mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-27 00:21:05 +00:00
250 lines
6.5 KiB
C++
250 lines
6.5 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_OSUTILS_HPP
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#define ZT_OSUTILS_HPP
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include <time.h>
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#include <string>
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#include <stdexcept>
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#include <vector>
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#include <map>
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#include "../node/Constants.hpp"
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#include "../node/InetAddress.hpp"
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <Windows.h>
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#include <Shlwapi.h>
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#else
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#include <unistd.h>
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#include <errno.h>
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#include <sys/time.h>
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#include <sys/stat.h>
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#include <arpa/inet.h>
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#endif
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namespace ZeroTier {
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/**
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* Miscellaneous utility functions and global constants
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*/
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class OSUtils
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{
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public:
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#ifdef __UNIX_LIKE__
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/**
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* Close STDOUT_FILENO and STDERR_FILENO and replace them with output to given path
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*
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* This can be called after fork() and prior to exec() to suppress output
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* from a subprocess, such as auto-update.
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*
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* @param stdoutPath Path to file to use for stdout
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* @param stderrPath Path to file to use for stderr, or NULL for same as stdout (default)
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* @return True on success
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*/
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static bool redirectUnixOutputs(const char *stdoutPath,const char *stderrPath = (const char *)0)
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throw();
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#endif // __UNIX_LIKE__
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/**
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* Delete a file
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*
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* @param path Path to delete
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* @return True if delete was successful
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*/
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static inline bool rm(const char *path)
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throw()
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{
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#ifdef __WINDOWS__
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return (DeleteFileA(path) != FALSE);
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#else
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return (unlink(path) == 0);
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#endif
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}
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static inline bool rm(const std::string &path) throw() { return rm(path.c_str()); }
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static inline bool mkdir(const char *path)
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{
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#ifdef __WINDOWS__
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if (::PathIsDirectoryA(path))
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return true;
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return (::CreateDirectoryA(path,NULL) == TRUE);
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#else
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if (::mkdir(path,0755) != 0)
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return (errno == EEXIST);
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return true;
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#endif
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}
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static inline bool mkdir(const std::string &path) throw() { return OSUtils::mkdir(path.c_str()); }
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/**
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* List a directory's contents
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*
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* This returns only files, not sub-directories.
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*
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* @param path Path to list
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* @return Names of files in directory
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*/
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static std::vector<std::string> listDirectory(const char *path);
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/**
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* Set modes on a file to something secure
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*
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* This locks a file so that only the owner can access it. What it actually
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* does varies by platform.
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*
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* @param path Path to lock
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* @param isDir True if this is a directory
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*/
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static void lockDownFile(const char *path,bool isDir);
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/**
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* Get file last modification time
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*
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* Resolution is often only second, not millisecond, but the return is
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* always in ms for comparison against now().
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*
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* @param path Path to file to get time
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* @return Last modification time in ms since epoch or 0 if not found
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*/
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static uint64_t getLastModified(const char *path);
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/**
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* @param path Path to check
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* @param followLinks Follow links (on platforms with that concept)
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* @return True if file or directory exists at path location
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*/
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static bool fileExists(const char *path,bool followLinks = true);
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/**
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* @param path Path to file
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* @return File size or -1 if nonexistent or other failure
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*/
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static int64_t getFileSize(const char *path);
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/**
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* Get IP (v4 and/or v6) addresses for a given host
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*
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* This is a blocking resolver.
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*
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* @param name Host name
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* @return IP addresses in InetAddress sort order or empty vector if not found
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*/
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static std::vector<InetAddress> resolve(const char *name);
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/**
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* @return Current time in milliseconds since epoch
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*/
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static inline uint64_t now()
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throw()
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{
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#ifdef __WINDOWS__
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FILETIME ft;
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SYSTEMTIME st;
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ULARGE_INTEGER tmp;
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GetSystemTime(&st);
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SystemTimeToFileTime(&st,&ft);
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tmp.LowPart = ft.dwLowDateTime;
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tmp.HighPart = ft.dwHighDateTime;
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return ( ((tmp.QuadPart - 116444736000000000ULL) / 10000L) + st.wMilliseconds );
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#else
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struct timeval tv;
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gettimeofday(&tv,(struct timezone *)0);
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return ( (1000ULL * (uint64_t)tv.tv_sec) + (uint64_t)(tv.tv_usec / 1000) );
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#endif
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};
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/**
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* @return Current time in seconds since epoch, to the highest available resolution
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*/
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static inline double nowf()
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throw()
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{
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#ifdef __WINDOWS__
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FILETIME ft;
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SYSTEMTIME st;
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ULARGE_INTEGER tmp;
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GetSystemTime(&st);
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SystemTimeToFileTime(&st,&ft);
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tmp.LowPart = ft.dwLowDateTime;
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tmp.HighPart = ft.dwHighDateTime;
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return (((double)(tmp.QuadPart - 116444736000000000ULL)) / 10000000.0);
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#else
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struct timeval tv;
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gettimeofday(&tv,(struct timezone *)0);
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return ( ((double)tv.tv_sec) + (((double)tv.tv_usec) / 1000000.0) );
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#endif
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}
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/**
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* Read the full contents of a file into a string buffer
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*
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* The buffer isn't cleared, so if it already contains data the file's data will
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* be appended.
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*
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* @param path Path of file to read
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* @param buf Buffer to fill
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* @return True if open and read successful
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*/
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static bool readFile(const char *path,std::string &buf);
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/**
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* Write a block of data to disk, replacing any current file contents
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*
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* @param path Path to write
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* @param buf Buffer containing data
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* @param len Length of buffer
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* @return True if entire file was successfully written
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*/
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static bool writeFile(const char *path,const void *buf,unsigned int len);
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/**
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* Write a block of data to disk, replacing any current file contents
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*
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* @param path Path to write
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* @param s Data to write
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* @return True if entire file was successfully written
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*/
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static inline bool writeFile(const char *path,const std::string &s) { return writeFile(path,s.data(),(unsigned int)s.length()); }
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/**
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* @param c ASCII character to convert
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* @return Lower case ASCII character or unchanged if not a letter
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*/
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static inline char toLower(char c) throw() { return (char)OSUtils::TOLOWER_TABLE[(unsigned long)c]; }
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/**
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* @return Platform default ZeroTier One home path
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*/
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static std::string platformDefaultHomePath();
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private:
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static const unsigned char TOLOWER_TABLE[256];
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};
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} // namespace ZeroTier
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#endif
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