mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-30 09:48:54 +00:00
498 lines
16 KiB
C++
498 lines
16 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial closed-source software that incorporates or links
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* directly against ZeroTier software without disclosing the source code
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* of your own application.
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*/
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#ifndef ZT_PEER_HPP
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#define ZT_PEER_HPP
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#include <stdint.h>
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#include "Constants.hpp"
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#include <algorithm>
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#include <utility>
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#include <vector>
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#include <stdexcept>
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#include "../include/ZeroTierOne.h"
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#include "RuntimeEnvironment.hpp"
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#include "Path.hpp"
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#include "Address.hpp"
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#include "Utils.hpp"
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#include "Identity.hpp"
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#include "InetAddress.hpp"
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#include "Packet.hpp"
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#include "SharedPtr.hpp"
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#include "AtomicCounter.hpp"
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#include "Hashtable.hpp"
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#include "Mutex.hpp"
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#include "NonCopyable.hpp"
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#define ZT_PEER_MAX_SERIALIZED_STATE_SIZE (sizeof(Peer) + 32 + (sizeof(Path) * 2))
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namespace ZeroTier {
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/**
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* Peer on P2P Network (virtual layer 1)
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*/
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class Peer : NonCopyable
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{
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friend class SharedPtr<Peer>;
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private:
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Peer() {} // disabled to prevent bugs -- should not be constructed uninitialized
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public:
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~Peer() { Utils::burn(_key,sizeof(_key)); }
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/**
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* Construct a new peer
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*
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* @param renv Runtime environment
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* @param myIdentity Identity of THIS node (for key agreement)
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* @param peerIdentity Identity of peer
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* @throws std::runtime_error Key agreement with peer's identity failed
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*/
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Peer(const RuntimeEnvironment *renv,const Identity &myIdentity,const Identity &peerIdentity);
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/**
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* @return This peer's ZT address (short for identity().address())
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*/
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inline const Address &address() const { return _id.address(); }
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/**
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* @return This peer's identity
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*/
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inline const Identity &identity() const { return _id; }
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/**
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* Log receipt of an authenticated packet
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*
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* This is called by the decode pipe when a packet is proven to be authentic
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* and appears to be valid.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param path Path over which packet was received
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* @param hops ZeroTier (not IP) hops
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* @param packetId Packet ID
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* @param verb Packet verb
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* @param inRePacketId Packet ID in reply to (default: none)
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* @param inReVerb Verb in reply to (for OK/ERROR, default: VERB_NOP)
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* @param trustEstablished If true, some form of non-trivial trust (like allowed in network) has been established
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* @param networkId Network ID if this pertains to a network, or 0 otherwise
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*/
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void received(
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void *tPtr,
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const SharedPtr<Path> &path,
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const unsigned int hops,
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const uint64_t packetId,
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const Packet::Verb verb,
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const uint64_t inRePacketId,
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const Packet::Verb inReVerb,
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const bool trustEstablished,
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const uint64_t networkId);
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/**
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* @param now Current time
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* @param addr Remote address
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* @return True if we have an active path to this destination
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*/
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inline bool hasActivePathTo(uint64_t now,const InetAddress &addr) const
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{
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Mutex::Lock _l(_paths_m);
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return ( ((addr.ss_family == AF_INET)&&(_v4Path.p)&&(_v4Path.p->address() == addr)&&(_v4Path.p->alive(now))) || ((addr.ss_family == AF_INET6)&&(_v6Path.p)&&(_v6Path.p->address() == addr)&&(_v6Path.p->alive(now))) );
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}
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/**
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* Send via best direct path
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param data Packet data
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* @param len Packet length
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* @param now Current time
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* @param force If true, send even if path is not alive
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* @return True if we actually sent something
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*/
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bool sendDirect(void *tPtr,const void *data,unsigned int len,uint64_t now,bool force);
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/**
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* Get the best current direct path
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*
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* This does not check Path::alive(), but does return the most recently
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* active path and does check expiration (which is a longer timeout).
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*
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* @param now Current time
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* @param includeExpired If true, include even expired paths
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* @return Best current path or NULL if none
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*/
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SharedPtr<Path> getBestPath(uint64_t now,bool includeExpired);
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/**
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* Send a HELLO to this peer at a specified physical address
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*
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* No statistics or sent times are updated here.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param localSocket Local source socket
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* @param atAddress Destination address
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* @param now Current time
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* @param counter Outgoing packet counter
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*/
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void sendHELLO(void *tPtr,const int64_t localSocket,const InetAddress &atAddress,uint64_t now,unsigned int counter);
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/**
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* Send ECHO (or HELLO for older peers) to this peer at the given address
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*
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* No statistics or sent times are updated here.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param localSocket Local source socket
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* @param atAddress Destination address
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* @param now Current time
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* @param sendFullHello If true, always send a full HELLO instead of just an ECHO
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* @param counter Outgoing packet counter
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*/
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void attemptToContactAt(void *tPtr,const int64_t localSocket,const InetAddress &atAddress,uint64_t now,bool sendFullHello,unsigned int counter);
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/**
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* Try a memorized or statically defined path if any are known
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*
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* Under the hood this is done periodically based on ZT_TRY_MEMORIZED_PATH_INTERVAL.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param now Current time
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*/
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void tryMemorizedPath(void *tPtr,uint64_t now);
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/**
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* Send pings or keepalives depending on configured timeouts
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param now Current time
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* @param inetAddressFamily Keep this address family alive, or -1 for any
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* @return True if we have at least one direct path of the given family (or any if family is -1)
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*/
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bool doPingAndKeepalive(void *tPtr,uint64_t now,int inetAddressFamily);
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/**
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* Specify remote path for this peer and forget others
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*
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* This overrides normal path learning and tells this peer to be found
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* at this address, at least within the address's family. Other address
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* families are not modified.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param localSocket Local socket as supplied by external code
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* @param remoteAddress Remote address
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* @param now Current time
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*/
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void redirect(void *tPtr,const int64_t localSocket,const InetAddress &remoteAddress,const uint64_t now);
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/**
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* Reset paths within a given IP scope and address family
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*
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* Resetting a path involves sending an ECHO to it and then deactivating
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* it until or unless it responds.
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param scope IP scope
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* @param inetAddressFamily Family e.g. AF_INET
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* @param now Current time
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*/
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inline void resetWithinScope(void *tPtr,InetAddress::IpScope scope,int inetAddressFamily,uint64_t now)
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{
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Mutex::Lock _l(_paths_m);
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if ((inetAddressFamily == AF_INET)&&(_v4Path.lr)&&(_v4Path.p->address().ipScope() == scope)) {
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attemptToContactAt(tPtr,_v4Path.p->localSocket(),_v4Path.p->address(),now,false,_v4Path.p->nextOutgoingCounter());
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_v4Path.p->sent(now);
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_v4Path.lr = 0; // path will not be used unless it speaks again
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} else if ((inetAddressFamily == AF_INET6)&&(_v6Path.lr)&&(_v6Path.p->address().ipScope() == scope)) {
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attemptToContactAt(tPtr,_v6Path.p->localSocket(),_v6Path.p->address(),now,false,_v6Path.p->nextOutgoingCounter());
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_v6Path.p->sent(now);
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_v6Path.lr = 0; // path will not be used unless it speaks again
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}
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}
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/**
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* Fill parameters with V4 and V6 addresses if known and alive
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*
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* @param now Current time
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* @param v4 Result parameter to receive active IPv4 address, if any
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* @param v6 Result parameter to receive active IPv6 address, if any
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*/
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inline void getRendezvousAddresses(uint64_t now,InetAddress &v4,InetAddress &v6) const
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{
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Mutex::Lock _l(_paths_m);
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if (((now - _v4Path.lr) < ZT_PEER_PATH_EXPIRATION)&&(_v4Path.p->alive(now)))
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v4 = _v4Path.p->address();
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if (((now - _v6Path.lr) < ZT_PEER_PATH_EXPIRATION)&&(_v6Path.p->alive(now)))
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v6 = _v6Path.p->address();
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}
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/**
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* @param now Current time
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* @return All known paths to this peer
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*/
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inline std::vector< SharedPtr<Path> > paths(const uint64_t now) const
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{
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std::vector< SharedPtr<Path> > pp;
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Mutex::Lock _l(_paths_m);
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if (((now - _v4Path.lr) < ZT_PEER_PATH_EXPIRATION)&&(_v4Path.p->alive(now)))
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pp.push_back(_v4Path.p);
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if (((now - _v6Path.lr) < ZT_PEER_PATH_EXPIRATION)&&(_v6Path.p->alive(now)))
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pp.push_back(_v6Path.p);
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return pp;
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}
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/**
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* @return Time of last receive of anything, whether direct or relayed
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*/
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inline uint64_t lastReceive() const { return _lastReceive; }
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/**
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* @return True if we've heard from this peer in less than ZT_PEER_ACTIVITY_TIMEOUT
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*/
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inline bool isAlive(const uint64_t now) const { return ((now - _lastReceive) < ZT_PEER_ACTIVITY_TIMEOUT); }
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/**
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* @return True if this peer has sent us real network traffic recently
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*/
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inline uint64_t isActive(uint64_t now) const { return ((now - _lastNontrivialReceive) < ZT_PEER_ACTIVITY_TIMEOUT); }
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/**
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* @return Latency in milliseconds or 0 if unknown
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*/
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inline unsigned int latency() const { return _latency; }
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/**
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* This computes a quality score for relays and root servers
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*
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* If we haven't heard anything from these in ZT_PEER_ACTIVITY_TIMEOUT, they
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* receive the worst possible quality (max unsigned int). Otherwise the
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* quality is a product of latency and the number of potential missed
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* pings. This causes roots and relays to switch over a bit faster if they
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* fail.
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*
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* @return Relay quality score computed from latency and other factors, lower is better
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*/
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inline unsigned int relayQuality(const uint64_t now) const
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{
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const uint64_t tsr = now - _lastReceive;
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if (tsr >= ZT_PEER_ACTIVITY_TIMEOUT)
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return (~(unsigned int)0);
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unsigned int l = _latency;
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if (!l)
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l = 0xffff;
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return (l * (((unsigned int)tsr / (ZT_PEER_PING_PERIOD + 1000)) + 1));
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}
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/**
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* Update latency with a new direct measurment
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*
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* @param l Direct latency measurment in ms
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*/
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inline void addDirectLatencyMeasurment(unsigned int l)
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{
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unsigned int ol = _latency;
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if ((ol > 0)&&(ol < 10000))
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_latency = (ol + std::min(l,(unsigned int)65535)) / 2;
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else _latency = std::min(l,(unsigned int)65535);
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}
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/**
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* @return 256-bit secret symmetric encryption key
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*/
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inline const unsigned char *key() const { return _key; }
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/**
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* Set the currently known remote version of this peer's client
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*
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* @param vproto Protocol version
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* @param vmaj Major version
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* @param vmin Minor version
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* @param vrev Revision
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*/
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inline void setRemoteVersion(unsigned int vproto,unsigned int vmaj,unsigned int vmin,unsigned int vrev)
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{
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_vProto = (uint16_t)vproto;
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_vMajor = (uint16_t)vmaj;
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_vMinor = (uint16_t)vmin;
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_vRevision = (uint16_t)vrev;
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}
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inline unsigned int remoteVersionProtocol() const { return _vProto; }
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inline unsigned int remoteVersionMajor() const { return _vMajor; }
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inline unsigned int remoteVersionMinor() const { return _vMinor; }
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inline unsigned int remoteVersionRevision() const { return _vRevision; }
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inline bool remoteVersionKnown() const { return ((_vMajor > 0)||(_vMinor > 0)||(_vRevision > 0)); }
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/**
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* @return True if peer has received a trust established packet (e.g. common network membership) in the past ZT_TRUST_EXPIRATION ms
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*/
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inline bool trustEstablished(const uint64_t now) const { return ((now - _lastTrustEstablishedPacketReceived) < ZT_TRUST_EXPIRATION); }
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/**
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* Rate limit gate for VERB_PUSH_DIRECT_PATHS
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*/
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inline bool rateGatePushDirectPaths(const uint64_t now)
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{
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if ((now - _lastDirectPathPushReceive) <= ZT_PUSH_DIRECT_PATHS_CUTOFF_TIME)
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++_directPathPushCutoffCount;
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else _directPathPushCutoffCount = 0;
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_lastDirectPathPushReceive = now;
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return (_directPathPushCutoffCount < ZT_PUSH_DIRECT_PATHS_CUTOFF_LIMIT);
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}
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/**
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* Rate limit gate for VERB_NETWORK_CREDENTIALS
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*/
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inline bool rateGateCredentialsReceived(const uint64_t now)
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{
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if ((now - _lastCredentialsReceived) <= ZT_PEER_CREDENTIALS_CUTOFF_TIME)
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++_credentialsCutoffCount;
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else _credentialsCutoffCount = 0;
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_lastCredentialsReceived = now;
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return (_directPathPushCutoffCount < ZT_PEER_CREDEITIALS_CUTOFF_LIMIT);
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}
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/**
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* Rate limit gate for sending of ERROR_NEED_MEMBERSHIP_CERTIFICATE
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*/
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inline bool rateGateRequestCredentials(const uint64_t now)
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{
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if ((now - _lastCredentialRequestSent) >= ZT_PEER_GENERAL_RATE_LIMIT) {
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_lastCredentialRequestSent = now;
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return true;
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}
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return false;
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}
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/**
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* Rate limit gate for inbound WHOIS requests
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*/
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inline bool rateGateInboundWhoisRequest(const uint64_t now)
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{
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if ((now - _lastWhoisRequestReceived) >= ZT_PEER_WHOIS_RATE_LIMIT) {
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_lastWhoisRequestReceived = now;
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return true;
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}
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return false;
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}
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/**
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* Rate limit gate for inbound ECHO requests
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*/
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inline bool rateGateEchoRequest(const uint64_t now)
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{
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if ((now - _lastEchoRequestReceived) >= ZT_PEER_GENERAL_RATE_LIMIT) {
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_lastEchoRequestReceived = now;
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return true;
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}
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return false;
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}
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/**
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* Rate gate incoming requests for network COM
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*/
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inline bool rateGateIncomingComRequest(const uint64_t now)
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{
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if ((now - _lastComRequestReceived) >= ZT_PEER_GENERAL_RATE_LIMIT) {
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_lastComRequestReceived = now;
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return true;
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}
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return false;
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}
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/**
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* Rate gate outgoing requests for network COM
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*/
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inline bool rateGateOutgoingComRequest(const uint64_t now)
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{
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if ((now - _lastComRequestSent) >= ZT_PEER_GENERAL_RATE_LIMIT) {
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_lastComRequestSent = now;
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return true;
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}
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return false;
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}
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private:
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struct _PeerPath
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{
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_PeerPath() : lr(0),sticky(0),p() {}
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uint64_t lr; // time of last valid ZeroTier packet
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uint64_t sticky; // time last set as sticky
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SharedPtr<Path> p;
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};
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uint8_t _key[ZT_PEER_SECRET_KEY_LENGTH];
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const RuntimeEnvironment *RR;
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uint64_t _lastReceive; // direct or indirect
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uint64_t _lastNontrivialReceive; // frames, things like netconf, etc.
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uint64_t _lastTriedMemorizedPath;
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uint64_t _lastDirectPathPushSent;
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uint64_t _lastDirectPathPushReceive;
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uint64_t _lastCredentialRequestSent;
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uint64_t _lastWhoisRequestReceived;
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uint64_t _lastEchoRequestReceived;
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uint64_t _lastComRequestReceived;
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uint64_t _lastComRequestSent;
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uint64_t _lastCredentialsReceived;
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uint64_t _lastTrustEstablishedPacketReceived;
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uint16_t _vProto;
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uint16_t _vMajor;
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uint16_t _vMinor;
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uint16_t _vRevision;
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_PeerPath _v4Path; // IPv4 direct path
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_PeerPath _v6Path; // IPv6 direct path
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Mutex _paths_m;
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Identity _id;
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unsigned int _latency;
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unsigned int _directPathPushCutoffCount;
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unsigned int _credentialsCutoffCount;
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AtomicCounter __refCount;
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};
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} // namespace ZeroTier
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// Add a swap() for shared ptr's to peers to speed up peer sorts
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namespace std {
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template<>
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inline void swap(ZeroTier::SharedPtr<ZeroTier::Peer> &a,ZeroTier::SharedPtr<ZeroTier::Peer> &b)
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{
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a.swap(b);
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}
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}
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#endif
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