/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_WINDOWSETHERNETTAP_HPP
#define ZT_WINDOWSETHERNETTAP_HPP
#include
#include
#include
#include
#include
#include
#include "../node/Constants.hpp"
#include "../node/Mutex.hpp"
#include "../node/Array.hpp"
#include "../node/MulticastGroup.hpp"
#include "../osdep/Thread.hpp"
namespace ZeroTier {
class WindowsEthernetTap
{
public:
WindowsEthernetTap(
const char *hp,
const MAC &mac,
unsigned int mtu,
unsigned int metric,
uint64_t nwid,
const char *friendlyName,
void (*handler)(void *,uint64_t,const MAC &,const MAC &,unsigned int,unsigned int,const void *,unsigned int),
void *arg);
~WindowsEthernetTap();
void setEnabled(bool en);
bool enabled() const;
bool addIp(const InetAddress &ip);
bool removeIp(const InetAddress &ip);
std::vector ips() const;
void put(const MAC &from,const MAC &to,unsigned int etherType,const void *data,unsigned int len);
std::string deviceName() const;
void setFriendlyName(const char *friendlyName);
void scanMulticastGroups(std::vector &added,std::vector &removed);
inline const NET_LUID &luid() const { return _deviceLuid; }
inline const GUID &guid() const { return _deviceGuid; }
inline const std::string &instanceId() const { return _deviceInstanceId; }
void threadMain()
throw();
static void destroyAllPersistentTapDevices(const char *pathToHelpers);
static void deletePersistentTapDevice(const char *pathToHelpers,const char *instanceId);
private:
bool _disableTapDevice();
bool _enableTapDevice();
NET_IFINDEX _getDeviceIndex(); // throws on failure
std::vector _getRegistryIPv4Value(const char *regKey);
void _setRegistryIPv4Value(const char *regKey,const std::vector &value);
void (*_handler)(void *,uint64_t,const MAC &,const MAC &,unsigned int,unsigned int,const void *,unsigned int);
void *_arg;
MAC _mac;
uint64_t _nwid;
Thread _thread;
volatile HANDLE _tap;
HANDLE _injectSemaphore;
GUID _deviceGuid;
NET_LUID _deviceLuid;
std::string _netCfgInstanceId; // NetCfgInstanceId, a GUID
std::string _deviceInstanceId; // DeviceInstanceID, another kind of "instance ID"
std::vector _multicastGroups;
std::queue< std::pair< Array,unsigned int > > _injectPending;
Mutex _injectPending_m;
std::string _pathToHelpers;
volatile bool _run;
volatile bool _initialized;
volatile bool _enabled;
};
} // namespace ZeroTier
#endif