mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-18 20:47:53 +00:00
409 lines
11 KiB
C++
409 lines
11 KiB
C++
/*
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* Copyright (c)2013-2020 ZeroTier, Inc.
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*
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* Use of this software is governed by the Business Source License included
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* in the LICENSE.TXT file in the project's root directory.
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*
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* Change Date: 2026-01-01
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*
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* On the date above, in accordance with the Business Source License, use
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* of this software will be governed by version 2.0 of the Apache License.
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*/
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/****/
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#ifndef ZT_PATH_HPP
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#define ZT_PATH_HPP
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdexcept>
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#include <algorithm>
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#include "Constants.hpp"
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#include "InetAddress.hpp"
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#include "SharedPtr.hpp"
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#include "AtomicCounter.hpp"
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#include "Utils.hpp"
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#include "Packet.hpp"
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#include "RingBuffer.hpp"
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/**
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* Maximum return value of preferenceRank()
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*/
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#define ZT_PATH_MAX_PREFERENCE_RANK ((ZT_INETADDRESS_MAX_SCOPE << 1) | 1)
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namespace ZeroTier {
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class RuntimeEnvironment;
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/**
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* A path across the physical network
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*/
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class Path
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{
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friend class SharedPtr<Path>;
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friend class Bond;
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public:
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/**
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* Efficient unique key for paths in a Hashtable
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*/
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class HashKey
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{
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public:
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HashKey() {}
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HashKey(const int64_t l,const InetAddress &r)
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{
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if (r.ss_family == AF_INET) {
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_k[0] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_addr.s_addr;
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_k[1] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_port;
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_k[2] = (uint64_t)l;
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} else if (r.ss_family == AF_INET6) {
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memcpy(_k,reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_addr.s6_addr,16);
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_k[2] = ((uint64_t)reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_port << 32) ^ (uint64_t)l;
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} else {
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memcpy(_k,&r,std::min(sizeof(_k),sizeof(InetAddress)));
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_k[2] += (uint64_t)l;
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}
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}
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inline unsigned long hashCode() const { return (unsigned long)(_k[0] + _k[1] + _k[2]); }
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inline bool operator==(const HashKey &k) const { return ( (_k[0] == k._k[0]) && (_k[1] == k._k[1]) && (_k[2] == k._k[2]) ); }
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inline bool operator!=(const HashKey &k) const { return (!(*this == k)); }
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private:
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uint64_t _k[3];
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};
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Path() :
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_lastOut(0),
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_lastIn(0),
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_lastTrustEstablishedPacketReceived(0),
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_lastEchoRequestReceived(0),
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_localPort(0),
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_localSocket(-1),
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_latencyMean(0.0),
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_latencyVariance(0.0),
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_packetLossRatio(0.0),
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_packetErrorRatio(0.0),
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_assignedFlowCount(0),
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_valid(true),
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_eligible(false),
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_bonded(false),
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_mtu(0),
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_givenLinkSpeed(0),
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_relativeQuality(0),
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_latency(0xffff),
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_addr(),
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_ipScope(InetAddress::IP_SCOPE_NONE)
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{}
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Path(const int64_t localSocket,const InetAddress &addr) :
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_lastOut(0),
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_lastIn(0),
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_lastTrustEstablishedPacketReceived(0),
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_lastEchoRequestReceived(0),
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_localPort(0),
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_localSocket(localSocket),
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_latencyMean(0.0),
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_latencyVariance(0.0),
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_packetLossRatio(0.0),
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_packetErrorRatio(0.0),
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_assignedFlowCount(0),
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_valid(true),
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_eligible(false),
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_bonded(false),
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_mtu(0),
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_givenLinkSpeed(0),
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_relativeQuality(0),
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_latency(0xffff),
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_addr(addr),
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_ipScope(addr.ipScope())
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{}
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/**
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* Called when a packet is received from this remote path, regardless of content
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*
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* @param t Time of receive
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*/
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inline void received(const uint64_t t)
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{
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_lastIn = t;
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}
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/**
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* Set time last trusted packet was received (done in Peer::received())
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*/
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inline void trustedPacketReceived(const uint64_t t) { _lastTrustEstablishedPacketReceived = t; }
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/**
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* Send a packet via this path (last out time is also updated)
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*
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* @param RR Runtime environment
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param data Packet data
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* @param len Packet length
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* @param now Current time
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* @return True if transport reported success
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*/
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bool send(const RuntimeEnvironment *RR,void *tPtr,const void *data,unsigned int len,int64_t now);
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/**
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* Manually update last sent time
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*
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* @param t Time of send
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*/
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inline void sent(const int64_t t) { _lastOut = t; }
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/**
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* Update path latency with a new measurement
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*
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* @param l Measured latency
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*/
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inline void updateLatency(const unsigned int l, int64_t now)
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{
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unsigned int pl = _latency;
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if (pl < 0xffff) {
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_latency = (pl + l) / 2;
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} else {
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_latency = l;
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}
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}
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/**
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* @return Local socket as specified by external code
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*/
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inline int64_t localSocket() const { return _localSocket; }
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/**
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* @return Local port corresponding to the localSocket
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*/
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inline int64_t localPort() const { return _localPort; }
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/**
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* @return Physical address
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*/
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inline const InetAddress &address() const { return _addr; }
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/**
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* @return IP scope -- faster shortcut for address().ipScope()
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*/
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inline InetAddress::IpScope ipScope() const { return _ipScope; }
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/**
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* @return True if path has received a trust established packet (e.g. common network membership) in the past ZT_TRUST_EXPIRATION ms
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*/
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inline bool trustEstablished(const int64_t now) const { return ((now - _lastTrustEstablishedPacketReceived) < ZT_TRUST_EXPIRATION); }
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/**
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* @return Preference rank, higher == better
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*/
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inline unsigned int preferenceRank() const
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{
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// This causes us to rank paths in order of IP scope rank (see InetAddress.hpp) but
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// within each IP scope class to prefer IPv6 over IPv4.
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return ( ((unsigned int)_ipScope << 1) | (unsigned int)(_addr.ss_family == AF_INET6) );
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}
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/**
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* Check whether this address is valid for a ZeroTier path
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*
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* This checks the address type and scope against address types and scopes
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* that we currently support for ZeroTier communication.
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*
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* @param a Address to check
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* @return True if address is good for ZeroTier path use
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*/
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static inline bool isAddressValidForPath(const InetAddress &a)
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{
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if ((a.ss_family == AF_INET)||(a.ss_family == AF_INET6)) {
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switch(a.ipScope()) {
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/* Note: we don't do link-local at the moment. Unfortunately these
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* cause several issues. The first is that they usually require a
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* device qualifier, which we don't handle yet and can't portably
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* push in PUSH_DIRECT_PATHS. The second is that some OSes assign
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* these very ephemerally or otherwise strangely. So we'll use
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* private, pseudo-private, shared (e.g. carrier grade NAT), or
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* global IP addresses. */
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case InetAddress::IP_SCOPE_PRIVATE:
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case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
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case InetAddress::IP_SCOPE_SHARED:
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case InetAddress::IP_SCOPE_GLOBAL:
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if (a.ss_family == AF_INET6) {
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// TEMPORARY HACK: for now, we are going to blacklist he.net IPv6
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// tunnels due to very spotty performance and low MTU issues over
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// these IPv6 tunnel links.
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const uint8_t *ipd = reinterpret_cast<const uint8_t *>(reinterpret_cast<const struct sockaddr_in6 *>(&a)->sin6_addr.s6_addr);
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if ((ipd[0] == 0x20)&&(ipd[1] == 0x01)&&(ipd[2] == 0x04)&&(ipd[3] == 0x70)) {
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return false;
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}
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}
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return true;
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default:
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return false;
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}
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}
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return false;
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}
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/**
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* @return Latency or 0xffff if unknown
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*/
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inline unsigned int latency() const { return _latency; }
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/**
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* @return Path quality -- lower is better
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*/
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inline long quality(const int64_t now) const
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{
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const int l = (long)_latency;
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const int age = (long)std::min((now - _lastIn),(int64_t)(ZT_PATH_HEARTBEAT_PERIOD * 10)); // set an upper sanity limit to avoid overflow
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return (((age < (ZT_PATH_HEARTBEAT_PERIOD + 5000)) ? l : (l + 0xffff + age)) * (long)((ZT_INETADDRESS_MAX_SCOPE - _ipScope) + 1));
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}
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/**
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* @return True if this path is alive (receiving heartbeats)
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*/
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inline bool alive(const int64_t now) const {
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return (now - _lastIn) < (ZT_PATH_HEARTBEAT_PERIOD + 5000);
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}
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/**
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* @return True if this path needs a heartbeat
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*/
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inline bool needsHeartbeat(const int64_t now) const { return ((now - _lastOut) >= ZT_PATH_HEARTBEAT_PERIOD); }
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/**
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* @return Last time we sent something
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*/
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inline int64_t lastOut() const { return _lastOut; }
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/**
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* @return Last time we received anything
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*/
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inline int64_t lastIn() const { return _lastIn; }
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/**
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* @return the age of the path in terms of receiving packets
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*/
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inline int64_t age(int64_t now) { return (now - _lastIn); }
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/**
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* @return Time last trust-established packet was received
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*/
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inline int64_t lastTrustEstablishedPacketReceived() const { return _lastTrustEstablishedPacketReceived; }
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/**
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* Rate limit gate for inbound ECHO requests
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*/
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inline bool rateGateEchoRequest(const int64_t now)
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{
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if ((now - _lastEchoRequestReceived) >= (ZT_PEER_GENERAL_RATE_LIMIT / 6)) {
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_lastEchoRequestReceived = now;
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return true;
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}
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return false;
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}
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/**
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* @return Mean latency as reported by the bonding layer
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*/
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inline float latencyMean() const { return _latencyMean; }
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/**
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* @return Latency variance as reported by the bonding layer
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*/
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inline float latencyVariance() const { return _latencyVariance; }
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/**
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* @return Packet Loss Ratio as reported by the bonding layer
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*/
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inline float packetLossRatio() const { return _packetLossRatio; }
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/**
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* @return Packet Error Ratio as reported by the bonding layer
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*/
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inline float packetErrorRatio() const { return _packetErrorRatio; }
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/**
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* @return Number of flows assigned to this path
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*/
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inline unsigned int assignedFlowCount() const { return _assignedFlowCount; }
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/**
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* @return Whether this path is valid as reported by the bonding layer. The bonding layer
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* actually checks with Phy to see if the interface is still up
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*/
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inline bool valid() const { return _valid; }
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/**
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* @return Whether this path is eligible for use in a bond as reported by the bonding layer
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*/
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inline bool eligible() const { return _eligible; }
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/**
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* @return Whether this path is bonded as reported by the bonding layer
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*/
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inline bool bonded() const { return _bonded; }
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/**
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* @return Whether the user-specified MTU for this path (determined by MTU for parent link)
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*/
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inline uint16_t mtu() const { return _mtu; }
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/**
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* @return Given link capacity as reported by the bonding layer
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*/
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inline uint32_t givenLinkSpeed() const { return _givenLinkSpeed; }
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/**
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* @return Path's quality as reported by the bonding layer
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*/
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inline float relativeQuality() const { return _relativeQuality; }
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/**
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* @return Physical interface name that this path lives on
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*/
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char *ifname() {
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return _ifname;
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}
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private:
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char _ifname[ZT_MAX_PHYSIFNAME] = { };
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volatile int64_t _lastOut;
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volatile int64_t _lastIn;
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volatile int64_t _lastTrustEstablishedPacketReceived;
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int64_t _lastEchoRequestReceived;
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uint16_t _localPort;
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int64_t _localSocket;
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volatile float _latencyMean;
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volatile float _latencyVariance;
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volatile float _packetLossRatio;
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volatile float _packetErrorRatio;
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volatile uint16_t _assignedFlowCount;
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volatile bool _valid;
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volatile bool _eligible;
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volatile bool _bonded;
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volatile uint16_t _mtu;
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volatile uint32_t _givenLinkSpeed;
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volatile float _relativeQuality;
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volatile unsigned int _latency;
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InetAddress _addr;
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InetAddress::IpScope _ipScope; // memoize this since it's a computed value checked often
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AtomicCounter __refCount;
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};
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} // namespace ZeroTier
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#endif
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