/* * Copyright (c)2019 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2023-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ #ifndef ZT_NODE_HPP #define ZT_NODE_HPP #include #include #include #include #include #include "Constants.hpp" #include "../include/ZeroTierOne.h" #include "RuntimeEnvironment.hpp" #include "InetAddress.hpp" #include "Mutex.hpp" #include "MAC.hpp" #include "Network.hpp" #include "Path.hpp" #include "Salsa20.hpp" #include "NetworkController.hpp" #include "Hashtable.hpp" // Bit mask for "expecting reply" hash #define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255 #define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31 namespace ZeroTier { /** * Implementation of Node object as defined in CAPI * * The pointer returned by ZT_Node_new() is an instance of this class. */ class Node : public NetworkController::Sender { public: Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now); virtual ~Node(); // Get rid of alignment warnings on 32-bit Windows and possibly improve performance #ifdef __WINDOWS__ void * operator new(size_t i) { return _mm_malloc(i,16); } void operator delete(void* p) { _mm_free(p); } #endif // Public API Functions ---------------------------------------------------- ZT_ResultCode processWirePacket( void *tptr, int64_t now, int64_t localSocket, const struct sockaddr_storage *remoteAddress, const void *packetData, unsigned int packetLength, volatile int64_t *nextBackgroundTaskDeadline); ZT_ResultCode processVirtualNetworkFrame( void *tptr, int64_t now, uint64_t nwid, uint64_t sourceMac, uint64_t destMac, unsigned int etherType, unsigned int vlanId, const void *frameData, unsigned int frameLength, volatile int64_t *nextBackgroundTaskDeadline); ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline); void processDNSResult( void *tptr, uintptr_t dnsRequestID, const char *name, enum ZT_DNSRecordType recordType, const void *result, unsigned int resultLength, int resultIsString); ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr); ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr); ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); ZT_RootList *listRoots(int64_t now); enum ZT_ResultCode setStaticRoot(const char *identity,const struct sockaddr_storage *addresses,unsigned int addressCount); enum ZT_ResultCode setDynamicRoot(const char *dnsName,const void *defaultLocator,unsigned int defaultLocatorSize); enum ZT_ResultCode removeStaticRoot(const char *identity); enum ZT_ResultCode removeDynamicRoot(const char *dnsName); uint64_t address() const; void status(ZT_NodeStatus *status) const; ZT_PeerList *peers() const; ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const; ZT_VirtualNetworkList *networks() const; void setNetworkUserPtr(uint64_t nwid,void *ptr); void freeQueryResult(void *qr); int addLocalInterfaceAddress(const struct sockaddr_storage *addr); void clearLocalInterfaceAddresses(); int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len); void setController(void *networkControllerInstance); // Internal functions ------------------------------------------------------ ZT_ALWAYS_INLINE int64_t now() const { return _now; } ZT_ALWAYS_INLINE bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0) { return (_cb.wirePacketSendFunction( reinterpret_cast(this), _uPtr, tPtr, localSocket, reinterpret_cast(&addr), data, len, ttl) == 0); } ZT_ALWAYS_INLINE void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len) { _cb.virtualNetworkFrameFunction( reinterpret_cast(this), _uPtr, tPtr, nwid, nuptr, source.toInt(), dest.toInt(), etherType, vlanId, data, len); } ZT_ALWAYS_INLINE SharedPtr network(uint64_t nwid) const { Mutex::Lock _l(_networks_m); const SharedPtr *n = _networks.get(nwid); if (n) return *n; return SharedPtr(); } ZT_ALWAYS_INLINE bool belongsToNetwork(uint64_t nwid) const { Mutex::Lock _l(_networks_m); return _networks.contains(nwid); } ZT_ALWAYS_INLINE std::vector< SharedPtr > allNetworks() const { std::vector< SharedPtr > nw; Mutex::Lock _l(_networks_m); Hashtable< uint64_t,SharedPtr >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr > * >(&_networks)); uint64_t *k = (uint64_t *)0; SharedPtr *v = (SharedPtr *)0; while (i.next(k,v)) nw.push_back(*v); return nw; } ZT_ALWAYS_INLINE std::vector directPaths() const { Mutex::Lock _l(_localInterfaceAddresses_m); return _localInterfaceAddresses; } ZT_ALWAYS_INLINE void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast(this),_uPtr,tPtr,ev,md); } ZT_ALWAYS_INLINE void configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { _cb.virtualNetworkConfigFunction(reinterpret_cast(this),_uPtr,tPtr,nwid,nuptr,op,nc); } ZT_ALWAYS_INLINE bool online() const { return _online; } ZT_ALWAYS_INLINE int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast(this),_uPtr,tPtr,type,id,data,maxlen); } ZT_ALWAYS_INLINE void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast(this),_uPtr,tPtr,type,id,data,(int)len); } ZT_ALWAYS_INLINE void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast(this),_uPtr,tPtr,type,id,(const void *)0,-1); } bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress); ZT_ALWAYS_INLINE bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast(&addr)) != 0) : false ); } ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig); ZT_ALWAYS_INLINE const Identity &identity() const { return _RR.identity; } /** * Register that we are expecting a reply to a packet ID * * This only uses the most significant bits of the packet ID, both to save space * and to avoid using the higher bits that can be modified during armor() to * mask against the packet send counter used for QoS detection. * * @param packetId Packet ID to expect reply to */ ZT_ALWAYS_INLINE void expectReplyTo(const uint64_t packetId) { const unsigned long pid2 = (unsigned long)(packetId >> 32); const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1); _expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2; } /** * Check whether a given packet ID is something we are expecting a reply to * * This only uses the most significant bits of the packet ID, both to save space * and to avoid using the higher bits that can be modified during armor() to * mask against the packet send counter used for QoS detection. * * @param packetId Packet ID to check * @return True if we're expecting a reply */ ZT_ALWAYS_INLINE bool expectingReplyTo(const uint64_t packetId) const { const uint32_t pid2 = (uint32_t)(packetId >> 32); const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1); for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) { if (_expectingRepliesTo[bucket][i] == pid2) return true; } return false; } /** * Check whether we should do potentially expensive identity verification (rate limit) * * @param now Current time * @param from Source address of packet * @return True if within rate limits */ ZT_ALWAYS_INLINE bool rateGateIdentityVerification(const int64_t now,const InetAddress &from) { unsigned long iph = from.rateGateHash(); if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) { _lastIdentityVerification[iph] = now; return true; } return false; } virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig); virtual void ncSendRevocation(const Address &destination,const Revocation &rev); virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode); ZT_ALWAYS_INLINE void setMultipathMode(uint8_t mode) { _multipathMode = mode; } ZT_ALWAYS_INLINE uint8_t getMultipathMode() { return _multipathMode; } ZT_ALWAYS_INLINE bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const { _localControllerAuthorizations_m.lock(); const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr)); _localControllerAuthorizations_m.unlock(); if (at) return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3)); return false; } private: RuntimeEnvironment _RR; RuntimeEnvironment *RR; void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P ZT_Node_Callbacks _cb; // For tracking packet IDs to filter out OK/ERROR replies to packets we did not send uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1]; uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1]; // Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification() int64_t _lastIdentityVerification[16384]; /* Map that remembers if we have recently sent a network config to someone * querying us as a controller. This is an optimization to allow network * controllers to know whether to treat things like multicast queries the * way authorized members would be treated without requiring an extra cert * validation. */ struct _LocalControllerAuth { uint64_t nwid,address; ZT_ALWAYS_INLINE _LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {} ZT_ALWAYS_INLINE unsigned long hashCode() const { return (unsigned long)(nwid ^ address); } ZT_ALWAYS_INLINE bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); } ZT_ALWAYS_INLINE bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); } }; Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations; Mutex _localControllerAuthorizations_m; // Curreently joined networks Hashtable< uint64_t,SharedPtr > _networks; Mutex _networks_m; // Local interface addresses as reported by the code harnessing this Node std::vector _localInterfaceAddresses; Mutex _localInterfaceAddresses_m; // Lock to ensure processBackgroundTasks never gets run concurrently Mutex _backgroundTasksLock; uint8_t _multipathMode; volatile int64_t _now; int64_t _lastPing; int64_t _lastHousekeepingRun; int64_t _lastNetworkHousekeepingRun; int64_t _lastDynamicRootUpdate; bool _online; }; } // namespace ZeroTier #endif