mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-22 06:17:48 +00:00
370dd6c4da
(1) Add a bunch of tedious type casts to eliminate unnecessary compiler warnings on Windows X64 builds. (2) Some EthernetTap work to integrate Windows custom IOCTL for multicast group lookup (not done quite yet). (3) Dump some more info in selftest to make sure our Windows path lookup functions are returning sane results.
242 lines
6.1 KiB
C++
242 lines
6.1 KiB
C++
/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2012-2013 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_ETHERNETTAP_HPP
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#define ZT_ETHERNETTAP_HPP
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#include <stdio.h>
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#include <stdlib.h>
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#include <map>
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#include <list>
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#include <vector>
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#include <set>
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#include <string>
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#include <queue>
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#include <stdexcept>
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#include "Constants.hpp"
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#include "InetAddress.hpp"
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#include "MAC.hpp"
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#include "Mutex.hpp"
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#include "Condition.hpp"
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#include "MulticastGroup.hpp"
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#include "Thread.hpp"
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#include "Buffer.hpp"
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#include "Array.hpp"
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <Windows.h>
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#endif
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namespace ZeroTier {
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class RuntimeEnvironment;
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/**
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* System ethernet tap device
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*/
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class EthernetTap
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{
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public:
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/**
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* Construct a new TAP device
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*
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* Handler arguments: arg,from,to,etherType,data
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*
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* @param renv Runtime environment
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* @param tag A tag used to identify persistent taps at the OS layer (e.g. nwid in hex)
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* @param mac MAC address of device
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* @param mtu MTU of device
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* @param desc If non-NULL, a description (not used on all OSes)
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* @param handler Handler function to be called when data is received from the tap
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* @param arg First argument to handler function
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* @throws std::runtime_error Unable to allocate device
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*/
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EthernetTap(
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const RuntimeEnvironment *renv,
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const char *tag,
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const MAC &mac,
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unsigned int mtu,
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void (*handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &),
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void *arg)
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throw(std::runtime_error);
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/**
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* Close tap and shut down thread
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*
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* This may block for a few seconds while thread exits.
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*/
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~EthernetTap();
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/**
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* Perform OS dependent actions on network configuration change detection
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*/
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void whack();
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/**
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* Set the user display name for this connection
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*
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* This does nothing on platforms that don't have this concept.
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*
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* @param dn User display name
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*/
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void setDisplayName(const char *dn);
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/**
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* @return MAC address of this interface
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*/
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inline const MAC &mac() const throw() { return _mac; }
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/**
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* @return MTU of this interface
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*/
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inline unsigned int mtu() const throw() { return _mtu; }
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/**
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* Add an IP to this interface
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*
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* @param ip IP and netmask (netmask stored in port field)
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* @return True if IP added successfully
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*/
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bool addIP(const InetAddress &ip);
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/**
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* Remove an IP from this interface
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*
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* @param ip IP and netmask (netmask stored in port field)
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* @return True if IP removed successfully
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*/
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bool removeIP(const InetAddress &ip);
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/**
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* @return Set of IP addresses / netmasks
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*/
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inline std::set<InetAddress> ips() const
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{
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Mutex::Lock _l(_ips_m);
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return _ips;
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}
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/**
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* @return Set of IP addresses / netmasks included any we did not assign, link-local, etc.
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*/
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std::set<InetAddress> allIps() const;
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/**
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* Set this tap's IP addresses to exactly this set of IPs
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*
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* New IPs are created, ones not in this list are removed.
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*
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* @param ips IP addresses with netmask in port field
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*/
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inline void setIps(const std::set<InetAddress> &allIps)
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{
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for(std::set<InetAddress>::iterator i(allIps.begin());i!=allIps.end();++i)
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addIP(*i);
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std::set<InetAddress> myIps(ips());
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for(std::set<InetAddress>::iterator i(myIps.begin());i!=myIps.end();++i) {
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if (!allIps.count(*i))
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removeIP(*i);
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}
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}
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/**
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* Put a frame, making it available to the OS for processing
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*
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* @param from MAC address from which frame originated
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* @param to MAC address of destination (typically MAC of tap itself)
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* @param etherType Ethernet protocol ID
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* @param data Frame payload
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* @param len Length of frame
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*/
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void put(const MAC &from,const MAC &to,unsigned int etherType,const void *data,unsigned int len);
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/**
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* @return OS-specific device or connection name
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*/
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std::string deviceName() const;
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/**
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* Fill or modify a set to contain multicast groups for this device
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*
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* This populates a set or, if already populated, modifies it to contain
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* only multicast groups in which this device is interested.
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*
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* This should always include the blind wildcard MulticastGroup (MAC of
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* ff:ff:ff:ff:ff:ff and 0 ADI field).
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*
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* @param groups Set to modify in place
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* @return True if set was changed since last call
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*/
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bool updateMulticastGroups(std::set<MulticastGroup> &groups);
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/**
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* Thread main method; do not call elsewhere
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*/
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void threadMain()
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throw();
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private:
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const MAC _mac;
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const unsigned int _mtu;
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const RuntimeEnvironment *_r;
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std::set<InetAddress> _ips;
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Mutex _ips_m;
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void (*_handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &);
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void *_arg;
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Thread _thread;
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#ifdef __UNIX_LIKE__
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char _dev[16];
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int _fd;
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int _shutdownSignalPipe[2];
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#endif
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#ifdef __WINDOWS__
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HANDLE _tap;
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OVERLAPPED _tapOvlRead,_tapOvlWrite;
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char _tapReadBuf[ZT_IF_MTU + 32];
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HANDLE _injectSemaphore;
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GUID _deviceGuid;
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std::string _myDeviceInstanceId; // NetCfgInstanceId, a GUID
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std::string _myDeviceInstanceIdPath; // DeviceInstanceID, another kind of "instance ID"
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std::queue< std::pair< Array<char,ZT_IF_MTU + 32>,unsigned int > > _injectPending;
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Mutex _injectPending_m;
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volatile bool _run;
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#endif
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};
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} // namespace ZeroTier
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#endif
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