/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial closed-source software that incorporates or links * directly against ZeroTier software without disclosing the source code * of your own application. */ #ifndef ZT_INCOMINGPACKET_HPP #define ZT_INCOMINGPACKET_HPP #include #include "Packet.hpp" #include "Path.hpp" #include "Utils.hpp" #include "MulticastGroup.hpp" #include "Peer.hpp" /* * The big picture: * * tryDecode gets called for a given fully-assembled packet until it returns * true or the packet's time to live has been exceeded, in which case it is * discarded as failed decode. Any exception thrown by tryDecode also causes * the packet to be discarded. * * Thus a return of false from tryDecode() indicates that it should be called * again. Logic is very simple as to when, and it's in doAnythingWaitingForPeer * in Switch. This might be expanded to be more fine grained in the future. * * A return value of true indicates that the packet is done. tryDecode must * never be called again after that. */ namespace ZeroTier { class RuntimeEnvironment; class Network; /** * Subclass of packet that handles the decoding of it */ class IncomingPacket : public Packet { public: inline IncomingPacket() : Packet(), _receiveTime(0) { } /** * Create a new packet-in-decode * * @param data Packet data * @param len Packet length * @param path Path over which packet arrived * @param now Current time * @throws std::out_of_range Range error processing packet */ inline IncomingPacket(const void *data,unsigned int len,const SharedPtr &path,int64_t now) : Packet(data,len), _receiveTime(now), _path(path) { } /** * Init packet-in-decode in place * * @param data Packet data * @param len Packet length * @param path Path over which packet arrived * @param now Current time * @throws std::out_of_range Range error processing packet */ inline void init(const void *data,unsigned int len,const SharedPtr &path,int64_t now) { copyFrom(data,len); _receiveTime = now; _path = path; } /** * Attempt to decode this packet * * Note that this returns 'true' if processing is complete. This says nothing * about whether the packet was valid. A rejection is 'complete.' * * Once true is returned, this must not be called again. The packet's state * may no longer be valid. * * @param RR Runtime environment * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call * @return True if decoding and processing is complete, false if caller should try again */ bool tryDecode(const RuntimeEnvironment *RR,void *tPtr); /** * @return Time of packet receipt / start of decode */ inline uint64_t receiveTime() const { return _receiveTime; } private: // These are called internally to handle packet contents once it has // been authenticated, decrypted, decompressed, and classified. bool _doERROR(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doHELLO(const RuntimeEnvironment *RR,void *tPtr,const bool alreadyAuthenticated); bool _doACK(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doQOS_MEASUREMENT(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doOK(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doWHOIS(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doRENDEZVOUS(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doFRAME(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doEXT_FRAME(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doECHO(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doMULTICAST_LIKE(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doNETWORK_CREDENTIALS(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doNETWORK_CONFIG_REQUEST(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doNETWORK_CONFIG(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doMULTICAST_GATHER(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doMULTICAST_FRAME(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doPUSH_DIRECT_PATHS(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doUSER_MESSAGE(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); bool _doREMOTE_TRACE(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer); void _sendErrorNeedCredentials(const RuntimeEnvironment *RR,void *tPtr,const SharedPtr &peer,const uint64_t nwid); uint64_t _receiveTime; SharedPtr _path; }; } // namespace ZeroTier #endif