mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-27 00:21:05 +00:00
285 lines
9.0 KiB
C++
285 lines
9.0 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_N_SWITCH_HPP
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#define ZT_N_SWITCH_HPP
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#include <map>
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#include <set>
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#include <vector>
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#include <list>
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#include "Constants.hpp"
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#include "Mutex.hpp"
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#include "MAC.hpp"
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#include "NonCopyable.hpp"
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#include "Packet.hpp"
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#include "Utils.hpp"
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#include "InetAddress.hpp"
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#include "Topology.hpp"
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#include "Array.hpp"
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#include "Network.hpp"
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#include "SharedPtr.hpp"
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#include "IncomingPacket.hpp"
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#include "Hashtable.hpp"
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/* Ethernet frame types that might be relevant to us */
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#define ZT_ETHERTYPE_IPV4 0x0800
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#define ZT_ETHERTYPE_ARP 0x0806
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#define ZT_ETHERTYPE_RARP 0x8035
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#define ZT_ETHERTYPE_ATALK 0x809b
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#define ZT_ETHERTYPE_AARP 0x80f3
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#define ZT_ETHERTYPE_IPX_A 0x8137
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#define ZT_ETHERTYPE_IPX_B 0x8138
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#define ZT_ETHERTYPE_IPV6 0x86dd
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namespace ZeroTier {
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class RuntimeEnvironment;
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class Peer;
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/**
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* Core of the distributed Ethernet switch and protocol implementation
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*
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* This class is perhaps a bit misnamed, but it's basically where everything
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* meets. Transport-layer ZT packets come in here, as do virtual network
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* packets from tap devices, and this sends them where they need to go and
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* wraps/unwraps accordingly. It also handles queues and timeouts and such.
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*/
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class Switch : NonCopyable
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{
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public:
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Switch(const RuntimeEnvironment *renv);
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~Switch();
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/**
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* Called when a packet is received from the real network
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*
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* @param localAddr Local interface address
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* @param fromAddr Internet IP address of origin
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* @param data Packet data
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* @param len Packet length
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*/
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void onRemotePacket(const InetAddress &localAddr,const InetAddress &fromAddr,const void *data,unsigned int len);
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/**
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* Called when a packet comes from a local Ethernet tap
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*
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* @param network Which network's TAP did this packet come from?
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* @param from Originating MAC address
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* @param to Destination MAC address
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* @param etherType Ethernet packet type
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* @param vlanId VLAN ID or 0 if none
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* @param data Ethernet payload
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* @param len Frame length
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*/
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void onLocalEthernet(const SharedPtr<Network> &network,const MAC &from,const MAC &to,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len);
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/**
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* Send a packet to a ZeroTier address (destination in packet)
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*
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* The packet must be fully composed with source and destination but not
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* yet encrypted. If the destination peer is known the packet
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* is sent immediately. Otherwise it is queued and a WHOIS is dispatched.
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*
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* The packet may be compressed. Compression isn't done here.
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*
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* Needless to say, the packet's source must be this node. Otherwise it
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* won't be encrypted right. (This is not used for relaying.)
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*
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* The network ID should only be specified for frames and other actual
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* network traffic. Other traffic such as controller requests and regular
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* protocol messages should specify zero.
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*
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* @param packet Packet to send
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* @param encrypt Encrypt packet payload? (always true except for HELLO)
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* @param nwid Related network ID or 0 if message is not in-network traffic
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*/
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void send(const Packet &packet,bool encrypt,uint64_t nwid);
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/**
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* Send RENDEZVOUS to two peers to permit them to directly connect
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*
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* This only works if both peers are known, with known working direct
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* links to this peer. The best link for each peer is sent to the other.
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*
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* A rate limiter is in effect via the _lastUniteAttempt map. If force
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* is true, a unite attempt is made even if one has been made less than
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* ZT_MIN_UNITE_INTERVAL milliseconds ago.
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*
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* @param p1 One of two peers (order doesn't matter)
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* @param p2 Second of pair
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* @param force If true, send now regardless of interval
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*/
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bool unite(const Address &p1,const Address &p2,bool force);
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/**
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* Attempt NAT traversal to peer at a given physical address
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*
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* @param peer Peer to contact
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* @param localAddr Local interface address
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* @param atAddr Address of peer
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*/
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void rendezvous(const SharedPtr<Peer> &peer,const InetAddress &localAddr,const InetAddress &atAddr);
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/**
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* Request WHOIS on a given address
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*
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* @param addr Address to look up
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*/
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void requestWhois(const Address &addr);
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/**
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* Cancel WHOIS for an address
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*
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* @param addr Address to cancel
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*/
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void cancelWhoisRequest(const Address &addr);
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/**
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* Run any processes that are waiting for this peer's identity
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*
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* Called when we learn of a peer's identity from HELLO, OK(WHOIS), etc.
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*
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* @param peer New peer
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*/
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void doAnythingWaitingForPeer(const SharedPtr<Peer> &peer);
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/**
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* Perform retries and other periodic timer tasks
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*
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* This can return a very long delay if there are no pending timer
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* tasks. The caller should cap this comparatively vs. other values.
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*
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* @param now Current time
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* @return Number of milliseconds until doTimerTasks() should be run again
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*/
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unsigned long doTimerTasks(uint64_t now);
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private:
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void _handleRemotePacketFragment(const InetAddress &localAddr,const InetAddress &fromAddr,const void *data,unsigned int len);
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void _handleRemotePacketHead(const InetAddress &localAddr,const InetAddress &fromAddr,const void *data,unsigned int len);
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Address _sendWhoisRequest(const Address &addr,const Address *peersAlreadyConsulted,unsigned int numPeersAlreadyConsulted);
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bool _trySend(const Packet &packet,bool encrypt,uint64_t nwid);
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const RuntimeEnvironment *const RR;
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uint64_t _lastBeaconResponse;
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// Outsanding WHOIS requests and how many retries they've undergone
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struct WhoisRequest
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{
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WhoisRequest() : lastSent(0),retries(0) {}
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uint64_t lastSent;
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Address peersConsulted[ZT_MAX_WHOIS_RETRIES]; // by retry
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unsigned int retries; // 0..ZT_MAX_WHOIS_RETRIES
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};
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Hashtable< Address,WhoisRequest > _outstandingWhoisRequests;
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Mutex _outstandingWhoisRequests_m;
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// Packet defragmentation queue -- comes before RX queue in path
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struct DefragQueueEntry
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{
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DefragQueueEntry() : creationTime(0),totalFragments(0),haveFragments(0) {}
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uint64_t creationTime;
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SharedPtr<IncomingPacket> frag0;
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Packet::Fragment frags[ZT_MAX_PACKET_FRAGMENTS - 1];
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unsigned int totalFragments; // 0 if only frag0 received, waiting for frags
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uint32_t haveFragments; // bit mask, LSB to MSB
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};
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Hashtable< uint64_t,DefragQueueEntry > _defragQueue;
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Mutex _defragQueue_m;
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// ZeroTier-layer RX queue of incoming packets in the process of being decoded
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std::list< SharedPtr<IncomingPacket> > _rxQueue;
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Mutex _rxQueue_m;
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// ZeroTier-layer TX queue entry
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struct TXQueueEntry
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{
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TXQueueEntry() {}
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TXQueueEntry(Address d,uint64_t ct,const Packet &p,bool enc,uint64_t nw) :
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dest(d),
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creationTime(ct),
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nwid(nw),
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packet(p),
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encrypt(enc) {}
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Address dest;
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uint64_t creationTime;
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uint64_t nwid;
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Packet packet; // unencrypted/unMAC'd packet -- this is done at send time
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bool encrypt;
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};
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std::list< TXQueueEntry > _txQueue;
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Mutex _txQueue_m;
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// Tracks sending of VERB_RENDEZVOUS to relaying peers
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struct _LastUniteKey
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{
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_LastUniteKey() : x(0),y(0) {}
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_LastUniteKey(const Address &a1,const Address &a2)
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{
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if (a1 > a2) {
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x = a2.toInt();
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y = a1.toInt();
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} else {
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x = a1.toInt();
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y = a2.toInt();
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}
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}
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inline unsigned long hashCode() const throw() { return ((unsigned long)x ^ (unsigned long)y); }
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inline bool operator==(const _LastUniteKey &k) const throw() { return ((x == k.x)&&(y == k.y)); }
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uint64_t x,y;
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};
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Hashtable< _LastUniteKey,uint64_t > _lastUniteAttempt; // key is always sorted in ascending order, for set-like behavior
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Mutex _lastUniteAttempt_m;
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// Active attempts to contact remote peers, including state of multi-phase NAT traversal
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struct ContactQueueEntry
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{
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ContactQueueEntry() {}
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ContactQueueEntry(const SharedPtr<Peer> &p,uint64_t ft,const InetAddress &laddr,const InetAddress &a) :
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peer(p),
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fireAtTime(ft),
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inaddr(a),
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localAddr(laddr),
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strategyIteration(0) {}
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SharedPtr<Peer> peer;
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uint64_t fireAtTime;
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InetAddress inaddr;
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InetAddress localAddr;
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unsigned int strategyIteration;
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};
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std::list<ContactQueueEntry> _contactQueue;
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Mutex _contactQueue_m;
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};
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} // namespace ZeroTier
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#endif
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