ZeroTierOne/windows/WinUI/ZeroTierPeer.cs
2015-10-23 15:36:42 -07:00

43 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace WinUI
{
public class ZeroTierPeer
{
[JsonProperty("address")]
public string Address { get; set; }
[JsonProperty("lastUnicastFrame")]
public int LastUnicastFrame { get; set; }
[JsonProperty("lastMulticastFrame")]
public int LastMulticastFrame { get; set; }
[JsonProperty("versionMajor")]
public int VersionMajor { get; set; }
[JsonProperty("versionMinor")]
public int VersionMinor { get; set; }
[JsonProperty("versionRev")]
public int Versionrev { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("latency")]
public string Latency { get; set; }
[JsonProperty("role")]
public string Role { get; set; }
[JsonProperty("paths")]
public List<ZeroTierPeerPhysicalPath> Paths { get; set; }
}
}