param to Destination address
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* @return Port or NULL_PORT if none
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*/
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Port pick(const InetAddress &to) const
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throw();
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/**
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* Send a packet
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*
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* If fromPort is ANY_PORT or if the port is not found, a random port is
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* chosen from those available matching the characteristics of the address
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* in 'to'.
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*
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* @param fromPort Port to send from
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* @param to Destination IP/port
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* @param data Data to send
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* @param len Length of data in bytes
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* @param hopLimit IP hop limit for UDP packets or -1 for max/unlimited
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* @return Port actually sent from or NULL_PORT on failure
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*/
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Port send(Port fromPort,const InetAddress &to,const void *data,unsigned int len,int hopLimit) const
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throw();
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/**
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* @param p Port
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* @return 64-bit integer suitable for serialization
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*/
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static inline uint64_t portToInt(const Port p) throw() { return (uint64_t)p; }
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/**
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* @param p 64-bit integer from serialized representation
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* @return Port suitable for use in code
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*/
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static inline Port intToPort(const uint64_t p) throw() { return (Port)p; }
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private:
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const RuntimeEnvironment *_r;
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static void _CBudpSocketPacketHandler(UdpSocket *sock,void *arg,const InetAddress &from,const void *data,unsigned int len);
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enum DemarcPortType
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{
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PORT_TYPE_UDP_SOCKET_V4 = 1,
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PORT_TYPE_UDP_SOCKET_V6 = 2,
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PORT_TYPE_LOCAL_ETHERNET = 3,
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PORT_TYPE_RELAY_TUNNEL = 4
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};
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// Variant holding instances of UdpSocket, etc.
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struct DemarcPortObj
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{
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Demarc::Port port;
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Demarc *parent;
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void *obj;
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DemarcPortType type;
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};
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std::map< Port,DemarcPortObj > _ports;
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Mutex _ports_m;
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};
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} // namespace ZeroTier
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#endif
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