using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; namespace WinUI { [Serializable] public class NetworkRoute : ISerializable { protected NetworkRoute(SerializationInfo info, StreamingContext ctx) { Target = info.GetString("target"); Via = info.GetString("via"); Flags = info.GetInt32("flags"); Metric = info.GetInt32("metric"); } public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx) { info.AddValue("target", Target); info.AddValue("via", Via); info.AddValue("flags", Flags); info.AddValue("metric", Metric); } [JsonProperty("target")] public string Target { get; set; } [JsonProperty("via")] public string Via { get; set; } [JsonProperty("flags")] public int Flags { get; set; } [JsonProperty("metric")] public int Metric { get; set; } } }