ZeroTierOne/control/NodeControlService.hpp
2014-09-17 09:50:49 -07:00

85 lines
2.4 KiB
C++

/*
* ZeroTier One - Global Peer to Peer Ethernet
* Copyright (C) 2011-2014 ZeroTier Networks LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_NODECONTROLSERVICE_HPP
#define ZT_NODECONTROLSERVICE_HPP
#include <string>
#include <map>
#include "IpcConnection.hpp"
#include "IpcListener.hpp"
#include "../node/Constants.hpp"
#include "../node/NonCopyable.hpp"
#include "../node/Thread.hpp"
namespace ZeroTier {
class Node;
/**
* Background controller service that controls and configures a node
*
* This is used with system-installed instances of ZeroTier One to
* provide the IPC-based control bus service for node configuration.
*/
class NodeControlService : NonCopyable
{
public:
/**
* @param node Node to control and configure
* @param authToken Authorization token for clients
*/
NodeControlService(Node *node,const char *authToken);
~NodeControlService();
// Background thread waits for node to initialize, then creates IpcListener and
// terminates. It also terminates on delete if it hasn't bootstrapped yet.
void threadMain()
throw();
private:
static void _CBcommandHandler(void *arg,IpcConnection *ipcc,IpcConnection::EventType event,const char *commandLine);
void _doCommand(IpcConnection *ipcc,const char *commandLine);
Node *_node;
IpcListener *_listener;
std::string _authToken;
std::map< IpcConnection *,bool > _connections;
Mutex _connections_m;
volatile bool _running;
Thread _thread;
};
} // namespace ZeroTier
#endif