ZeroTierOne/node/Topology.hpp

470 lines
14 KiB
C++

/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2018 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_TOPOLOGY_HPP
#define ZT_TOPOLOGY_HPP
#include <stdio.h>
#include <string.h>
#include <vector>
#include <stdexcept>
#include <algorithm>
#include <utility>
#include "Constants.hpp"
#include "../include/ZeroTierOne.h"
#include "Address.hpp"
#include "Identity.hpp"
#include "Peer.hpp"
#include "Path.hpp"
#include "Mutex.hpp"
#include "InetAddress.hpp"
#include "Hashtable.hpp"
#include "World.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Database of network topology
*/
class Topology
{
public:
Topology(const RuntimeEnvironment *renv,void *tPtr);
~Topology();
/**
* Add a peer to database
*
* This will not replace existing peers. In that case the existing peer
* record is returned.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param peer Peer to add
* @return New or existing peer (should replace 'peer')
*/
SharedPtr<Peer> addPeer(void *tPtr,const SharedPtr<Peer> &peer);
/**
* Get a peer from its address
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param zta ZeroTier address of peer
* @return Peer or NULL if not found
*/
SharedPtr<Peer> getPeer(void *tPtr,const Address &zta);
/**
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param zta ZeroTier address of peer
* @return Identity or NULL identity if not found
*/
Identity getIdentity(void *tPtr,const Address &zta);
/**
* Get a peer only if it is presently in memory (no disk cache)
*
* This also does not update the lastUsed() time for peers, which means
* that it won't prevent them from falling out of RAM. This is currently
* used in the Cluster code to update peer info without forcing all peers
* across the entire cluster to remain in memory cache.
*
* @param zta ZeroTier address
*/
inline SharedPtr<Peer> getPeerNoCache(const Address &zta)
{
Mutex::Lock _l(_peers_m);
const SharedPtr<Peer> *const ap = _peers.get(zta);
if (ap)
return *ap;
return SharedPtr<Peer>();
}
/**
* Get a Path object for a given local and remote physical address, creating if needed
*
* @param l Local socket
* @param r Remote address
* @return Pointer to canonicalized Path object
*/
inline SharedPtr<Path> getPath(const int64_t l,const InetAddress &r)
{
Mutex::Lock _l(_paths_m);
SharedPtr<Path> &p = _paths[Path::HashKey(l,r)];
if (!p)
p.setToUnsafe(new Path(l,r));
return p;
}
/**
* Get the current best upstream peer
*
* @return Upstream or NULL if none available
*/
SharedPtr<Peer> getUpstreamPeer();
/**
* @param id Identity to check
* @return True if this is a root server or a network preferred relay from one of our networks
*/
bool isUpstream(const Identity &id) const;
/**
* @param addr Address to check
* @return True if we should accept a world update from this address
*/
bool shouldAcceptWorldUpdateFrom(const Address &addr) const;
/**
* @param ztaddr ZeroTier address
* @return Peer role for this device
*/
ZT_PeerRole role(const Address &ztaddr) const;
/**
* Check for prohibited endpoints
*
* Right now this returns true if the designated ZT address is a root and if
* the IP (IP only, not port) does not equal any of the IPs defined in the
* current World. This is an extra little security feature in case root keys
* get appropriated or something.
*
* Otherwise it returns false.
*
* @param ztaddr ZeroTier address
* @param ipaddr IP address
* @return True if this ZT/IP pair should not be allowed to be used
*/
bool isProhibitedEndpoint(const Address &ztaddr,const InetAddress &ipaddr) const;
/**
* Gets upstreams to contact and their stable endpoints (if known)
*
* @param eps Hash table to fill with addresses and their stable endpoints
*/
inline void getUpstreamsToContact(Hashtable< Address,std::vector<InetAddress> > &eps) const
{
Mutex::Lock _l(_upstreams_m);
for(std::vector<World::Root>::const_iterator i(_planet.roots().begin());i!=_planet.roots().end();++i) {
if (i->identity != RR->identity) {
std::vector<InetAddress> &ips = eps[i->identity.address()];
for(std::vector<InetAddress>::const_iterator j(i->stableEndpoints.begin());j!=i->stableEndpoints.end();++j) {
if (std::find(ips.begin(),ips.end(),*j) == ips.end())
ips.push_back(*j);
}
}
}
for(std::vector<World>::const_iterator m(_moons.begin());m!=_moons.end();++m) {
for(std::vector<World::Root>::const_iterator i(m->roots().begin());i!=m->roots().end();++i) {
if (i->identity != RR->identity) {
std::vector<InetAddress> &ips = eps[i->identity.address()];
for(std::vector<InetAddress>::const_iterator j(i->stableEndpoints.begin());j!=i->stableEndpoints.end();++j) {
if (std::find(ips.begin(),ips.end(),*j) == ips.end())
ips.push_back(*j);
}
}
}
}
for(std::vector< std::pair<uint64_t,Address> >::const_iterator m(_moonSeeds.begin());m!=_moonSeeds.end();++m)
eps[m->second];
}
/**
* @return Vector of active upstream addresses (including roots)
*/
inline std::vector<Address> upstreamAddresses() const
{
Mutex::Lock _l(_upstreams_m);
return _upstreamAddresses;
}
/**
* @return Current moons
*/
inline std::vector<World> moons() const
{
Mutex::Lock _l(_upstreams_m);
return _moons;
}
/**
* @return Moon IDs we are waiting for from seeds
*/
inline std::vector<uint64_t> moonsWanted() const
{
Mutex::Lock _l(_upstreams_m);
std::vector<uint64_t> mw;
for(std::vector< std::pair<uint64_t,Address> >::const_iterator s(_moonSeeds.begin());s!=_moonSeeds.end();++s) {
if (std::find(mw.begin(),mw.end(),s->first) == mw.end())
mw.push_back(s->first);
}
return mw;
}
/**
* @return Current planet
*/
inline World planet() const
{
Mutex::Lock _l(_upstreams_m);
return _planet;
}
/**
* @return Current planet's world ID
*/
inline uint64_t planetWorldId() const
{
return _planet.id(); // safe to read without lock, and used from within eachPeer() so don't lock
}
/**
* @return Current planet's world timestamp
*/
inline uint64_t planetWorldTimestamp() const
{
return _planet.timestamp(); // safe to read without lock, and used from within eachPeer() so don't lock
}
/**
* Validate new world and update if newer and signature is okay
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param newWorld A new or updated planet or moon to learn
* @param alwaysAcceptNew If true, always accept new moons even if we're not waiting for one
* @return True if it was valid and newer than current (or totally new for moons)
*/
bool addWorld(void *tPtr,const World &newWorld,bool alwaysAcceptNew);
/**
* Add a moon
*
* This loads it from moons.d if present, and if not adds it to
* a list of moons that we want to contact.
*
* @param id Moon ID
* @param seed If non-NULL, an address of any member of the moon to contact
*/
void addMoon(void *tPtr,const uint64_t id,const Address &seed);
/**
* Remove a moon
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param id Moon's world ID
*/
void removeMoon(void *tPtr,const uint64_t id);
/**
* Clean and flush database
*/
void doPeriodicTasks(void *tPtr,int64_t now);
/**
* @param now Current time
* @return Number of peers with active direct paths
*/
inline unsigned long countActive(int64_t now) const
{
unsigned long cnt = 0;
Mutex::Lock _l(_peers_m);
Hashtable< Address,SharedPtr<Peer> >::Iterator i(const_cast<Topology *>(this)->_peers);
Address *a = (Address *)0;
SharedPtr<Peer> *p = (SharedPtr<Peer> *)0;
while (i.next(a,p)) {
const SharedPtr<Path> pp((*p)->getBestPath(now,false));
if (pp)
++cnt;
}
return cnt;
}
/**
* Apply a function or function object to all peers
*
* @param f Function to apply
* @tparam F Function or function object type
*/
template<typename F>
inline void eachPeer(F f)
{
Mutex::Lock _l(_peers_m);
Hashtable< Address,SharedPtr<Peer> >::Iterator i(_peers);
Address *a = (Address *)0;
SharedPtr<Peer> *p = (SharedPtr<Peer> *)0;
while (i.next(a,p)) {
f(*this,*((const SharedPtr<Peer> *)p));
}
}
/**
* @return All currently active peers by address (unsorted)
*/
inline std::vector< std::pair< Address,SharedPtr<Peer> > > allPeers() const
{
Mutex::Lock _l(_peers_m);
return _peers.entries();
}
/**
* @return True if I am a root server in a planet or moon
*/
inline bool amUpstream() const { return _amUpstream; }
/**
* Get info about a path
*
* The supplied result variables are not modified if no special config info is found.
*
* @param physicalAddress Physical endpoint address
* @param mtu Variable set to MTU
* @param trustedPathId Variable set to trusted path ID
*/
inline void getOutboundPathInfo(const InetAddress &physicalAddress,unsigned int &mtu,uint64_t &trustedPathId)
{
for(unsigned int i=0,j=_numConfiguredPhysicalPaths;i<j;++i) {
if (_physicalPathConfig[i].first.containsAddress(physicalAddress)) {
trustedPathId = _physicalPathConfig[i].second.trustedPathId;
mtu = _physicalPathConfig[i].second.mtu;
return;
}
}
}
/**
* Get the payload MTU for an outbound physical path (returns default if not configured)
*
* @param physicalAddress Physical endpoint address
* @return MTU
*/
inline unsigned int getOutboundPathMtu(const InetAddress &physicalAddress)
{
for(unsigned int i=0,j=_numConfiguredPhysicalPaths;i<j;++i) {
if (_physicalPathConfig[i].first.containsAddress(physicalAddress))
return _physicalPathConfig[i].second.mtu;
}
return ZT_DEFAULT_PHYSMTU;
}
/**
* Get the outbound trusted path ID for a physical address, or 0 if none
*
* @param physicalAddress Physical address to which we are sending the packet
* @return Trusted path ID or 0 if none (0 is not a valid trusted path ID)
*/
inline uint64_t getOutboundPathTrust(const InetAddress &physicalAddress)
{
for(unsigned int i=0,j=_numConfiguredPhysicalPaths;i<j;++i) {
if (_physicalPathConfig[i].first.containsAddress(physicalAddress))
return _physicalPathConfig[i].second.trustedPathId;
}
return 0;
}
/**
* Check whether in incoming trusted path marked packet is valid
*
* @param physicalAddress Originating physical address
* @param trustedPathId Trusted path ID from packet (from MAC field)
*/
inline bool shouldInboundPathBeTrusted(const InetAddress &physicalAddress,const uint64_t trustedPathId)
{
for(unsigned int i=0,j=_numConfiguredPhysicalPaths;i<j;++i) {
if ((_physicalPathConfig[i].second.trustedPathId == trustedPathId)&&(_physicalPathConfig[i].first.containsAddress(physicalAddress)))
return true;
}
return false;
}
/**
* Set or clear physical path configuration (called via Node::setPhysicalPathConfiguration)
*/
inline void setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig)
{
if (!pathNetwork) {
_numConfiguredPhysicalPaths = 0;
} else {
std::map<InetAddress,ZT_PhysicalPathConfiguration> cpaths;
for(unsigned int i=0,j=_numConfiguredPhysicalPaths;i<j;++i)
cpaths[_physicalPathConfig[i].first] = _physicalPathConfig[i].second;
if (pathConfig) {
ZT_PhysicalPathConfiguration pc(*pathConfig);
if (pc.mtu <= 0)
pc.mtu = ZT_DEFAULT_PHYSMTU;
else if (pc.mtu < ZT_MIN_PHYSMTU)
pc.mtu = ZT_MIN_PHYSMTU;
else if (pc.mtu > ZT_MAX_PHYSMTU)
pc.mtu = ZT_MAX_PHYSMTU;
cpaths[*(reinterpret_cast<const InetAddress *>(pathNetwork))] = pc;
} else {
cpaths.erase(*(reinterpret_cast<const InetAddress *>(pathNetwork)));
}
unsigned int cnt = 0;
for(std::map<InetAddress,ZT_PhysicalPathConfiguration>::const_iterator i(cpaths.begin());((i!=cpaths.end())&&(cnt<ZT_MAX_CONFIGURABLE_PATHS));++i) {
_physicalPathConfig[cnt].first = i->first;
_physicalPathConfig[cnt].second = i->second;
++cnt;
}
_numConfiguredPhysicalPaths = cnt;
}
}
private:
Identity _getIdentity(void *tPtr,const Address &zta);
void _memoizeUpstreams(void *tPtr);
void _savePeer(void *tPtr,const SharedPtr<Peer> &peer);
const RuntimeEnvironment *const RR;
std::pair<InetAddress,ZT_PhysicalPathConfiguration> _physicalPathConfig[ZT_MAX_CONFIGURABLE_PATHS];
volatile unsigned int _numConfiguredPhysicalPaths;
Hashtable< Address,SharedPtr<Peer> > _peers;
Mutex _peers_m;
Hashtable< Path::HashKey,SharedPtr<Path> > _paths;
Mutex _paths_m;
World _planet;
std::vector<World> _moons;
std::vector< std::pair<uint64_t,Address> > _moonSeeds;
std::vector<Address> _upstreamAddresses;
bool _amUpstream;
Mutex _upstreams_m; // locks worlds, upstream info, moon info, etc.
};
} // namespace ZeroTier
#endif