ZeroTierOne/go/pkg/zerotier/node.go
2019-09-21 15:04:00 -07:00

556 lines
15 KiB
Go

/*
* Copyright (c)2019 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2023-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
package zerotier
//#cgo CFLAGS: -O3
//#cgo LDFLAGS: ${SRCDIR}/../../../build/node/libzt_core.a ${SRCDIR}/../../../build/osdep/libzt_osdep.a ${SRCDIR}/../../../build/go/native/libzt_go_native.a -lc++ -lpthread
//#define ZT_CGO 1
//#include "../../native/GoGlue.h"
import "C"
import (
"errors"
"fmt"
"io/ioutil"
"net"
"os"
"path"
"sync"
"sync/atomic"
"time"
"unsafe"
acl "github.com/hectane/go-acl"
)
// Network status states
const (
NetworkStatusRequestConfiguration int = C.ZT_NETWORK_STATUS_REQUESTING_CONFIGURATION
NetworkStatusOK int = C.ZT_NETWORK_STATUS_OK
NetworkStatusAccessDenied int = C.ZT_NETWORK_STATUS_ACCESS_DENIED
NetworkStatusNotFound int = C.ZT_NETWORK_STATUS_NOT_FOUND
NetworkStatusPortError int = C.ZT_NETWORK_STATUS_PORT_ERROR
NetworkStatusClientTooOld int = C.ZT_NETWORK_STATUS_CLIENT_TOO_OLD
// CoreVersionMajor is the major version of the ZeroTier core
CoreVersionMajor int = C.ZEROTIER_ONE_VERSION_MAJOR
// CoreVersionMinor is the minor version of the ZeroTier core
CoreVersionMinor int = C.ZEROTIER_ONE_VERSION_MINOR
// CoreVersionRevision is the revision of the ZeroTier core
CoreVersionRevision int = C.ZEROTIER_ONE_VERSION_REVISION
// CoreVersionBuild is the build version of the ZeroTier core
CoreVersionBuild int = C.ZEROTIER_ONE_VERSION_BUILD
afInet int = C.AF_INET
afInet6 int = C.AF_INET6
)
var (
nodesByUserPtr map[uintptr]*Node
nodesByUserPtrLock sync.RWMutex
)
//////////////////////////////////////////////////////////////////////////////
// Node represents an instance of the ZeroTier core node and related C++ I/O code
type Node struct {
path string
networks map[uint64]*Network
networksLock sync.RWMutex
gn *C.ZT_GoNode
zn *C.ZT_Node
online uint32
running uint32
}
// NewNode creates and initializes a new instance of the ZeroTier node service
func NewNode(path string) (*Node, error) {
os.MkdirAll(path, 0755)
if _, err := os.Stat(path); err != nil {
return nil, err
}
n := new(Node)
n.path = path
n.networks = make(map[uint64]*Network)
cpath := C.CString(path)
n.gn = C.ZT_GoNode_new(cpath)
C.free(unsafe.Pointer(cpath))
if n.gn == nil {
return nil, ErrNodeInitFailed
}
n.zn = (*C.ZT_Node)(C.ZT_GoNode_getNode(n.gn))
gnRawAddr := uintptr(unsafe.Pointer(n.gn))
nodesByUserPtrLock.Lock()
nodesByUserPtr[gnRawAddr] = n
nodesByUserPtrLock.Unlock()
n.online = 0
n.running = 1
return n, nil
}
// Close closes this Node and frees its underlying C++ Node structures
func (n *Node) Close() {
if atomic.SwapUint32(&n.running, 0) != 0 {
C.ZT_GoNode_delete(n.gn)
nodesByUserPtrLock.Lock()
delete(nodesByUserPtr, uintptr(unsafe.Pointer(n.gn)))
nodesByUserPtrLock.Unlock()
}
}
// Join joins a network
// If tap is nil, the default system tap for this OS/platform is used (if available).
func (n *Node) Join(nwid uint64, tap Tap) (*Network, error) {
n.networksLock.RLock()
if nw, have := n.networks[nwid]; have {
return nw, nil
}
n.networksLock.RUnlock()
if tap != nil {
return nil, errors.New("non-native taps not implemented yet")
}
ntap := C.ZT_GoNode_join(n.gn, C.uint64_t(nwid))
if ntap == nil {
return nil, ErrTapInitFailed
}
nw := &Network{
id: NetworkID(nwid),
config: NetworkConfig{
ID: NetworkID(nwid),
Status: NetworkStatusRequestConfiguration,
LastUpdated: time.Now(),
Enabled: true,
},
tap: &nativeTap{tap: unsafe.Pointer(ntap), enabled: 1},
}
n.networksLock.Lock()
n.networks[nwid] = nw
n.networksLock.Unlock()
return nw, nil
}
// Leave leaves a network
func (n *Node) Leave(nwid uint64) error {
C.ZT_GoNode_leave(n.gn, C.uint64_t(nwid))
n.networksLock.Lock()
delete(n.networks, nwid)
n.networksLock.Unlock()
return nil
}
//////////////////////////////////////////////////////////////////////////////
func (n *Node) pathCheck(ztAddress uint64, af int, ip net.IP, port int) bool {
return true
}
func (n *Node) pathLookup(ztAddress uint64) (net.IP, int) {
return nil, 0
}
func (n *Node) makeStateObjectPath(objType int, id [2]uint64) (string, bool) {
var fp string
secret := false
switch objType {
case C.ZT_STATE_OBJECT_IDENTITY_PUBLIC:
fp = path.Join(n.path, "identity.public")
case C.ZT_STATE_OBJECT_IDENTITY_SECRET:
fp = path.Join(n.path, "identity.secret")
secret = true
case C.ZT_STATE_OBJECT_PEER:
fp = path.Join(n.path, "peers.d")
os.Mkdir(fp, 0700)
fp = path.Join(fp, fmt.Sprintf("%.10x.peer", id[0]))
secret = true
case C.ZT_STATE_OBJECT_NETWORK_CONFIG:
fp = path.Join(n.path, "networks.d")
os.Mkdir(fp, 0755)
fp = path.Join(fp, fmt.Sprintf("%.16x.conf", id[0]))
case C.ZT_STATE_OBJECT_ROOT_LIST:
fp = path.Join(n.path, "roots")
}
return fp, secret
}
func (n *Node) stateObjectPut(objType int, id [2]uint64, data []byte) {
go func() {
fp, secret := n.makeStateObjectPath(objType, id)
if len(fp) > 0 {
fileMode := os.FileMode(0644)
if secret {
fileMode = os.FileMode(0600)
}
ioutil.WriteFile(fp, data, fileMode)
if secret {
acl.Chmod(fp, 0600) // this emulates Unix chmod on Windows and uses os.Chmod on Unix-type systems
}
}
}()
}
func (n *Node) stateObjectDelete(objType int, id [2]uint64) {
go func() {
fp, _ := n.makeStateObjectPath(objType, id)
if len(fp) > 0 {
os.Remove(fp)
}
}()
}
func (n *Node) stateObjectGet(objType int, id [2]uint64) ([]byte, bool) {
fp, _ := n.makeStateObjectPath(objType, id)
if len(fp) > 0 {
fd, err := ioutil.ReadFile(fp)
if err != nil {
return nil, false
}
return fd, true
}
return nil, false
}
func (n *Node) handleTrace(traceMessage string) {
}
func (n *Node) handleUserMessage(originAddress, messageTypeID uint64, data []byte) {
}
func (n *Node) handleRemoteTrace(originAddress uint64, dictData []byte) {
}
//////////////////////////////////////////////////////////////////////////////
//export goPathCheckFunc
func goPathCheckFunc(gn unsafe.Pointer, ztAddress C.uint64_t, af C.int, ip unsafe.Pointer, port C.int) C.int {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node != nil && node.pathCheck(uint64(ztAddress), int(af), nil, int(port)) {
return 1
}
return 0
}
//export goPathLookupFunc
func goPathLookupFunc(gn unsafe.Pointer, ztAddress C.uint64_t, desiredAddressFamily int, familyP, ipP, portP unsafe.Pointer) C.int {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return 0
}
ip, port := node.pathLookup(uint64(ztAddress))
if len(ip) > 0 && port > 0 && port <= 65535 {
ip4 := ip.To4()
if len(ip4) == 4 {
*((*C.int)(familyP)) = C.int(afInet)
copy((*[4]byte)(ipP)[:], ip4)
*((*C.int)(portP)) = C.int(port)
return 1
} else if len(ip) == 16 {
*((*C.int)(familyP)) = C.int(afInet6)
copy((*[16]byte)(ipP)[:], ip)
*((*C.int)(portP)) = C.int(port)
return 1
}
}
return 0
}
//export goStateObjectPutFunc
func goStateObjectPutFunc(gn unsafe.Pointer, objType C.int, id, data unsafe.Pointer, len C.int) {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return
}
if len < 0 {
node.stateObjectDelete(int(objType), *((*[2]uint64)(id)))
} else {
node.stateObjectPut(int(objType), *((*[2]uint64)(id)), C.GoBytes(data, len))
}
}
//export goStateObjectGetFunc
func goStateObjectGetFunc(gn unsafe.Pointer, objType C.int, id, data unsafe.Pointer, bufSize C.uint) C.int {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return -1
}
tmp, found := node.stateObjectGet(int(objType), *((*[2]uint64)(id)))
if found && len(tmp) < int(bufSize) {
if len(tmp) > 0 {
C.memcpy(data, unsafe.Pointer(&(tmp[0])), C.ulong(len(tmp)))
}
return C.int(len(tmp))
}
return -1
}
//export goDNSResolverFunc
func goDNSResolverFunc(gn unsafe.Pointer, dnsRecordTypes unsafe.Pointer, numDNSRecordTypes C.int, name unsafe.Pointer, requestID C.uintptr_t) {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return
}
recordTypes := C.GoBytes(dnsRecordTypes, numDNSRecordTypes)
recordName := C.GoString((*C.char)(name))
go func() {
recordNameCStrCopy := C.CString(recordName)
for _, rt := range recordTypes {
switch rt {
case C.ZT_DNS_RECORD_TXT:
recs, _ := net.LookupTXT(recordName)
for _, rec := range recs {
if len(rec) > 0 {
rnCS := C.CString(rec)
C.ZT_Node_processDNSResult(unsafe.Pointer(node.zn), nil, requestID, recordNameCStrCopy, C.ZT_DNS_RECORD_TXT, unsafe.Pointer(rnCS), C.uint(len(rec)), 0)
C.free(unsafe.Pointer(rnCS))
}
}
}
}
C.ZT_Node_processDNSResult(unsafe.Pointer(node.zn), nil, requestID, recordNameCStrCopy, C.ZT_DNS_RECORD__END_OF_RESULTS, nil, 0, 0)
C.free(unsafe.Pointer(recordNameCStrCopy))
}()
}
//export goVirtualNetworkConfigFunc
func goVirtualNetworkConfigFunc(gn, tapP unsafe.Pointer, nwid C.uint64_t, op C.int, conf unsafe.Pointer) C.int {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return 255
}
node.networksLock.RLock()
network := node.networks[uint64(nwid)]
node.networksLock.RUnlock()
if network != nil {
}
//return C.int(node.handleNetworkConfigUpdate(uint64(nwid), int(op), (*C.ZT_VirtualNetworkConfig)(conf)))
}
//export goZtEvent
func goZtEvent(gn unsafe.Pointer, eventType C.int, data unsafe.Pointer) {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return
}
switch eventType {
case C.ZT_EVENT_OFFLINE:
atomic.StoreUint32(&node.online, 0)
case C.ZT_EVENT_ONLINE:
atomic.StoreUint32(&node.online, 1)
case C.ZT_EVENT_TRACE:
node.handleTrace(C.GoString((*C.char)(data)))
case C.ZT_EVENT_USER_MESSAGE:
um := (*C.ZT_UserMessage)(data)
node.handleUserMessage(uint64(um.origin), uint64(um.typeId), C.GoBytes(um.data, C.int(um.length)))
case C.ZT_EVENT_REMOTE_TRACE:
rt := (*C.ZT_RemoteTrace)(data)
node.handleRemoteTrace(uint64(rt.origin), C.GoBytes(unsafe.Pointer(rt.data), C.int(rt.len)))
}
}
// These are really part of nativeTap
func handleTapMulticastGroupChange(gn unsafe.Pointer, nwid, mac C.uint64_t, adi C.uint32_t, added bool) {
nodesByUserPtrLock.RLock()
node := nodesByUserPtr[uintptr(gn)]
nodesByUserPtrLock.RUnlock()
if node == nil {
return
}
node.networksLock.RLock()
network := node.networks[uint64(nwid)]
node.networksLock.RUnlock()
network.tapLock.Lock()
tap, _ := network.tap.(*nativeTap)
network.tapLock.Unlock()
if tap != nil {
mg := &MulticastGroup{MAC: MAC(mac), ADI: uint32(adi)}
tap.multicastGroupHandlersLock.Lock()
defer tap.multicastGroupHandlersLock.Unlock()
for _, h := range tap.multicastGroupHandlers {
h(added, mg)
}
}
}
//export goHandleTapAddedMulticastGroup
func goHandleTapAddedMulticastGroup(gn, tapP unsafe.Pointer, nwid, mac C.uint64_t, adi C.uint32_t) {
handleTapMulticastGroupChange(gn, nwid, mac, adi, true)
}
//export goHandleTapRemovedMulticastGroup
func goHandleTapRemovedMulticastGroup(gn, tapP unsafe.Pointer, nwid, mac C.uint64_t, adi C.uint32_t) {
handleTapMulticastGroupChange(gn, nwid, mac, adi, false)
}
//////////////////////////////////////////////////////////////////////////////
// nativeTap is a Tap implementation that wraps a native C++ interface to a system tun/tap device
type nativeTap struct {
tap unsafe.Pointer
networkStatus uint32
enabled uint32
multicastGroupHandlers []func(bool, *MulticastGroup)
multicastGroupHandlersLock sync.Mutex
}
// Type returns a human-readable description of this tap implementation
func (t *nativeTap) Type() string {
return "native"
}
// Error gets this tap device's error status
func (t *nativeTap) Error() (int, string) {
return 0, ""
}
// SetEnabled sets this tap's enabled state
func (t *nativeTap) SetEnabled(enabled bool) {
if enabled && atomic.SwapUint32(&t.enabled, 1) == 0 {
C.ZT_GoTap_setEnabled(t.tap, 1)
} else if !enabled && atomic.SwapUint32(&t.enabled, 0) == 1 {
C.ZT_GoTap_setEnabled(t.tap, 0)
}
}
// Enabled returns true if this tap is currently processing packets
func (t *nativeTap) Enabled() bool {
return atomic.LoadUint32(&t.enabled) != 0
}
// AddIP adds an IP address (with netmask) to this tap
func (t *nativeTap) AddIP(ip net.IPNet) error {
bits, _ := ip.Mask.Size()
if len(ip.IP) == 16 {
if bits > 128 || bits < 0 {
return ErrInvalidParameter
}
C.ZT_GoTap_addIp(t.tap, C.int(afInet6), unsafe.Pointer(&ip.IP[0]), C.int(bits))
} else if len(ip.IP) == 4 {
if bits > 32 || bits < 0 {
return ErrInvalidParameter
}
C.ZT_GoTap_addIp(t.tap, C.int(afInet), unsafe.Pointer(&ip.IP[0]), C.int(bits))
}
return ErrInvalidParameter
}
// RemoveIP removes this IP address (with netmask) from this tap
func (t *nativeTap) RemoveIP(ip net.IPNet) error {
bits, _ := ip.Mask.Size()
if len(ip.IP) == 16 {
if bits > 128 || bits < 0 {
return ErrInvalidParameter
}
C.ZT_GoTap_removeIp(t.tap, C.int(afInet6), unsafe.Pointer(&ip.IP[0]), C.int(bits))
return nil
}
if len(ip.IP) == 4 {
if bits > 32 || bits < 0 {
return ErrInvalidParameter
}
C.ZT_GoTap_removeIp(t.tap, C.int(afInet), unsafe.Pointer(&ip.IP[0]), C.int(bits))
return nil
}
return ErrInvalidParameter
}
// IPs returns IPs currently assigned to this tap (including externally or system-assigned IPs)
func (t *nativeTap) IPs() (ips []net.IPNet, err error) {
defer func() {
e := recover()
if e != nil {
err = fmt.Errorf("%v", e)
}
}()
var ipbuf [16384]byte
count := int(C.ZT_GoTap_ips(t.tap, unsafe.Pointer(&ipbuf[0]), 16384))
ipptr := 0
for i := 0; i < count; i++ {
af := int(ipbuf[ipptr])
ipptr++
switch af {
case afInet:
var ip [4]byte
for j := 0; j < 4; j++ {
ip[j] = ipbuf[ipptr]
ipptr++
}
bits := ipbuf[ipptr]
ipptr++
ips = append(ips, net.IPNet{IP: net.IP(ip[:]), Mask: net.CIDRMask(int(bits), 32)})
case afInet6:
var ip [16]byte
for j := 0; j < 16; j++ {
ip[j] = ipbuf[ipptr]
ipptr++
}
bits := ipbuf[ipptr]
ipptr++
ips = append(ips, net.IPNet{IP: net.IP(ip[:]), Mask: net.CIDRMask(int(bits), 128)})
}
}
return
}
// DeviceName gets this tap's OS-specific device name
func (t *nativeTap) DeviceName() string {
var dn [256]byte
C.ZT_GoTap_deviceName(t.tap, (*C.char)(unsafe.Pointer(&dn[0])))
for i, b := range dn {
if b == 0 {
return string(dn[0:i])
}
}
return ""
}
// AddMulticastGroupChangeHandler adds a function to be called when the tap subscribes or unsubscribes to a multicast group.
func (t *nativeTap) AddMulticastGroupChangeHandler(handler func(bool, *MulticastGroup)) {
t.multicastGroupHandlersLock.Lock()
t.multicastGroupHandlers = append(t.multicastGroupHandlers, handler)
t.multicastGroupHandlersLock.Unlock()
}