mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-30 09:48:54 +00:00
442 lines
10 KiB
C++
442 lines
10 KiB
C++
/*
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* Copyright (c)2019 ZeroTier, Inc.
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*
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* Use of this software is governed by the Business Source License included
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* in the LICENSE.TXT file in the project's root directory.
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*
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* Change Date: 2023-01-01
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*
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* On the date above, in accordance with the Business Source License, use
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* of this software will be governed by version 2.0 of the Apache License.
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*/
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/****/
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#ifndef ZT_DICTIONARY_HPP
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#define ZT_DICTIONARY_HPP
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#include "Constants.hpp"
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#include "Utils.hpp"
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#include "Buffer.hpp"
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#include "Address.hpp"
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#include <stdint.h>
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namespace ZeroTier {
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/**
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* A small (in code and data) packed key=value store
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*
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* This stores data in the form of a compact blob that is sort of human
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* readable (depending on whether you put binary data in it) and is backward
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* compatible with older versions. Binary data is escaped such that the
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* serialized form of a Dictionary is always a valid null-terminated C string.
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*
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* Keys are restricted: no binary data, no CR/LF, and no equals (=). If a key
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* contains these characters it may not be retrievable. This is not checked.
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*
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* Lookup is via linear search and will be slow with a lot of keys. It's
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* designed for small things.
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*
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* There is code to test and fuzz this in selftest.cpp. Fuzzing a blob of
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* pointer tricks like this is important after any modifications.
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*
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* This is used for network configurations and for saving some things on disk
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* in the ZeroTier One service code.
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*
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* @tparam C Dictionary max capacity in bytes
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*/
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template<unsigned int C>
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class Dictionary
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{
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public:
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ZT_ALWAYS_INLINE Dictionary() { memset(_d,0,sizeof(_d)); }
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ZT_ALWAYS_INLINE Dictionary(const char *s) { this->load(s); }
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ZT_ALWAYS_INLINE Dictionary(const char *s,unsigned int len)
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{
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for(unsigned int i=0;i<C;++i) {
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if ((s)&&(i < len)) {
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if (!(_d[i] = *s))
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s = (const char *)0;
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else ++s;
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} else _d[i] = (char)0;
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}
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_d[C - 1] = (char)0;
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}
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ZT_ALWAYS_INLINE Dictionary(const Dictionary &d) { memcpy(_d,d._d,C); }
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ZT_ALWAYS_INLINE Dictionary &operator=(const Dictionary &d)
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{
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memcpy(_d,d._d,C);
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return *this;
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}
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ZT_ALWAYS_INLINE operator bool() const { return (_d[0] != 0); }
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/**
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* Load a dictionary from a C-string
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*
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* @param s Dictionary in string form
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* @return False if 's' was longer than our capacity
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*/
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ZT_ALWAYS_INLINE bool load(const char *s)
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{
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for(unsigned int i=0;i<C;++i) {
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if (s) {
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if (!(_d[i] = *s))
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s = (const char *)0;
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else ++s;
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} else _d[i] = (char)0;
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}
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_d[C - 1] = (char)0;
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return (!s);
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}
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/**
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* Delete all entries
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*/
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ZT_ALWAYS_INLINE void clear() { memset(_d,0,sizeof(_d)); }
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/**
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* @return Size of dictionary in bytes not including terminating NULL
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*/
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ZT_ALWAYS_INLINE unsigned int sizeBytes() const
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{
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for(unsigned int i=0;i<C;++i) {
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if (!_d[i])
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return i;
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}
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return C-1;
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}
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/**
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* Get an entry
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*
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* Note that to get binary values, dest[] should be at least one more than
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* the maximum size of the value being retrieved. That's because even if
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* the data is binary a terminating 0 is still appended to dest[] after it.
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*
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* If the key is not found, dest[0] is set to 0 to make dest[] an empty
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* C string in that case. The dest[] array will *never* be unterminated
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* after this call.
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*
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* Security note: if 'key' is ever directly based on anything that is not
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* a hard-code or internally-generated name, it must be checked to ensure
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* that the buffer is NULL-terminated since key[] does not take a secondary
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* size parameter. In NetworkConfig all keys are hard-coded strings so this
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* isn't a problem in the core.
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*
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* @param key Key to look up
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* @param dest Destination buffer
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* @param destlen Size of destination buffer
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* @return -1 if not found, or actual number of bytes stored in dest[] minus trailing 0
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*/
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inline int get(const char *key,char *dest,unsigned int destlen) const
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{
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const char *p = _d;
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const char *const eof = p + C;
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const char *k;
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bool esc;
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int j;
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if (!destlen) // sanity check
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return -1;
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while (*p) {
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k = key;
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while ((*k)&&(*p)) {
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if (*p != *k)
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break;
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++k;
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if (++p == eof) {
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dest[0] = (char)0;
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return -1;
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}
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}
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if ((!*k)&&(*p == '=')) {
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j = 0;
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esc = false;
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++p;
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while ((*p != 0)&&(*p != 13)&&(*p != 10)) {
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if (esc) {
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esc = false;
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switch(*p) {
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case 'r': dest[j++] = 13; break;
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case 'n': dest[j++] = 10; break;
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case '0': dest[j++] = (char)0; break;
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case 'e': dest[j++] = '='; break;
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default: dest[j++] = *p; break;
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}
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if (j == (int)destlen) {
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dest[j-1] = (char)0;
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return j-1;
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}
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} else if (*p == '\\') {
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esc = true;
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} else {
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dest[j++] = *p;
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if (j == (int)destlen) {
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dest[j-1] = (char)0;
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return j-1;
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}
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}
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if (++p == eof) {
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dest[0] = (char)0;
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return -1;
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}
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}
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dest[j] = (char)0;
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return j;
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} else {
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while ((*p)&&(*p != 13)&&(*p != 10)) {
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if (++p == eof) {
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dest[0] = (char)0;
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return -1;
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}
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}
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if (*p) {
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if (++p == eof) {
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dest[0] = (char)0;
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return -1;
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}
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}
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else break;
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}
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}
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dest[0] = (char)0;
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return -1;
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}
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/**
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* Get the contents of a key into a buffer
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*
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* @param key Key to get
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* @param dest Destination buffer
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* @return True if key was found (if false, dest will be empty)
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* @tparam BC Buffer capacity (usually inferred)
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*/
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template<unsigned int BC>
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inline bool get(const char *key,Buffer<BC> &dest) const
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{
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const int r = this->get(key,const_cast<char *>(reinterpret_cast<const char *>(dest.data())),BC);
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if (r >= 0) {
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dest.setSize((unsigned int)r);
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return true;
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} else {
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dest.clear();
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return false;
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}
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}
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/**
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* Get a boolean value
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*
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* @param key Key to look up
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* @param dfl Default value if not found in dictionary
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* @return Boolean value of key or 'dfl' if not found
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*/
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bool getB(const char *key,bool dfl = false) const
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{
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char tmp[4];
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if (this->get(key,tmp,sizeof(tmp)) >= 0)
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return ((*tmp == '1')||(*tmp == 't')||(*tmp == 'T'));
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return dfl;
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}
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/**
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* Get an unsigned int64 stored as hex in the dictionary
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*
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* @param key Key to look up
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* @param dfl Default value or 0 if unspecified
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* @return Decoded hex UInt value or 'dfl' if not found
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*/
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inline uint64_t getUI(const char *key,uint64_t dfl = 0) const
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{
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char tmp[128];
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if (this->get(key,tmp,sizeof(tmp)) >= 1)
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return Utils::hexStrToU64(tmp);
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return dfl;
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}
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/**
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* Get an unsigned int64 stored as hex in the dictionary
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*
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* @param key Key to look up
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* @param dfl Default value or 0 if unspecified
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* @return Decoded hex UInt value or 'dfl' if not found
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*/
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inline int64_t getI(const char *key,int64_t dfl = 0) const
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{
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char tmp[128];
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if (this->get(key,tmp,sizeof(tmp)) >= 1)
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return Utils::hexStrTo64(tmp);
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return dfl;
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}
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/**
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* Add a new key=value pair
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*
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* If the key is already present this will append another, but the first
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* will always be returned by get(). This is not checked. If you want to
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* ensure a key is not present use erase() first.
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*
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* Use the vlen parameter to add binary values. Nulls will be escaped.
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*
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* @param key Key -- nulls, CR/LF, and equals (=) are illegal characters
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* @param value Value to set
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* @param vlen Length of value in bytes or -1 to treat value[] as a C-string and look for terminating 0
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* @return True if there was enough room to add this key=value pair
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*/
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inline bool add(const char *key,const char *value,int vlen = -1)
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{
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for(unsigned int i=0;i<C;++i) {
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if (!_d[i]) {
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unsigned int j = i;
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if (j > 0) {
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_d[j++] = (char)10;
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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}
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const char *p = key;
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while (*p) {
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_d[j++] = *(p++);
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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}
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_d[j++] = '=';
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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p = value;
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int k = 0;
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while ( ((vlen < 0)&&(*p)) || (k < vlen) ) {
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switch(*p) {
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case 0:
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case 13:
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case 10:
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case '\\':
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case '=':
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_d[j++] = '\\';
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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switch(*p) {
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case 0: _d[j++] = '0'; break;
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case 13: _d[j++] = 'r'; break;
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case 10: _d[j++] = 'n'; break;
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case '\\': _d[j++] = '\\'; break;
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case '=': _d[j++] = 'e'; break;
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}
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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break;
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default:
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_d[j++] = *p;
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if (j == C) {
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_d[i] = (char)0;
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return false;
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}
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break;
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}
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++p;
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++k;
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}
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_d[j] = (char)0;
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return true;
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}
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}
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return false;
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}
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/**
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* Add a boolean as a '1' or a '0'
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*/
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inline bool add(const char *key,bool value)
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{
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return this->add(key,(value) ? "1" : "0",1);
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}
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/**
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* Add a 64-bit integer (unsigned) as a hex value
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*/
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inline bool add(const char *key,uint64_t value)
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{
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char tmp[32];
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return this->add(key,Utils::hex(value,tmp),-1);
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}
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/**
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* Add a 64-bit integer (unsigned) as a hex value
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*/
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inline bool add(const char *key,int64_t value)
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{
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char tmp[32];
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if (value >= 0) {
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return this->add(key,Utils::hex((uint64_t)value,tmp),-1);
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} else {
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tmp[0] = '-';
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return this->add(key,Utils::hex((uint64_t)(value * -1),tmp+1),-1);
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}
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}
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/**
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* Add a 64-bit integer (unsigned) as a hex value
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*/
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inline bool add(const char *key,const Address &a)
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{
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char tmp[32];
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return this->add(key,Utils::hex(a.toInt(),tmp),-1);
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}
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/**
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* Add a binary buffer's contents as a value
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*
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* @tparam BC Buffer capacity (usually inferred)
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*/
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template<unsigned int BC>
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inline bool add(const char *key,const Buffer<BC> &value)
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{
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return this->add(key,(const char *)value.data(),(int)value.size());
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}
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/**
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* @param key Key to check
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* @return True if key is present
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*/
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inline bool contains(const char *key) const
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{
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char tmp[2];
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return (this->get(key,tmp,2) >= 0);
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}
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/**
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* @return Value of C template parameter
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*/
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ZT_ALWAYS_INLINE unsigned int capacity() const { return C; }
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ZT_ALWAYS_INLINE const char *data() const { return _d; }
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ZT_ALWAYS_INLINE char *unsafeData() { return _d; }
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private:
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char _d[C];
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};
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} // namespace ZeroTier
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#endif
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