mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-21 13:57:49 +00:00
110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_SQLITENETWORKCONTROLLER_HPP
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#define ZT_SQLITENETWORKCONTROLLER_HPP
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#include <stdint.h>
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#include <sqlite3.h>
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#include <string>
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#include <map>
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#include <vector>
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#include "../node/Constants.hpp"
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#include "../node/NetworkController.hpp"
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#include "../node/Mutex.hpp"
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#include "../node/NonCopyable.hpp"
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namespace ZeroTier {
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class SqliteNetworkController : public NetworkController
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{
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public:
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class DBC;
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friend class SqliteNetworkController::DBC;
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SqliteNetworkController(const char *dbPath);
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virtual ~SqliteNetworkController();
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virtual NetworkController::ResultCode doNetworkConfigRequest(
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const InetAddress &fromAddr,
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const Identity &signingId,
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const Identity &identity,
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uint64_t nwid,
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const Dictionary &metaData,
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uint64_t haveRevision,
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Dictionary &netconf);
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private:
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std::string _dbPath;
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sqlite3 *_db;
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sqlite3_stmt *_sGetNetworkById;
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sqlite3_stmt *_sGetMemberByNetworkAndNodeId;
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sqlite3_stmt *_sCreateMember;
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sqlite3_stmt *_sGetNodeIdentity;
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sqlite3_stmt *_sCreateNode;
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sqlite3_stmt *_sUpdateNode;
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sqlite3_stmt *_sUpdateNode2;
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sqlite3_stmt *_sUpdateMemberClientReportedRevision;
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sqlite3_stmt *_sGetEtherTypesFromRuleTable;
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sqlite3_stmt *_sGetMulticastRates;
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sqlite3_stmt *_sGetActiveBridges;
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sqlite3_stmt *_sGetIpAssignmentsForNode;
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sqlite3_stmt *_sGetIpAssignmentPools;
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sqlite3_stmt *_sCheckIfIpIsAllocated;
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sqlite3_stmt *_sAllocateIp;
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sqlite3_stmt *_sCacheNetconf;
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sqlite3_stmt *_sGetRelays;
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Mutex _lock;
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public:
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/**
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* Provides a safe interface for direct access to this master's database
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*
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* This acts as both a contextual lock of the master's Mutex and a pointer
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* to the Sqlite3 database instance. Dereferencing this with * yields the
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* sqlite3* pointer. Create on parent with DBC(SqliteNetworkController &).
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*/
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class DBC : NonCopyable
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{
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public:
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DBC(SqliteNetworkController &nc) : _p(&nc) { nc._lock.lock(); }
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~DBC() { _p->_lock.unlock(); }
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inline sqlite3 *operator*() const throw() { return _p->_db; }
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private:
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SqliteNetworkController *const _p;
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};
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};
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} // namespace ZeroTier
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#endif
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