/* * Based on public domain code available at: http://cr.yp.to/snuffle.html * * This therefore is public domain. */ #ifndef ZT_SALSA20_HPP #define ZT_SALSA20_HPP #include #include #include #include #include "Constants.hpp" #include "Utils.hpp" #if (!defined(ZT_SALSA20_SSE)) && (defined(__SSE2__) || defined(__WINDOWS__)) #define ZT_SALSA20_SSE 1 #endif #ifdef ZT_SALSA20_SSE #include #endif // ZT_SALSA20_SSE namespace ZeroTier { /** * Salsa20 stream cipher */ class Salsa20 { public: Salsa20() {} ~Salsa20() { Utils::burn(&_state,sizeof(_state)); } /** * XOR d with s * * This is done efficiently using e.g. SSE if available. It's used when * alternative Salsa20 implementations are used in Packet and is here * since this is where all the SSE stuff is already included. * * @param d Destination to XOR * @param s Source bytes to XOR with destination * @param len Length of s and d */ static inline void memxor(uint8_t *d,const uint8_t *s,unsigned int len) { #ifdef ZT_SALSA20_SSE while (len >= 16) { _mm_storeu_si128(reinterpret_cast<__m128i *>(d),_mm_xor_si128(_mm_loadu_si128(reinterpret_cast<__m128i *>(d)),_mm_loadu_si128(reinterpret_cast(s)))); s += 16; d += 16; len -= 16; } #else #ifndef ZT_NO_TYPE_PUNNING while (len >= 16) { (*reinterpret_cast(d)) ^= (*reinterpret_cast(s)); s += 8; d += 8; (*reinterpret_cast(d)) ^= (*reinterpret_cast(s)); s += 8; d += 8; len -= 16; } #endif #endif while (len--) *(d++) ^= *(s++); } /** * @param key 256-bit (32 byte) key * @param iv 64-bit initialization vector */ Salsa20(const void *key,const void *iv) { init(key,iv); } /** * Initialize cipher * * @param key Key bits * @param iv 64-bit initialization vector */ void init(const void *key,const void *iv); /** * Encrypt/decrypt data using Salsa20/12 * * @param in Input data * @param out Output buffer * @param bytes Length of data */ void crypt12(const void *in,void *out,unsigned int bytes); /** * Encrypt/decrypt data using Salsa20/20 * * @param in Input data * @param out Output buffer * @param bytes Length of data */ void crypt20(const void *in,void *out,unsigned int bytes); private: union { #ifdef ZT_SALSA20_SSE __m128i v[4]; #endif // ZT_SALSA20_SSE uint32_t i[16]; } _state; }; } // namespace ZeroTier #endif