ZeroTierOne/windows/WinUI/NetworkInfoView.xaml.cs

110 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WinUI
{
/// <summary>
/// Interaction logic for NetworkInfoView.xaml
/// </summary>
public partial class NetworkInfoView : UserControl
{
private ZeroTierNetwork network;
public NetworkInfoView(ZeroTierNetwork network)
{
InitializeComponent();
this.network = network;
UpdateNetworkData();
}
private void UpdateNetworkData()
{
this.networkId.Text = network.NetworkId;
this.networkName.Text = network.NetworkName;
this.networkStatus.Text = network.NetworkStatus;
this.networkType.Text = network.NetworkType;
this.macAddress.Text = network.MacAddress;
this.mtu.Text = network.MTU.ToString();
this.broadcastEnabled.Text = (network.BroadcastEnabled ? "ENABLED" : "DISABLED");
this.bridgingEnabled.Text = (network.Bridge ? "ENABLED" : "DISABLED");
this.deviceName.Text = network.DeviceName;
string iplist = "";
for (int i = 0; i < network.AssignedAddresses.Length; ++i)
{
iplist += network.AssignedAddresses[i];
if (i < (network.AssignedAddresses.Length - 1))
iplist += "\n";
}
this.managedIps.Text = iplist;
this.allowDefault.IsChecked = network.AllowDefault;
this.allowGlobal.IsChecked = network.AllowGlobal;
this.allowManaged.IsChecked = network.AllowManaged;
allowDefault.Checked += AllowDefault_CheckStateChanged;
allowDefault.Unchecked += AllowDefault_CheckStateChanged;
allowGlobal.Checked += AllowGlobal_CheckStateChanged;
allowGlobal.Unchecked += AllowGlobal_CheckStateChanged;
allowManaged.Checked += AllowManaged_CheckStateChanged;
allowManaged.Unchecked += AllowManaged_CheckStateChanged;
}
public bool HasNetwork(ZeroTierNetwork network)
{
if (this.network.NetworkId.Equals(network.NetworkId))
return true;
return false;
}
private void leaveButton_Click(object sender, RoutedEventArgs e)
{
APIHandler.Instance.LeaveNetwork(network.NetworkId);
}
private void AllowManaged_CheckStateChanged(object sender, RoutedEventArgs e)
{
CheckBox cb = sender as CheckBox;
APIHandler.Instance.JoinNetwork(network.NetworkId,
allowManaged.IsChecked ?? false,
allowGlobal.IsChecked ?? false,
allowDefault.IsChecked ?? false);
}
private void AllowGlobal_CheckStateChanged(object sender, RoutedEventArgs e)
{
CheckBox cb = sender as CheckBox;
APIHandler.Instance.JoinNetwork(network.NetworkId,
allowManaged.IsChecked ?? false,
allowGlobal.IsChecked ?? false,
allowDefault.IsChecked ?? false);
}
private void AllowDefault_CheckStateChanged(object sender, RoutedEventArgs e)
{
CheckBox cb = sender as CheckBox;
APIHandler.Instance.JoinNetwork(network.NetworkId,
allowManaged.IsChecked ?? false,
allowGlobal.IsChecked ?? false,
allowDefault.IsChecked ?? false);
}
}
}