ZeroTierOne/ext/libpqxx-7.7.3/include/pqxx/internal/callgate.hxx
Adam Ierymenko b1faebae4a Re-add...
2022-06-23 13:24:33 -04:00

71 lines
2.2 KiB
C++

#ifndef PQXX_H_CALLGATE
#define PQXX_H_CALLGATE
/*
Here's what a typical gate class definition looks like:
#include <pqxx/internal/callgate.hxx>
namespace pqxx::internal::gate
{
class PQXX_PRIVATE @gateclass@ : callgate<@host@>
{
friend class @client@;
@gateclass@(reference x) : super(x) {}
// Methods here. Use home() to access the host-class object.
};
} // namespace pqxx::internal::gate
*/
namespace pqxx::internal
{
/// Base class for call gates.
/**
* A call gate defines a limited, private interface on the host class that
* specified client classes can access.
*
* The metaphor works as follows: the gate stands in front of a "home," which
* is really a class, and only lets specific friends in.
*
* To implement a call gate that gives client C access to host H,
* * derive a gate class from callgate<H>;
* * make the gate class a friend of H;
* * make C a friend of the gate class; and
* * implement "stuff C can do with H" as private members in the gate class.
*
* This special kind of "gated" friendship gives C private access to H, but
* only through an expressly limited interface. The gate class can access its
* host object as home().
*
* Keep gate classes entirely stateless. They should be ultra-lightweight
* wrappers for their host classes, and be optimized away as much as possible
* by the compiler. Once you start adding state, you're on a slippery slope
* away from the pure, clean, limited interface pattern that gate classes are
* meant to implement.
*
* Ideally, all member functions of the gate class should be one-liners passing
* calls straight on to the host class. It can be useful however to break this
* rule temporarily during inter-class refactoring.
*/
template<typename HOME> class PQXX_PRIVATE callgate
{
protected:
/// This class, to keep constructors easy.
using super = callgate<HOME>;
/// A reference to the host class. Helps keep constructors easy.
using reference = HOME &;
callgate(reference x) : m_home(x) {}
/// The home object. The gate class has full "private" access.
reference home() const noexcept { return m_home; }
private:
reference m_home;
};
} // namespace pqxx::internal
#endif