mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-24 15:16:40 +00:00
246 lines
5.8 KiB
C++
246 lines
5.8 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_NODE_HPP
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#define ZT_NODE_HPP
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#include <stdint.h>
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#include "../include/ZeroTierOne.h"
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namespace ZeroTier {
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class EthernetTapFactory;
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class RoutingTable;
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class SocketManager;
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class NetworkConfigMaster;
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/**
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* A ZeroTier One node
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*/
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class Node
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{
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public:
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/**
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* Returned by node main if/when it terminates
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*/
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enum ReasonForTermination
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{
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/**
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* Node is currently in run()
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*/
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NODE_RUNNING = 0,
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/**
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* Node is shutting down for normal reasons, including a signal
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*/
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NODE_NORMAL_TERMINATION = 1,
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/**
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* An upgrade is available. Its path is in reasonForTermination().
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*/
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NODE_RESTART_FOR_UPGRADE = 2,
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/**
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* A serious unrecoverable error has occurred.
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*/
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NODE_UNRECOVERABLE_ERROR = 3,
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/**
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* An address collision occurred (typically this should cause re-invocation with resetIdentity set to true)
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*/
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NODE_ADDRESS_COLLISION = 4
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};
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/**
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* Create a new node
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*
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* The node is not executed until run() is called. The supplied tap factory
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* and routing table must not be freed until the node is no longer
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* executing. Node does not delete these objects; the caller still owns
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* them.
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*
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* @param hp Home directory path or NULL for system-wide default for this platform
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* @param tf Ethernet tap factory for platform network stack
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* @param sm Socket manager for physical network I/O
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* @param nm Network configuration master or NULL for none
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* @param resetIdentity If true, delete identity before starting and regenerate
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* @param overrideRootTopology Override root topology with this dictionary (in string serialized format) and do not update (default: NULL for none)
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*/
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Node(
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const char *hp,
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EthernetTapFactory *tf,
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SocketManager *sm,
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NetworkConfigMaster *nm,
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bool resetIdentity,
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const char *overrideRootTopology = (const char *)0) throw();
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~Node();
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/**
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* Execute node in current thread, return on shutdown
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*
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* @return Reason for termination
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*/
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ReasonForTermination run()
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throw();
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/**
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* Obtain a human-readable reason for node termination
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*
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* @return Reason for node termination or NULL if run() has not returned
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*/
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const char *terminationMessage() const
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throw();
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/**
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* Terminate this node, causing run() to return
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*
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* @param reason Reason for termination
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* @param reasonText Text to be returned by terminationMessage()
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*/
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void terminate(ReasonForTermination reason,const char *reasonText)
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throw();
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/**
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* Forget p2p links now and resynchronize with peers
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*
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* This can be used if the containing application knows its network environment has
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* changed. ZeroTier itself tries to detect such changes, but is not always successful.
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*/
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void resync()
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throw();
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/**
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* @return True if we appear to be online in some viable capacity
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*/
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bool online()
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throw();
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/**
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* @return True if run() has been called
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*/
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bool started()
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throw();
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/**
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* @return True if run() has not yet returned
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*/
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bool running()
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throw();
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/**
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* @return True if initialization phase of startup is complete
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*/
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bool initialized()
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throw();
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/**
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* @return This node's address (in least significant 40 bits of 64-bit int) or 0 if not yet initialized
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*/
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uint64_t address()
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throw();
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/**
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* Join a network
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*
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* Use getNetworkStatus() to check the network's status after joining. If you
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* are already a member of the network, this does nothing.
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*
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* @param nwid 64-bit network ID
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*/
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void join(uint64_t nwid)
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throw();
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/**
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* Leave a network (if a member)
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*
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* @param nwid 64-bit network ID
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*/
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void leave(uint64_t nwid)
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throw();
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/**
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* Get the status of this node
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*
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* @param status Buffer to fill with status information
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*/
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void status(ZT1_Node_Status *status)
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throw();
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/**
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* @return List of known peers or NULL on failure
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*/
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ZT1_Node_PeerList *listPeers()
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throw();
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/**
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* @param nwid 64-bit network ID
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* @return Network status or NULL if we are not a member of this network
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*/
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ZT1_Node_Network *getNetworkStatus(uint64_t nwid)
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throw();
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/**
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* @return List of networks we've joined or NULL on failure
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*/
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ZT1_Node_NetworkList *listNetworks()
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throw();
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/**
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* Free a query result buffer
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*
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* Use this to free the return values of listNetworks(), listPeers(), etc.
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*
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* @param qr Query result buffer
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*/
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void freeQueryResult(void *qr)
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throw();
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/**
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* Check for software updates (if enabled) (updates will eventually get factored out of node/)
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*/
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bool updateCheck()
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throw();
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static const char *versionString() throw();
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static unsigned int versionMajor() throw();
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static unsigned int versionMinor() throw();
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static unsigned int versionRevision() throw();
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private:
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// Nodes are not copyable
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Node(const Node&);
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const Node& operator=(const Node&);
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void *const _impl; // private implementation
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};
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} // namespace ZeroTier
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#endif
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