ZeroTierOne/node
2018-01-25 07:11:59 -05:00
..
Address.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Array.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
AtomicCounter.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Buffer.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
C25519.cpp Minor cleanup. 2017-07-17 14:21:09 -07:00
C25519.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Capability.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Capability.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
CertificateOfMembership.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
CertificateOfMembership.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
CertificateOfOwnership.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
CertificateOfOwnership.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Constants.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Credential.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Dictionary.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Hashtable.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Identity.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Identity.hpp cleanup 2018-01-08 15:56:53 -08:00
IncomingPacket.cpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
IncomingPacket.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
InetAddress.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
InetAddress.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
MAC.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Membership.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Membership.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Multicaster.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Multicaster.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
MulticastGroup.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Mutex.hpp Reenable faster lock. 2018-01-11 14:31:19 -08:00
Network.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Network.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
NetworkConfig.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
NetworkConfig.hpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
NetworkController.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Node.cpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
Node.hpp Fixes for lock ordering -- GitHub issue #573 2018-01-11 14:29:57 -08:00
NonCopyable.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
OutboundMulticast.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
OutboundMulticast.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Packet.cpp cleanup 2018-01-10 16:55:07 -08:00
Packet.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Path.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Path.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Peer.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Peer.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Poly1305.cpp Minor cleanup. 2017-07-17 14:21:09 -07:00
Poly1305.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
README.md Actual documentation. 2017-02-03 19:47:00 -08:00
Revocation.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Revocation.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
RuntimeEnvironment.hpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
Salsa20.cpp Some code cleanup and make sure any type punning is guarded with ZT_NO_TYPE_PUNNING. 2017-04-20 09:33:35 -07:00
Salsa20.hpp Another very small crypto optimization. 2017-05-03 07:43:23 -07:00
SelfAwareness.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
SelfAwareness.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
SHA512.cpp License header update. 2017-04-27 20:47:25 -07:00
SHA512.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
SharedPtr.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Switch.cpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
Switch.hpp cleanup 2018-01-08 15:56:53 -08:00
Tag.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Tag.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Topology.cpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
Topology.hpp Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666 2018-01-25 07:11:59 -05:00
Trace.cpp Fix compilation on Windows 2018-01-10 15:24:54 -08:00
Trace.hpp Fix compilation on Windows 2018-01-10 15:24:54 -08:00
Utils.cpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Utils.hpp cleanup 2018-01-09 11:41:26 -08:00
World.hpp Copyright updates for 2018. 2018-01-08 14:33:28 -08:00

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.