#include #include #include "main.h" #include "licensedialog.h" #include "ui_licensedialog.h" #include "../node/Constants.hpp" LicenseDialog::LicenseDialog(QWidget *parent) : QDialog(parent), ui(new Ui::LicenseDialog) { ui->setupUi(this); #ifdef __WINDOWS__ QWidgetList widgets = this->findChildren(); foreach(QWidget *widget, widgets) { QFont font(widget->font()); font.setPointSizeF(font.pointSizeF() * 0.75); widget->setFont(font); } #endif } LicenseDialog::~LicenseDialog() { delete ui; } void LicenseDialog::on_buttonBox_accepted() { settings->setValue("acceptedLicenseV1",true); settings->sync(); this->setResult(QDialog::Accepted); } void LicenseDialog::on_buttonBox_rejected() { ::exit(0); }