/* * ZeroTier One - Global Peer to Peer Ethernet * Copyright (C) 2011-2015 ZeroTier Networks * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * ZeroTier may be used and distributed under the terms of the GPLv3, which * are available at: http://www.gnu.org/licenses/gpl-3.0.html * * If you would like to embed ZeroTier into a commercial application or * redistribute it in a modified binary form, please contact ZeroTier Networks * LLC. Start here: http://www.zerotier.com/ */ #ifndef ZT_MUTEX_HPP #define ZT_MUTEX_HPP #include "Constants.hpp" #include "NonCopyable.hpp" #ifdef __UNIX_LIKE__ #include #include namespace ZeroTier { class Mutex : NonCopyable { public: Mutex() throw() { pthread_mutex_init(&_mh,(const pthread_mutexattr_t *)0); } ~Mutex() { pthread_mutex_destroy(&_mh); } inline void lock() throw() { pthread_mutex_lock(&_mh); } inline void unlock() throw() { pthread_mutex_unlock(&_mh); } inline void lock() const throw() { (const_cast (this))->lock(); } inline void unlock() const throw() { (const_cast (this))->unlock(); } /** * Uses C++ contexts and constructor/destructor to lock/unlock automatically */ class Lock : NonCopyable { public: Lock(Mutex &m) throw() : _m(&m) { m.lock(); } Lock(const Mutex &m) throw() : _m(const_cast(&m)) { _m->lock(); } ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: pthread_mutex_t _mh; }; } // namespace ZeroTier #endif // Apple / Linux #ifdef __WINDOWS__ #include #include namespace ZeroTier { class Mutex : NonCopyable { public: Mutex() throw() { InitializeCriticalSection(&_cs); } ~Mutex() { DeleteCriticalSection(&_cs); } inline void lock() throw() { EnterCriticalSection(&_cs); } inline void unlock() throw() { LeaveCriticalSection(&_cs); } inline void lock() const throw() { (const_cast (this))->lock(); } inline void unlock() const throw() { (const_cast (this))->unlock(); } class Lock : NonCopyable { public: Lock(Mutex &m) throw() : _m(&m) { m.lock(); } Lock(const Mutex &m) throw() : _m(const_cast(&m)) { _m->lock(); } ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: CRITICAL_SECTION _cs; }; } // namespace ZeroTier #endif // _WIN32 #endif