mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-28 00:38:51 +00:00
248 lines
7.5 KiB
C++
248 lines
7.5 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_PATH_HPP
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#define ZT_PATH_HPP
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#include <stdint.h>
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#include <string.h>
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#include <stdexcept>
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#include <algorithm>
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#include "Constants.hpp"
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#include "InetAddress.hpp"
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#include "SharedPtr.hpp"
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#include "AtomicCounter.hpp"
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/**
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* Maximum return value of preferenceRank()
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*/
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#define ZT_PATH_MAX_PREFERENCE_RANK ((ZT_INETADDRESS_MAX_SCOPE << 1) | 1)
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namespace ZeroTier {
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class RuntimeEnvironment;
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/**
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* A path across the physical network
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*/
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class Path
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{
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friend class SharedPtr<Path>;
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public:
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/**
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* Efficient unique key for paths in a Hashtable
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*/
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class HashKey
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{
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public:
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HashKey() {}
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HashKey(const InetAddress &l,const InetAddress &r)
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{
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// This is an ad-hoc bit packing algorithm to yield unique keys for
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// remote addresses and their local-side counterparts if defined.
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// Portability across runtimes is not needed.
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if (r.ss_family == AF_INET) {
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_k[0] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_addr.s_addr;
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_k[1] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_port;
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if (l.ss_family == AF_INET) {
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_k[2] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&l)->sin_addr.s_addr;
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_k[3] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_port;
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} else {
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_k[2] = 0;
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_k[3] = 0;
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}
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} else if (r.ss_family == AF_INET6) {
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const uint8_t *a = reinterpret_cast<const uint8_t *>(reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_addr.s6_addr);
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uint8_t *b = reinterpret_cast<uint8_t *>(_k);
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for(unsigned int i=0;i<16;++i) b[i] = a[i];
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_k[2] = ~((uint64_t)reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_port);
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if (l.ss_family == AF_INET6) {
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_k[2] ^= ((uint64_t)reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_port) << 32;
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a = reinterpret_cast<const uint8_t *>(reinterpret_cast<const struct sockaddr_in6 *>(&l)->sin6_addr.s6_addr);
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b += 24;
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for(unsigned int i=0;i<8;++i) b[i] = a[i];
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a += 8;
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for(unsigned int i=0;i<8;++i) b[i] ^= a[i];
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}
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} else {
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_k[0] = 0;
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_k[1] = 0;
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_k[2] = 0;
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_k[3] = 0;
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}
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}
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inline unsigned long hashCode() const { return (unsigned long)(_k[0] + _k[1] + _k[2] + _k[3]); }
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inline bool operator==(const HashKey &k) const { return ( (_k[0] == k._k[0]) && (_k[1] == k._k[1]) && (_k[2] == k._k[2]) && (_k[3] == k._k[3]) ); }
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inline bool operator!=(const HashKey &k) const { return (!(*this == k)); }
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private:
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uint64_t _k[4];
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};
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Path() :
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_lastOut(0),
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_lastIn(0),
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_addr(),
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_localAddress(),
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_ipScope(InetAddress::IP_SCOPE_NONE)
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{
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}
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Path(const InetAddress &localAddress,const InetAddress &addr) :
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_lastOut(0),
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_lastIn(0),
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_addr(addr),
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_localAddress(localAddress),
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_ipScope(addr.ipScope())
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{
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}
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/**
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* Called when a packet is received from this remote path, regardless of content
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*
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* @param t Time of receive
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*/
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inline void received(const uint64_t t) { _lastIn = t; }
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/**
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* Send a packet via this path (last out time is also updated)
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*
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* @param RR Runtime environment
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* @param data Packet data
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* @param len Packet length
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* @param now Current time
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* @return True if transport reported success
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*/
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bool send(const RuntimeEnvironment *RR,const void *data,unsigned int len,uint64_t now);
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/**
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* @return Address of local side of this path or NULL if unspecified
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*/
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inline const InetAddress &localAddress() const { return _localAddress; }
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/**
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* @return Physical address
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*/
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inline const InetAddress &address() const { return _addr; }
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/**
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* @return IP scope -- faster shortcut for address().ipScope()
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*/
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inline InetAddress::IpScope ipScope() const { return _ipScope; }
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/**
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* @return Preference rank, higher == better (will be less than 255)
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*/
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inline unsigned int preferenceRank() const
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{
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/* First, since the scope enum values in InetAddress.hpp are in order of
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* use preference rank, we take that. Then we multiple by two, yielding
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* a sequence like 0, 2, 4, 6, etc. Then if it's IPv6 we add one. This
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* makes IPv6 addresses of a given scope outrank IPv4 addresses of the
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* same scope -- e.g. 1 outranks 0. This makes us prefer IPv6, but not
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* if the address scope/class is of a fundamentally lower rank. */
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return ( ((unsigned int)_ipScope << 1) | (unsigned int)(_addr.ss_family == AF_INET6) );
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}
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/**
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* @return This path's overall quality score (higher is better)
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*/
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inline uint64_t score() const
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{
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return (_lastIn + (preferenceRank() * (ZT_PEER_PING_PERIOD / ZT_PATH_MAX_PREFERENCE_RANK)));
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}
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/**
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* Check whether this address is valid for a ZeroTier path
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*
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* This checks the address type and scope against address types and scopes
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* that we currently support for ZeroTier communication.
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*
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* @param a Address to check
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* @return True if address is good for ZeroTier path use
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*/
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static inline bool isAddressValidForPath(const InetAddress &a)
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{
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if ((a.ss_family == AF_INET)||(a.ss_family == AF_INET6)) {
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switch(a.ipScope()) {
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/* Note: we don't do link-local at the moment. Unfortunately these
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* cause several issues. The first is that they usually require a
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* device qualifier, which we don't handle yet and can't portably
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* push in PUSH_DIRECT_PATHS. The second is that some OSes assign
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* these very ephemerally or otherwise strangely. So we'll use
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* private, pseudo-private, shared (e.g. carrier grade NAT), or
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* global IP addresses. */
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case InetAddress::IP_SCOPE_PRIVATE:
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case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
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case InetAddress::IP_SCOPE_SHARED:
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case InetAddress::IP_SCOPE_GLOBAL:
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if (a.ss_family == AF_INET6) {
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// TEMPORARY HACK: for now, we are going to blacklist he.net IPv6
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// tunnels due to very spotty performance and low MTU issues over
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// these IPv6 tunnel links.
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const uint8_t *ipd = reinterpret_cast<const uint8_t *>(reinterpret_cast<const struct sockaddr_in6 *>(&a)->sin6_addr.s6_addr);
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if ((ipd[0] == 0x20)&&(ipd[1] == 0x01)&&(ipd[2] == 0x04)&&(ipd[3] == 0x70))
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return false;
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}
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return true;
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default:
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return false;
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}
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}
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return false;
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}
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/**
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* @return True if path appears alive
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*/
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inline bool alive(const uint64_t now) const { return ((now - _lastIn) <= ZT_PATH_ALIVE_TIMEOUT); }
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/**
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* @return True if this path needs a heartbeat
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*/
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inline bool needsHeartbeat(const uint64_t now) const { return ((now - _lastOut) > ZT_PATH_HEARTBEAT_PERIOD); }
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/**
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* @return Last time we sent something
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*/
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inline uint64_t lastOut() const { return _lastOut; }
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/**
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* @return Last time we received anything
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*/
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inline uint64_t lastIn() const { return _lastIn; }
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private:
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uint64_t _lastOut;
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uint64_t _lastIn;
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InetAddress _addr;
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InetAddress _localAddress;
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InetAddress::IpScope _ipScope; // memoize this since it's a computed value checked often
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AtomicCounter __refCount;
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};
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} // namespace ZeroTier
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#endif
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