ZeroTierOne/node/Node.hpp
2019-09-19 09:47:12 -07:00

312 lines
12 KiB
C++

/*
* Copyright (c)2019 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2023-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NODE_HPP
#define ZT_NODE_HPP
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <map>
#include <vector>
#include "Constants.hpp"
#include "../include/ZeroTierOne.h"
#include "RuntimeEnvironment.hpp"
#include "InetAddress.hpp"
#include "Mutex.hpp"
#include "MAC.hpp"
#include "Network.hpp"
#include "Path.hpp"
#include "Salsa20.hpp"
#include "NetworkController.hpp"
#include "Hashtable.hpp"
// Bit mask for "expecting reply" hash
#define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255
#define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31
namespace ZeroTier {
/**
* Implementation of Node object as defined in CAPI
*
* The pointer returned by ZT_Node_new() is an instance of this class.
*/
class Node : public NetworkController::Sender
{
public:
Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now);
virtual ~Node();
// Get rid of alignment warnings on 32-bit Windows and possibly improve performance
#ifdef __WINDOWS__
void * operator new(size_t i) { return _mm_malloc(i,16); }
void operator delete(void* p) { _mm_free(p); }
#endif
// Public API Functions ----------------------------------------------------
ZT_ResultCode processWirePacket(
void *tptr,
int64_t now,
int64_t localSocket,
const struct sockaddr_storage *remoteAddress,
const void *packetData,
unsigned int packetLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processVirtualNetworkFrame(
void *tptr,
int64_t now,
uint64_t nwid,
uint64_t sourceMac,
uint64_t destMac,
unsigned int etherType,
unsigned int vlanId,
const void *frameData,
unsigned int frameLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline);
void processDNSResult(
void *tptr,
uintptr_t dnsRequestID,
const char *name,
enum ZT_DNSRecordType recordType,
const void *result,
unsigned int resultLength,
int resultIsString);
ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr);
ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr);
ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
ZT_RootList *listRoots(int64_t now);
enum ZT_ResultCode setStaticRoot(const char *identity,const struct sockaddr_storage *addresses,unsigned int addressCount);
enum ZT_ResultCode setDynamicRoot(const char *dnsName,const void *defaultLocator,unsigned int defaultLocatorSize);
enum ZT_ResultCode removeStaticRoot(const char *identity);
enum ZT_ResultCode removeDynamicRoot(const char *dnsName);
uint64_t address() const;
void status(ZT_NodeStatus *status) const;
ZT_PeerList *peers() const;
ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const;
ZT_VirtualNetworkList *networks() const;
void freeQueryResult(void *qr);
int addLocalInterfaceAddress(const struct sockaddr_storage *addr);
void clearLocalInterfaceAddresses();
int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len);
void setController(void *networkControllerInstance);
// Internal functions ------------------------------------------------------
ZT_ALWAYS_INLINE int64_t now() const { return _now; }
ZT_ALWAYS_INLINE bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0)
{
return (_cb.wirePacketSendFunction(
reinterpret_cast<ZT_Node *>(this),
_uPtr,
tPtr,
localSocket,
reinterpret_cast<const struct sockaddr_storage *>(&addr),
data,
len,
ttl) == 0);
}
ZT_ALWAYS_INLINE void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len)
{
_cb.virtualNetworkFrameFunction(
reinterpret_cast<ZT_Node *>(this),
_uPtr,
tPtr,
nwid,
nuptr,
source.toInt(),
dest.toInt(),
etherType,
vlanId,
data,
len);
}
ZT_ALWAYS_INLINE SharedPtr<Network> network(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
const SharedPtr<Network> *n = _networks.get(nwid);
if (n)
return *n;
return SharedPtr<Network>();
}
ZT_ALWAYS_INLINE bool belongsToNetwork(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
return _networks.contains(nwid);
}
ZT_ALWAYS_INLINE std::vector< SharedPtr<Network> > allNetworks() const
{
std::vector< SharedPtr<Network> > nw;
Mutex::Lock _l(_networks_m);
Hashtable< uint64_t,SharedPtr<Network> >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr<Network> > * >(&_networks));
uint64_t *k = (uint64_t *)0;
SharedPtr<Network> *v = (SharedPtr<Network> *)0;
while (i.next(k,v))
nw.push_back(*v);
return nw;
}
ZT_ALWAYS_INLINE std::vector<InetAddress> directPaths() const
{
Mutex::Lock _l(_localInterfaceAddresses_m);
return _localInterfaceAddresses;
}
ZT_ALWAYS_INLINE void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ev,md); }
ZT_ALWAYS_INLINE int configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { return _cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,nwid,nuptr,op,nc); }
ZT_ALWAYS_INLINE bool online() const { return _online; }
ZT_ALWAYS_INLINE int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,maxlen); }
ZT_ALWAYS_INLINE void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,(int)len); }
ZT_ALWAYS_INLINE void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,(const void *)0,-1); }
bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress);
ZT_ALWAYS_INLINE bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast<struct sockaddr_storage *>(&addr)) != 0) : false ); }
ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig);
ZT_ALWAYS_INLINE const Identity &identity() const { return _RR.identity; }
/**
* Register that we are expecting a reply to a packet ID
*
* This only uses the most significant bits of the packet ID, both to save space
* and to avoid using the higher bits that can be modified during armor() to
* mask against the packet send counter used for QoS detection.
*
* @param packetId Packet ID to expect reply to
*/
ZT_ALWAYS_INLINE void expectReplyTo(const uint64_t packetId)
{
const unsigned long pid2 = (unsigned long)(packetId >> 32);
const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
_expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2;
}
/**
* Check whether a given packet ID is something we are expecting a reply to
*
* This only uses the most significant bits of the packet ID, both to save space
* and to avoid using the higher bits that can be modified during armor() to
* mask against the packet send counter used for QoS detection.
*
* @param packetId Packet ID to check
* @return True if we're expecting a reply
*/
ZT_ALWAYS_INLINE bool expectingReplyTo(const uint64_t packetId) const
{
const uint32_t pid2 = (uint32_t)(packetId >> 32);
const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) {
if (_expectingRepliesTo[bucket][i] == pid2)
return true;
}
return false;
}
/**
* Check whether we should do potentially expensive identity verification (rate limit)
*
* @param now Current time
* @param from Source address of packet
* @return True if within rate limits
*/
ZT_ALWAYS_INLINE bool rateGateIdentityVerification(const int64_t now,const InetAddress &from)
{
unsigned long iph = from.rateGateHash();
if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) {
_lastIdentityVerification[iph] = now;
return true;
}
return false;
}
virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig);
virtual void ncSendRevocation(const Address &destination,const Revocation &rev);
virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode);
ZT_ALWAYS_INLINE void setMultipathMode(uint8_t mode) { _multipathMode = mode; }
ZT_ALWAYS_INLINE uint8_t getMultipathMode() { return _multipathMode; }
ZT_ALWAYS_INLINE bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const
{
_localControllerAuthorizations_m.lock();
const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr));
_localControllerAuthorizations_m.unlock();
if (at)
return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3));
return false;
}
private:
RuntimeEnvironment _RR;
RuntimeEnvironment *RR;
void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P
ZT_Node_Callbacks _cb;
// For tracking packet IDs to filter out OK/ERROR replies to packets we did not send
uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1];
uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1];
// Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification()
int64_t _lastIdentityVerification[16384];
/* Map that remembers if we have recently sent a network config to someone
* querying us as a controller. This is an optimization to allow network
* controllers to know whether to treat things like multicast queries the
* way authorized members would be treated without requiring an extra cert
* validation. */
struct _LocalControllerAuth
{
uint64_t nwid,address;
ZT_ALWAYS_INLINE _LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {}
ZT_ALWAYS_INLINE unsigned long hashCode() const { return (unsigned long)(nwid ^ address); }
ZT_ALWAYS_INLINE bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); }
ZT_ALWAYS_INLINE bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); }
};
Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations;
Mutex _localControllerAuthorizations_m;
// Curreently joined networks
Hashtable< uint64_t,SharedPtr<Network> > _networks;
Mutex _networks_m;
// Local interface addresses as reported by the code harnessing this Node
std::vector<InetAddress> _localInterfaceAddresses;
Mutex _localInterfaceAddresses_m;
// Lock to ensure processBackgroundTasks never gets run concurrently
Mutex _backgroundTasksLock;
uint8_t _multipathMode;
volatile int64_t _now;
int64_t _lastPing;
int64_t _lastHousekeepingRun;
int64_t _lastNetworkHousekeepingRun;
int64_t _lastDynamicRootUpdate;
bool _online;
};
} // namespace ZeroTier
#endif