/* * ZeroTier One - Global Peer to Peer Ethernet * Copyright (C) 2012-2013 ZeroTier Networks LLC * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * ZeroTier may be used and distributed under the terms of the GPLv3, which * are available at: http://www.gnu.org/licenses/gpl-3.0.html * * If you would like to embed ZeroTier into a commercial application or * redistribute it in a modified binary form, please contact ZeroTier Networks * LLC. Start here: http://www.zerotier.com/ */ #ifndef ZT_NODECONFIG_HPP #define ZT_NODECONFIG_HPP #include #include #include #include #include #include #include "SharedPtr.hpp" #include "Network.hpp" #include "Utils.hpp" #include "UdpSocket.hpp" #include "Buffer.hpp" #include "Dictionary.hpp" namespace ZeroTier { class RuntimeEnvironment; /** * Maximum size of a packet for node configuration */ #define ZT_NODECONFIG_MAX_PACKET_SIZE 4096 /** * Node configuration endpoint */ class NodeConfig { public: /** * @param renv Runtime environment * @param authToken Configuration authentication token * @param controlPort Control port for local control packet I/O * @throws std::runtime_error Unable to bind to local control port */ NodeConfig(const RuntimeEnvironment *renv,const char *authToken,unsigned int controlPort); ~NodeConfig(); /** * Store something in local configuration cache * * By convention, keys starting with _ will not be shown in the command bus * local config functions. * * @param key Configuration key * @param value Configuration value */ void putLocalConfig(const std::string &key,const char *value); void putLocalConfig(const std::string &key,const std::string &value); /** * @param key Configuration key * @return Value or empty string if not found */ std::string getLocalConfig(const std::string &key) const; /** * @param nwid Network ID * @return Network or NULL if no network for that ID */ inline SharedPtr network(uint64_t nwid) const { Mutex::Lock _l(_networks_m); std::map< uint64_t,SharedPtr >::const_iterator n(_networks.find(nwid)); return ((n == _networks.end()) ? SharedPtr() : n->second); } /** * @return Vector containing all networks */ inline std::vector< SharedPtr > networks() const { std::vector< SharedPtr > nwlist; Mutex::Lock _l(_networks_m); for(std::map< uint64_t,SharedPtr >::const_iterator n(_networks.begin());n!=_networks.end();++n) nwlist.push_back(n->second); return nwlist; } /** * Perform cleanup and possibly update saved state */ void clean(); /** * @param nwid Network ID * @return True if this network exists */ inline bool hasNetwork(uint64_t nwid) { Mutex::Lock _l(_networks_m); return (_networks.count(nwid) > 0); } /** * @return Set of network tap device names */ inline std::set networkTapDeviceNames() const { std::set tapDevs; Mutex::Lock _l(_networks_m); for(std::map< uint64_t,SharedPtr >::const_iterator n(_networks.begin());n!=_networks.end();++n) { std::string dn(n->second->tapDeviceName()); if (dn.length()) tapDevs.insert(dn); } return tapDevs; } /** * Execute a control command (called when stuff comes in via control bus) * * @param command Command and arguments separated by whitespace (must already be trimmed of CR+LF, etc.) * @return One or more command results (lines of output) */ std::vector execute(const char *command); /** * Armor payload for control bus * * Note that no single element of payload can be longer than the max packet * size. If this occurs out_of_range is thrown. * * @param key 32 byte key * @param conversationId 32-bit conversation ID (bits beyond 32 are ignored) * @param payload One or more strings to encode in packet * @return One or more transport armored packets (if payload too big) * @throws std::out_of_range An element of payload is too big */ static std::vector< Buffer > encodeControlMessage(const void *key,unsigned long conversationId,const std::vector &payload); /** * Decode a packet from the control bus * * Note that 'payload' is appended to. Existing data is not cleared. * * @param key 32 byte key * @param data Packet data * @param len Packet length * @param conversationId Result parameter filled with conversation ID on success * @param payload Result parameter to which results are appended * @return True on success, false on invalid packet or packet that failed authentication */ static bool decodeControlMessagePacket(const void *key,const void *data,unsigned int len,unsigned long &conversationId,std::vector &payload); private: static void _CBcontrolPacketHandler(UdpSocket *sock,void *arg,const InetAddress &remoteAddr,const void *data,unsigned int len); void _readLocalConfig(); void _writeLocalConfig(); const RuntimeEnvironment *_r; unsigned char _controlSocketKey[32]; UdpSocket _controlSocket; Dictionary _localConfig; // persisted as local.conf Mutex _localConfig_m; std::map< uint64_t,SharedPtr > _networks; // persisted in networks.d/ Mutex _networks_m; }; } // namespace ZeroTier #endif