/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ZT_NETWORK_HPP #define ZT_NETWORK_HPP #include #include "../include/ZeroTierOne.h" #include #include #include #include #include #include "Constants.hpp" #include "NonCopyable.hpp" #include "Hashtable.hpp" #include "Address.hpp" #include "Mutex.hpp" #include "SharedPtr.hpp" #include "AtomicCounter.hpp" #include "MulticastGroup.hpp" #include "MAC.hpp" #include "Dictionary.hpp" #include "Multicaster.hpp" #include "NetworkConfig.hpp" #include "CertificateOfMembership.hpp" namespace ZeroTier { class RuntimeEnvironment; class Peer; class _MulticastAnnounceAll; /** * A virtual LAN */ class Network : NonCopyable { friend class SharedPtr; friend class _MulticastAnnounceAll; // internal function object public: /** * Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0 */ static const MulticastGroup BROADCAST; /** * Construct a new network * * Note that init() should be called immediately after the network is * constructed to actually configure the port. * * @param renv Runtime environment * @param nwid Network ID * @param uptr Arbitrary pointer used by externally-facing API (for user use) */ Network(const RuntimeEnvironment *renv,uint64_t nwid,void *uptr); ~Network(); /** * @return Network ID */ inline uint64_t id() const throw() { return _id; } /** * @return Address of network's controller (most significant 40 bits of ID) */ inline Address controller() const throw() { return Address(_id >> 24); } /** * @param nwid Network ID * @return Address of network's controller */ static inline Address controllerFor(uint64_t nwid) throw() { return Address(nwid >> 24); } /** * @return Multicast group memberships for this network's port (local, not learned via bridging) */ inline std::vector multicastGroups() const { Mutex::Lock _l(_lock); return _myMulticastGroups; } /** * @return All multicast groups including learned groups that are behind any bridges we're attached to */ inline std::vector allMulticastGroups() const { Mutex::Lock _l(_lock); return _allMulticastGroups(); } /** * @param mg Multicast group * @param includeBridgedGroups If true, also include any groups we've learned via bridging * @return True if this network endpoint / peer is a member */ bool subscribedToMulticastGroup(const MulticastGroup &mg,bool includeBridgedGroups) const; /** * Subscribe to a multicast group * * @param mg New multicast group */ void multicastSubscribe(const MulticastGroup &mg); /** * Unsubscribe from a multicast group * * @param mg Multicast group */ void multicastUnsubscribe(const MulticastGroup &mg); /** * Announce multicast groups to a peer if that peer is authorized on this network * * @param peer Peer to try to announce multicast groups to * @return True if peer was authorized and groups were announced */ bool tryAnnounceMulticastGroupsTo(const SharedPtr &peer); /** * Apply a NetworkConfig to this network * * @param conf Configuration in NetworkConfig form * @return True if configuration was accepted */ bool applyConfiguration(const NetworkConfig &conf); /** * Set or update this network's configuration * * @param confBytes Network configuration in old-style Dictionary or new-style serialized format * @param confLen Length of network configuration in bytes * @param saveToDisk IF true (default), write config to disk * @return 0 -- rejected, 1 -- accepted but not new, 2 -- accepted new config */ int setConfiguration(const void *confBytes,unsigned int confLen,bool saveToDisk); /** * Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this */ inline void setAccessDenied() { Mutex::Lock _l(_lock); _netconfFailure = NETCONF_FAILURE_ACCESS_DENIED; } /** * Set netconf failure to 'not found' -- called by PacketDecider when controller reports this */ inline void setNotFound() { Mutex::Lock _l(_lock); _netconfFailure = NETCONF_FAILURE_NOT_FOUND; } /** * Causes this network to request an updated configuration from its master node now */ void requestConfiguration(); /** * @param peer Peer to check * @return True if peer is allowed to communicate on this network */ inline bool isAllowed(const SharedPtr &peer) const { Mutex::Lock _l(_lock); return _isAllowed(peer); } /** * Perform cleanup and possibly save state */ void clean(); /** * @return Time of last updated configuration or 0 if none */ inline uint64_t lastConfigUpdate() const throw() { return _lastConfigUpdate; } /** * @return Status of this network */ inline ZT_VirtualNetworkStatus status() const { Mutex::Lock _l(_lock); return _status(); } /** * @param ec Buffer to fill with externally-visible network configuration */ inline void externalConfig(ZT_VirtualNetworkConfig *ec) const { Mutex::Lock _l(_lock); _externalConfig(ec); } /** * Get current network config * * This returns a const reference to the network config in place, which is safe * to concurrently access but *may* change during access. Normally this isn't a * problem, but if it is use configCopy(). * * @return Network configuration (may be a null config if we don't have one yet) */ inline const NetworkConfig &config() const { return _config; } /** * @return A thread-safe copy of our NetworkConfig instead of a const reference */ inline NetworkConfig configCopy() const { Mutex::Lock _l(_lock); return _config; } /** * @return True if this network has a valid config */ inline bool hasConfig() const { return (_config); } /** * @return Ethernet MAC address for this network's local interface */ inline const MAC &mac() const throw() { return _mac; } /** * Find the node on this network that has this MAC behind it (if any) * * @param mac MAC address * @return ZeroTier address of bridge to this MAC */ inline Address findBridgeTo(const MAC &mac) const { Mutex::Lock _l(_lock); const Address *const br = _remoteBridgeRoutes.get(mac); if (br) return *br; return Address(); } /** * Set a bridge route * * @param mac MAC address of destination * @param addr Bridge this MAC is reachable behind */ void learnBridgeRoute(const MAC &mac,const Address &addr); /** * Learn a multicast group that is bridged to our tap device * * @param mg Multicast group * @param now Current time */ void learnBridgedMulticastGroup(const MulticastGroup &mg,uint64_t now); /** * @return True if traffic on this network's tap is enabled */ inline bool enabled() const throw() { return _enabled; } /** * @param enabled Should traffic be allowed on this network? */ void setEnabled(bool enabled); /** * Destroy this network * * This causes the network to disable itself, destroy its tap device, and on * delete to delete all trace of itself on disk and remove any persistent tap * device instances. Call this when a network is being removed from the system. */ void destroy(); /** * @return Pointer to user PTR (modifiable user ptr used in API) */ inline void **userPtr() throw() { return &_uPtr; } inline bool operator==(const Network &n) const throw() { return (_id == n._id); } inline bool operator!=(const Network &n) const throw() { return (_id != n._id); } inline bool operator<(const Network &n) const throw() { return (_id < n._id); } inline bool operator>(const Network &n) const throw() { return (_id > n._id); } inline bool operator<=(const Network &n) const throw() { return (_id <= n._id); } inline bool operator>=(const Network &n) const throw() { return (_id >= n._id); } private: ZT_VirtualNetworkStatus _status() const; void _externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked bool _isAllowed(const SharedPtr &peer) const; void _announceMulticastGroups(); void _announceMulticastGroupsTo(const SharedPtr &peer,const std::vector &allMulticastGroups) const; std::vector _allMulticastGroups() const; const RuntimeEnvironment *RR; void *_uPtr; uint64_t _id; MAC _mac; // local MAC address volatile bool _enabled; volatile bool _portInitialized; std::vector< MulticastGroup > _myMulticastGroups; // multicast groups that we belong to (according to tap) Hashtable< MulticastGroup,uint64_t > _multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge) Hashtable< MAC,Address > _remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges) NetworkConfig _config; volatile uint64_t _lastConfigUpdate; volatile bool _destroyed; enum { NETCONF_FAILURE_NONE, NETCONF_FAILURE_ACCESS_DENIED, NETCONF_FAILURE_NOT_FOUND, NETCONF_FAILURE_INIT_FAILED } _netconfFailure; volatile int _portError; // return value from port config callback Mutex _lock; AtomicCounter __refCount; }; } // naemspace ZeroTier #endif