ZeroTierOne/node/WindowsEthernetTap.hpp

137 lines
4.3 KiB
C++

/*
* ZeroTier One - Global Peer to Peer Ethernet
* Copyright (C) 2011-2014 ZeroTier Networks LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_WINDOWSETHERNETTAP_HPP
#define ZT_WINDOWSETHERNETTAP_HPP
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <queue>
#include <stdexcept>
#include "Constants.hpp"
#include "EthernetTap.hpp"
#include "Mutex.hpp"
#include "Thread.hpp"
#include "Array.hpp"
#include <WinSock2.h>
#include <Windows.h>
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Windows Ethernet tap device using bundled ztTap driver
*/
class WindowsEthernetTap : public EthernetTap
{
public:
/**
* Open tap device, installing and creating one if it does not exist
*
* @param renv Runtime environment
* @param tag A tag (presently the hex network ID) used to identify persistent tap devices in the registry
* @param mac MAC address of device
* @param mtu MTU of device
* @param desc If non-NULL, a description (not used on all OSes)
* @param handler Handler function to be called when data is received from the tap
* @param arg First argument to handler function
* @throws std::runtime_error Unable to allocate device
*/
WindowsEthernetTap(
const RuntimeEnvironment *renv,
const char *tag,
const MAC &mac,
unsigned int mtu,
void (*handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &),
void *arg)
throw(std::runtime_error);
virtual ~WindowsEthernetTap();
virtual void setEnabled(bool en);
virtual bool enabled() const;
virtual void setDisplayName(const char *dn);
virtual bool addIP(const InetAddress &ip);
virtual bool removeIP(const InetAddress &ip);
virtual std::set<InetAddress> ips() const;
virtual void put(const MAC &from,const MAC &to,unsigned int etherType,const void *data,unsigned int len);
virtual std::string deviceName() const;
virtual std::string persistentId() const;
virtual bool updateMulticastGroups(std::set<MulticastGroup> &groups);
/**
* Thread main method; do not call elsewhere
*/
void threadMain()
throw();
/**
* Remove persistent tap device by device name
*
* @param _r Runtime environment
* @param pdev Device name as returned by persistentId() while tap is running
* @return True if a device was deleted
*/
static bool deletePersistentTapDevice(const RuntimeEnvironment *_r,const char *pid);
/**
* Clean persistent tap devices that are not in the supplied set
*
* @param _r Runtime environment
* @param exceptThese Devices to leave in place
* @param alsoRemoveUnassociatedDevices If true, remove devices not associated with any network as well
* @return Number of devices deleted or -1 if an error prevented the operation from being performed
*/
static int cleanPersistentTapDevices(const RuntimeEnvironment *_r,const std::set<std::string> &exceptThese,bool alsoRemoveUnassociatedDevices);
private:
const RuntimeEnvironment *_r;
void (*_handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &);
void *_arg;
Thread _thread;
volatile HANDLE _tap;
HANDLE _injectSemaphore;
GUID _deviceGuid;
std::string _netCfgInstanceId; // NetCfgInstanceId, a GUID
std::string _deviceInstanceId; // DeviceInstanceID, another kind of "instance ID"
std::queue< std::pair< Array<char,ZT_IF_MTU + 32>,unsigned int > > _injectPending;
Mutex _injectPending_m;
volatile bool _run;
volatile bool _initialized;
volatile bool _enabled;
};
} // namespace ZeroTier
#endif