ZeroTierOne/node/Path.hpp

284 lines
7.5 KiB
C++

/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_PATH_HPP
#define ZT_PATH_HPP
#include <stdint.h>
#include <string.h>
#include <stdexcept>
#include <algorithm>
#include "Constants.hpp"
#include "InetAddress.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Base class for paths
*
* The base Path class is an immutable value.
*/
class Path
{
public:
/**
* Path trust category
*
* Note that this is NOT peer trust and has nothing to do with root server
* designations or other trust metrics. This indicates how much we trust
* this path to be secure and/or private. A trust level of normal means
* encrypt and authenticate all traffic. Privacy trust means we can send
* traffic in the clear. Ultimate trust means we don't even need
* authentication. Generally a private path would be a hard-wired local
* LAN, while an ultimate trust path would be a physically isolated private
* server backplane.
*
* Nearly all paths will be normal trust. The other levels are for high
* performance local SDN use only.
*
* These values MUST match ZT_LocalInterfaceAddressTrust in ZeroTierOne.h
*/
enum Trust // NOTE: max 255
{
TRUST_NORMAL = 0,
TRUST_PRIVACY = 10,
TRUST_ULTIMATE = 20
};
Path() :
_lastSend(0),
_lastReceived(0),
_addr(),
_localAddress(),
_ipScope(InetAddress::IP_SCOPE_NONE),
_trust(TRUST_NORMAL),
_flags(0)
{
}
Path(const InetAddress &localAddress,const InetAddress &addr,Trust trust) :
_lastSend(0),
_lastReceived(0),
_addr(addr),
_localAddress(localAddress),
_ipScope(addr.ipScope()),
_trust(trust),
_flags(0)
{
}
inline Path &operator=(const Path &p)
throw()
{
if (this != &p)
memcpy(this,&p,sizeof(Path));
return *this;
}
/**
* Called when a packet is sent to this remote path
*
* This is called automatically by Path::send().
*
* @param t Time of send
*/
inline void sent(uint64_t t)
throw()
{
_lastSend = t;
}
/**
* Called when a packet is received from this remote path
*
* @param t Time of receive
*/
inline void received(uint64_t t)
throw()
{
_lastReceived = t;
}
/**
* @param now Current time
* @return True if this path appears active
*/
inline bool active(uint64_t now) const
throw()
{
return ((now - _lastReceived) < ZT_PEER_ACTIVITY_TIMEOUT);
}
/**
* Send a packet via this path
*
* @param RR Runtime environment
* @param data Packet data
* @param len Packet length
* @param now Current time
* @return True if transport reported success
*/
bool send(const RuntimeEnvironment *RR,const void *data,unsigned int len,uint64_t now);
/**
* @return Address of local side of this path or NULL if unspecified
*/
inline const InetAddress &localAddress() const throw() { return _localAddress; }
/**
* @return Time of last send to this path
*/
inline uint64_t lastSend() const throw() { return _lastSend; }
/**
* @return Time of last receive from this path
*/
inline uint64_t lastReceived() const throw() { return _lastReceived; }
/**
* @return Physical address
*/
inline const InetAddress &address() const throw() { return _addr; }
/**
* @return IP scope -- faster shortcut for address().ipScope()
*/
inline InetAddress::IpScope ipScope() const throw() { return _ipScope; }
/**
* @return Preference rank, higher == better
*/
inline int preferenceRank() const throw()
{
// First, since the scope enum values in InetAddress.hpp are in order of
// use preference rank, we take that. Then we multiple by two, yielding
// a sequence like 0, 2, 4, 6, etc. Then if it's IPv6 we add one. This
// makes IPv6 addresses of a given scope outrank IPv4 addresses of the
// same scope -- e.g. 1 outranks 0. This makes us prefer IPv6, but not
// if the address scope/class is of a fundamentally lower rank.
return ( ((int)_ipScope * 2) + ((_addr.ss_family == AF_INET6) ? 1 : 0) );
}
/**
* @return Path trust level
*/
inline Trust trust() const throw() { return _trust; }
/**
* @return True if path is considered reliable (no NAT keepalives etc. are needed)
*/
inline bool reliable() const throw()
{
if (_addr.ss_family == AF_INET)
return ((_ipScope != InetAddress::IP_SCOPE_GLOBAL)&&(_ipScope != InetAddress::IP_SCOPE_PSEUDOPRIVATE));
return true;
}
/**
* @return True if address is non-NULL
*/
inline operator bool() const throw() { return (_addr); }
/**
* Check whether this address is valid for a ZeroTier path
*
* This checks the address type and scope against address types and scopes
* that we currently support for ZeroTier communication.
*
* @param a Address to check
* @return True if address is good for ZeroTier path use
*/
static inline bool isAddressValidForPath(const InetAddress &a)
throw()
{
if ((a.ss_family == AF_INET)||(a.ss_family == AF_INET6)) {
switch(a.ipScope()) {
/* Note: we don't do link-local at the moment. Unfortunately these
* cause several issues. The first is that they usually require a
* device qualifier, which we don't handle yet and can't portably
* push in PUSH_DIRECT_PATHS. The second is that some OSes assign
* these very ephemerally or otherwise strangely. So we'll use
* private, pseudo-private, shared (e.g. carrier grade NAT), or
* global IP addresses. */
case InetAddress::IP_SCOPE_PRIVATE:
case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
case InetAddress::IP_SCOPE_SHARED:
case InetAddress::IP_SCOPE_GLOBAL:
return true;
default:
return false;
}
}
return false;
}
template<unsigned int C>
inline void serialize(Buffer<C> &b) const
{
b.append((uint8_t)0); // version
b.append((uint64_t)_lastSend);
b.append((uint64_t)_lastReceived);
_addr.serialize(b);
_localAddress.serialize(b);
b.append((uint8_t)_trust);
b.append((uint16_t)_flags);
}
template<unsigned int C>
inline unsigned int deserialize(const Buffer<C> &b,unsigned int startAt = 0)
{
unsigned int p = startAt;
if (b[p++] != 0)
throw std::invalid_argument("invalid serialized Path");
_lastSend = b.template at<uint64_t>(p); p += 8;
_lastReceived = b.template at<uint64_t>(p); p += 8;
p += _addr.deserialize(b,p);
p += _localAddress.deserialize(b,p);
_ipScope = _addr.ipScope();
_trust = (Path::Trust)b[p++];
_flags = b.template at<uint16_t>(p); p += 2;
return (p - startAt);
}
private:
uint64_t _lastSend;
uint64_t _lastReceived;
InetAddress _addr;
InetAddress _localAddress;
InetAddress::IpScope _ipScope; // memoize this since it's a computed value checked often
Trust _trust;
uint16_t _flags;
};
} // namespace ZeroTier
#endif