mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-25 07:31:05 +00:00
206 lines
4.6 KiB
C++
206 lines
4.6 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial closed-source software that incorporates or links
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* directly against ZeroTier software without disclosing the source code
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* of your own application.
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*/
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#ifndef ZT_THREAD_HPP
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#define ZT_THREAD_HPP
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#include <stdexcept>
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#include "../node/Constants.hpp"
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <Windows.h>
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#include <string.h>
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#include "../node/Mutex.hpp"
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namespace ZeroTier {
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template<typename C>
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static DWORD WINAPI ___zt_threadMain(LPVOID lpParam)
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{
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try {
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((C *)lpParam)->threadMain();
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} catch ( ... ) {}
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return 0;
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}
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class Thread
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{
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public:
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Thread()
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{
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_th = NULL;
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_tid = 0;
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}
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template<typename C>
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static inline Thread start(C *instance)
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{
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Thread t;
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t._th = CreateThread(NULL,0,&___zt_threadMain<C>,(LPVOID)instance,0,&t._tid);
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if (t._th == NULL)
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throw std::runtime_error("CreateThread() failed");
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return t;
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}
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static inline void join(const Thread &t)
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{
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if (t._th != NULL) {
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for(;;) {
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DWORD ec = STILL_ACTIVE;
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GetExitCodeThread(t._th,&ec);
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if (ec == STILL_ACTIVE)
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WaitForSingleObject(t._th,1000);
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else break;
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}
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}
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}
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static inline void sleep(unsigned long ms)
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{
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Sleep((DWORD)ms);
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}
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// Not available on *nix platforms
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static inline void cancelIO(const Thread &t)
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{
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#if !defined(__MINGW32__) && !defined(__MINGW64__) // CancelSynchronousIo not available in MSYS2
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if (t._th != NULL)
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CancelSynchronousIo(t._th);
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#endif
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}
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inline operator bool() const { return (_th != NULL); }
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private:
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HANDLE _th;
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DWORD _tid;
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};
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} // namespace ZeroTier
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#else
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <unistd.h>
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namespace ZeroTier {
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template<typename C>
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static void *___zt_threadMain(void *instance)
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{
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try {
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((C *)instance)->threadMain();
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} catch ( ... ) {}
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return (void *)0;
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}
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/**
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* A thread identifier, and static methods to start and join threads
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*/
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class Thread
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{
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public:
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Thread()
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{
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memset(this,0,sizeof(Thread));
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}
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Thread(const Thread &t)
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{
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memcpy(this,&t,sizeof(Thread));
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}
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inline Thread &operator=(const Thread &t)
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{
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memcpy(this,&t,sizeof(Thread));
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return *this;
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}
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/**
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* Start a new thread
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*
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* @param instance Instance whose threadMain() method gets called by new thread
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* @return Thread identifier
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* @throws std::runtime_error Unable to create thread
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* @tparam C Class containing threadMain()
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*/
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template<typename C>
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static inline Thread start(C *instance)
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{
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Thread t;
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pthread_attr_t tattr;
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pthread_attr_init(&tattr);
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// This corrects for systems with abnormally small defaults (musl) and also
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// shrinks the stack on systems with large defaults to save a bit of memory.
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pthread_attr_setstacksize(&tattr,ZT_THREAD_MIN_STACK_SIZE);
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if (pthread_create(&t._tid,&tattr,&___zt_threadMain<C>,instance)) {
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pthread_attr_destroy(&tattr);
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throw std::runtime_error("pthread_create() failed, unable to create thread");
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} else {
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t._started = true;
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pthread_attr_destroy(&tattr);
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}
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return t;
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}
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/**
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* Join to a thread, waiting for it to terminate (does nothing on null Thread values)
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*
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* @param t Thread to join
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*/
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static inline void join(const Thread &t)
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{
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if (t._started)
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pthread_join(t._tid,(void **)0);
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}
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/**
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* Sleep the current thread
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*
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* @param ms Number of milliseconds to sleep
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*/
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static inline void sleep(unsigned long ms) { usleep(ms * 1000); }
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inline operator bool() const { return (_started); }
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private:
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pthread_t _tid;
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volatile bool _started;
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};
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} // namespace ZeroTier
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#endif // __WINDOWS__ / !__WINDOWS__
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#endif
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