/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial closed-source software that incorporates or links * directly against ZeroTier software without disclosing the source code * of your own application. */ #ifndef ZT_MTUDPSOCKET_HPP #define ZT_MTUDPSOCKET_HPP #ifndef __WINDOWS__ #include "../node/Constants.hpp" #include "../include/ZeroTierOne.h" #include "../osdep/OSUtils.hpp" #include "../osdep/Thread.hpp" #include #include #include #include namespace ZeroTier { /** * MTUDPSocket is a multithreaded UDP socket using multiple binds and SO_REUSEPORT * * On Mac and Linux this is the most efficient way to implement a multithreaded UDP * I/O path. On Windows it's probably not necessary to optimize this much. If it ever * is, we will have to implement a version of this the Windows way. */ class MTUDPSocket { public: inline MTUDPSocket(ZT_Node *n,volatile int64_t *dptr,const struct sockaddr *bindAddr) { const int ncores = std::max(1,(int)sysconf(_SC_NPROCESSORS_CONF)); for(int t=0;tsa_family,SOCK_DGRAM,0); if (s < 0) { for(auto i=_sockets.begin();i!=_sockets.end();++i) close(*i); throw std::runtime_error("unable to allocate socket"); } int f = 131072; setsockopt(s,SOL_SOCKET,SO_RCVBUF,(const char *)&f,sizeof(f)); f = 131072; setsockopt(s,SOL_SOCKET,SO_SNDBUF,(const char *)&f,sizeof(f)); if (bindAddr->sa_family == AF_INET6) { f = 1; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f)); #ifdef IPV6_MTU_DISCOVER f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_MTU_DISCOVER,&f,sizeof(f)); #endif #ifdef IPV6_DONTFRAG f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_DONTFRAG,&f,sizeof(f)); #endif } f = 1; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f)); f = 1; setsockopt(s,SOL_SOCKET,SO_REUSEPORT,(void *)&f,sizeof(f)); f = 1; setsockopt(s,SOL_SOCKET,SO_BROADCAST,(void *)&f,sizeof(f)); #ifdef IP_DONTFRAG f = 0; setsockopt(s,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f)); #endif #ifdef IP_MTU_DISCOVER f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f)); #endif #ifdef SO_NO_CHECK if (bindAddr->sa_family == AF_INET) { f = 1; setsockopt(s,SOL_SOCKET,SO_NO_CHECK,(void *)&f,sizeof(f)); } #endif if (bind(s,bindAddr,(bindAddr->sa_family == AF_INET) ? sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6))) { for(auto i=_sockets.begin();i!=_sockets.end();++i) close(*i); throw std::runtime_error("unable to bind to address"); } _sockets.push_back(s); } for(auto s=_sockets.begin();s!=_sockets.end();++s) { try { new MTUDPThread(n,dptr,*s); } catch ( ... ) { for(auto i=_sockets.begin();i!=_sockets.end();++i) close(*i); throw; } } } inline ~MTUDPSocket() { for(auto i=_sockets.begin();i!=_sockets.end();++i) close(*i); } private: class MTUDPThread { public: inline MTUDPThread(ZT_Node *n,volatile int64_t *dptr,int s) : node(n), deadlinePtr(dptr), sock(s), thread(Thread::start(this)) { } inline void threadMain() { struct sockaddr_storage from; for(;;) { socklen_t fromLen = sizeof(from); const int nr = recvfrom(this->sock,this->buf,sizeof(this->buf),0,(struct sockaddr *)&from,&fromLen); if (nr > 0) { ZT_Node_processWirePacket(this->node,nullptr,OSUtils::now(),(int64_t)this->sock,&from,this->buf,(unsigned int)nr,this->deadlinePtr); } else { close(this->sock); break; } } delete this; // closing the socket causes this to exit and delete itself } ZT_Node *const node; volatile int64_t *const deadlinePtr; const int sock; Thread thread; char buf[10000]; }; std::vector _sockets; }; } // namespace ZeroTier #endif // !__WINDOWS__ #endif