/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2015 ZeroTier, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * ZeroTier may be used and distributed under the terms of the GPLv3, which * are available at: http://www.gnu.org/licenses/gpl-3.0.html * * If you would like to embed ZeroTier into a commercial application or * redistribute it in a modified binary form, please contact ZeroTier Networks * LLC. Start here: http://www.zerotier.com/ */ #ifndef ZT_NODE_HPP #define ZT_NODE_HPP #include #include #include #include #include "Constants.hpp" #include "../include/ZeroTierOne.h" #include "InetAddress.hpp" #include "Mutex.hpp" #include "MAC.hpp" #include "Network.hpp" #undef TRACE #ifdef ZT_TRACE #define TRACE(f,...) RR->node->postTrace(__FILE__,__LINE__,f,##__VA_ARGS__) #else #define TRACE(f,...) {} #endif namespace ZeroTier { class RuntimeEnvironment; /** * Implementation of Node object as defined in CAPI * * The pointer returned by ZT1_Node_new() is an instance of this class. */ class Node { public: Node( uint64_t now, void *uptr, ZT1_DataStoreGetFunction dataStoreGetFunction, ZT1_DataStorePutFunction dataStorePutFunction, ZT1_WirePacketSendFunction wirePacketSendFunction, ZT1_VirtualNetworkFrameFunction virtualNetworkFrameFunction, ZT1_VirtualNetworkConfigFunction virtualNetworkConfigFunction, ZT1_EventCallback eventCallback, const char *overrideRootTopology); ~Node(); // Public API Functions ---------------------------------------------------- ZT1_ResultCode processWirePacket( uint64_t now, const struct sockaddr_storage *remoteAddress, unsigned int linkDesperation, const void *packetData, unsigned int packetLength, uint64_t *nextBackgroundTaskDeadline); ZT1_ResultCode processVirtualNetworkFrame( uint64_t now, uint64_t nwid, uint64_t sourceMac, uint64_t destMac, unsigned int etherType, unsigned int vlanId, const void *frameData, unsigned int frameLength, uint64_t *nextBackgroundTaskDeadline); ZT1_ResultCode processBackgroundTasks(uint64_t now,uint64_t *nextBackgroundTaskDeadline); ZT1_ResultCode join(uint64_t nwid); ZT1_ResultCode leave(uint64_t nwid); ZT1_ResultCode multicastSubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); ZT1_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); uint64_t address() const; void status(ZT1_NodeStatus *status) const; ZT1_PeerList *peers() const; ZT1_VirtualNetworkConfig *networkConfig(uint64_t nwid) const; ZT1_VirtualNetworkList *networks() const; void freeQueryResult(void *qr); void setNetconfMaster(void *networkConfigMasterInstance); // Internal functions ------------------------------------------------------ /** * @return Time as of last call to run() */ inline uint64_t now() const throw() { return _now; } /** * Enqueue a ZeroTier message to be sent * * @param addr Destination address * @param data Packet data * @param len Packet length * @param desperation Link desperation for reaching this address * @return True if packet appears to have been sent */ inline bool putPacket(const InetAddress &addr,const void *data,unsigned int len,unsigned int desperation) { return (_wirePacketSendFunction( reinterpret_cast(this), _uptr, reinterpret_cast(&addr), desperation, data, len) == 0); } /** * Enqueue a frame to be injected into a tap device (port) * * @param nwid Network ID * @param source Source MAC * @param dest Destination MAC * @param etherType 16-bit ethernet type * @param vlanId VLAN ID or 0 if none * @param data Frame data * @param len Frame length */ inline void putFrame(uint64_t nwid,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len) { _virtualNetworkFrameFunction( reinterpret_cast(this), _uptr, nwid, source.toInt(), dest.toInt(), etherType, vlanId, data, len); } inline SharedPtr network(uint64_t nwid) { Mutex::Lock _l(_networks_m); std::map< uint64_t,SharedPtr >::iterator nw(_networks.find(nwid)); return ((nw == _networks.end()) ? SharedPtr() : nw->second); } inline std::vector< SharedPtr > allNetworks() const { Mutex::Lock _l(_networks_m); std::vector< SharedPtr > nw; for(std::map< uint64_t,SharedPtr >::const_iterator n(_networks.begin());n!=_networks.end();++n) nw.push_back(n->second); return nw; } /** * Get an overall current level of desperation * * The current level of desperation is based on how recently an upstream * (a.k.a. supernode) peer has spoken to us. As such, it will change and * return to 0 once something like tunneling (higher desperation link) is * active. As a result, actual link desperation for outgoing messages * should be the max of either this or the most recent link desperation * for an incoming message from a given address. See Path.hpp and Peer.hpp. * * In other words think of this as 'the desperation we should try to * escalate to right now.' * * @return Overall system level of desperation */ inline unsigned int coreDesperation() const throw() { return _coreDesperation; } inline bool dataStorePut(const char *name,const void *data,unsigned int len,bool secure) { return (_dataStorePutFunction(reinterpret_cast(this),_uptr,name,data,len,(int)secure) == 0); } inline bool dataStorePut(const char *name,const std::string &data,bool secure) { return dataStorePut(name,(const void *)data.data(),(unsigned int)data.length(),secure); } inline void dataStoreDelete(const char *name) { _dataStorePutFunction(reinterpret_cast(this),_uptr,name,(const void *)0,0,0); } std::string dataStoreGet(const char *name); /** * Post an event to the external user * * @param ev Event type * @param md Meta-data (default: NULL/none) */ inline void postEvent(ZT1_Event ev,const void *md = (const void *)0) { _eventCallback(reinterpret_cast(this),_uptr,ev,md); } /** * Update virtual network port configuration * * @param nwid Network ID * @param op Configuration operation * @param nc Network configuration */ inline int configureVirtualNetworkPort(uint64_t nwid,ZT1_VirtualNetworkConfigOperation op,const ZT1_VirtualNetworkConfig *nc) { return _virtualNetworkConfigFunction(reinterpret_cast(this),_uptr,nwid,op,nc); } /** * @return True if we appear to be online */ inline bool online() const throw() { return _online; } /** * If this version is newer than the newest we've seen, post a new version seen event */ void postNewerVersionIfNewer(unsigned int major,unsigned int minor,unsigned int rev); #ifdef ZT_TRACE void postTrace(const char *module,unsigned int line,const char *fmt,...); #endif private: RuntimeEnvironment *RR; void *_uptr; ZT1_DataStoreGetFunction _dataStoreGetFunction; ZT1_DataStorePutFunction _dataStorePutFunction; ZT1_WirePacketSendFunction _wirePacketSendFunction; ZT1_VirtualNetworkFrameFunction _virtualNetworkFrameFunction; ZT1_VirtualNetworkConfigFunction _virtualNetworkConfigFunction; ZT1_EventCallback _eventCallback; //Dictionary _localConfig; // persisted as local.conf //Mutex _localConfig_m; std::map< uint64_t,SharedPtr > _networks; Mutex _networks_m; Mutex _backgroundTasksLock; uint64_t _now; uint64_t _startTimeAfterInactivity; uint64_t _lastPingCheck; uint64_t _lastHousekeepingRun; uint64_t _lastBeacon; unsigned int _coreDesperation; unsigned int _newestVersionSeen[3]; // major, minor, revision bool _online; }; } // namespace ZeroTier #endif