/* * Copyright (c)2021 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2025-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ #ifndef ZT_CONNECTION_POOL_H_ #define ZT_CONNECTION_POOL_H_ #ifndef _DEBUG #define _DEBUG(x) #endif #include #include #include #include #include #include namespace ZeroTier { struct ConnectionUnavailable : std::exception { char const* what() const throw() { return "Unable to allocate connection"; }; }; class Connection { public: virtual ~Connection() {}; }; class ConnectionFactory { public: virtual ~ConnectionFactory() {}; virtual std::shared_ptr create()=0; }; struct ConnectionPoolStats { size_t pool_size; size_t borrowed_size; }; template class ConnectionPool { public: ConnectionPool(size_t max_pool_size, size_t min_pool_size, std::shared_ptr factory) : m_maxPoolSize(max_pool_size) , m_minPoolSize(min_pool_size) , m_factory(factory) { while(m_pool.size() < m_minPoolSize){ m_pool.push_back(m_factory->create()); } }; ConnectionPoolStats get_stats() { std::unique_lock lock(m_poolMutex); ConnectionPoolStats stats; stats.pool_size = m_pool.size(); stats.borrowed_size = m_borrowed.size(); return stats; }; ~ConnectionPool() { }; /** * Borrow * * Borrow a connection for temporary use * * When done, either (a) call unborrow() to return it, or (b) (if it's bad) just let it go out of scope. This will cause it to automatically be replaced. * @retval a shared_ptr to the connection object */ std::shared_ptr borrow() { std::unique_lock l(m_poolMutex); while((m_pool.size() + m_borrowed.size()) < m_minPoolSize) { std::shared_ptr conn = m_factory->create(); m_pool.push_back(conn); } if(m_pool.size()==0){ if ((m_pool.size() + m_borrowed.size()) <= m_maxPoolSize) { try { std::shared_ptr conn = m_factory->create(); m_borrowed.insert(conn); return std::static_pointer_cast(conn); } catch (std::exception &e) { throw ConnectionUnavailable(); } } else { for(auto it = m_borrowed.begin(); it != m_borrowed.end(); ++it){ if((*it).unique()) { // This connection has been abandoned! Destroy it and create a new connection try { // If we are able to create a new connection, return it _DEBUG("Creating new connection to replace discarded connection"); std::shared_ptr conn = m_factory->create(); m_borrowed.erase(it); m_borrowed.insert(conn); return std::static_pointer_cast(conn); } catch(std::exception& e) { // Error creating a replacement connection throw ConnectionUnavailable(); } } } // Nothing available throw ConnectionUnavailable(); } } // Take one off the front std::shared_ptr conn = m_pool.front(); m_pool.pop_front(); // Add it to the borrowed list m_borrowed.insert(conn); return std::static_pointer_cast(conn); }; /** * Unborrow a connection * * Only call this if you are returning a working connection. If the connection was bad, just let it go out of scope (so the connection manager can replace it). * @param the connection */ void unborrow(std::shared_ptr conn) { // Lock std::unique_lock lock(m_poolMutex); m_borrowed.erase(conn); if ((m_pool.size() + m_borrowed.size()) < m_maxPoolSize) { m_pool.push_back(conn); } }; protected: size_t m_maxPoolSize; size_t m_minPoolSize; std::shared_ptr m_factory; std::deque > m_pool; std::set > m_borrowed; std::mutex m_poolMutex; }; } #endif