/* * Copyright (c)2019 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2023-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ #ifndef ZT_DICTIONARY_HPP #define ZT_DICTIONARY_HPP #include "Constants.hpp" #include "Utils.hpp" #include "Buffer.hpp" #include "Address.hpp" #include namespace ZeroTier { /** * A small (in code and data) packed key=value store * * This stores data in the form of a compact blob that is sort of human * readable (depending on whether you put binary data in it) and is backward * compatible with older versions. Binary data is escaped such that the * serialized form of a Dictionary is always a valid null-terminated C string. * * Keys are restricted: no binary data, no CR/LF, and no equals (=). If a key * contains these characters it may not be retrievable. This is not checked. * * Lookup is via linear search and will be slow with a lot of keys. It's * designed for small things. * * There is code to test and fuzz this in selftest.cpp. Fuzzing a blob of * pointer tricks like this is important after any modifications. * * This is used for network configurations and for saving some things on disk * in the ZeroTier One service code. * * @tparam C Dictionary max capacity in bytes */ template class Dictionary { public: ZT_ALWAYS_INLINE Dictionary() { memset(_d,0,sizeof(_d)); } ZT_ALWAYS_INLINE Dictionary(const char *s) { this->load(s); } ZT_ALWAYS_INLINE Dictionary(const char *s,unsigned int len) { for(unsigned int i=0;i inline bool get(const char *key,Buffer &dest) const { const int r = this->get(key,const_cast(reinterpret_cast(dest.data())),BC); if (r >= 0) { dest.setSize((unsigned int)r); return true; } else { dest.clear(); return false; } } /** * Get a boolean value * * @param key Key to look up * @param dfl Default value if not found in dictionary * @return Boolean value of key or 'dfl' if not found */ bool getB(const char *key,bool dfl = false) const { char tmp[4]; if (this->get(key,tmp,sizeof(tmp)) >= 0) return ((*tmp == '1')||(*tmp == 't')||(*tmp == 'T')); return dfl; } /** * Get an unsigned int64 stored as hex in the dictionary * * @param key Key to look up * @param dfl Default value or 0 if unspecified * @return Decoded hex UInt value or 'dfl' if not found */ inline uint64_t getUI(const char *key,uint64_t dfl = 0) const { char tmp[128]; if (this->get(key,tmp,sizeof(tmp)) >= 1) return Utils::hexStrToU64(tmp); return dfl; } /** * Get an unsigned int64 stored as hex in the dictionary * * @param key Key to look up * @param dfl Default value or 0 if unspecified * @return Decoded hex UInt value or 'dfl' if not found */ inline int64_t getI(const char *key,int64_t dfl = 0) const { char tmp[128]; if (this->get(key,tmp,sizeof(tmp)) >= 1) return Utils::hexStrTo64(tmp); return dfl; } /** * Add a new key=value pair * * If the key is already present this will append another, but the first * will always be returned by get(). This is not checked. If you want to * ensure a key is not present use erase() first. * * Use the vlen parameter to add binary values. Nulls will be escaped. * * @param key Key -- nulls, CR/LF, and equals (=) are illegal characters * @param value Value to set * @param vlen Length of value in bytes or -1 to treat value[] as a C-string and look for terminating 0 * @return True if there was enough room to add this key=value pair */ inline bool add(const char *key,const char *value,int vlen = -1) { for(unsigned int i=0;i 0) { _d[j++] = (char)10; if (j == C) { _d[i] = (char)0; return false; } } const char *p = key; while (*p) { _d[j++] = *(p++); if (j == C) { _d[i] = (char)0; return false; } } _d[j++] = '='; if (j == C) { _d[i] = (char)0; return false; } p = value; int k = 0; while ( ((vlen < 0)&&(*p)) || (k < vlen) ) { switch(*p) { case 0: case 13: case 10: case '\\': case '=': _d[j++] = '\\'; if (j == C) { _d[i] = (char)0; return false; } switch(*p) { case 0: _d[j++] = '0'; break; case 13: _d[j++] = 'r'; break; case 10: _d[j++] = 'n'; break; case '\\': _d[j++] = '\\'; break; case '=': _d[j++] = 'e'; break; } if (j == C) { _d[i] = (char)0; return false; } break; default: _d[j++] = *p; if (j == C) { _d[i] = (char)0; return false; } break; } ++p; ++k; } _d[j] = (char)0; return true; } } return false; } /** * Add a boolean as a '1' or a '0' */ inline bool add(const char *key,bool value) { return this->add(key,(value) ? "1" : "0",1); } /** * Add a 64-bit integer (unsigned) as a hex value */ inline bool add(const char *key,uint64_t value) { char tmp[32]; return this->add(key,Utils::hex(value,tmp),-1); } /** * Add a 64-bit integer (unsigned) as a hex value */ inline bool add(const char *key,int64_t value) { char tmp[32]; if (value >= 0) { return this->add(key,Utils::hex((uint64_t)value,tmp),-1); } else { tmp[0] = '-'; return this->add(key,Utils::hex((uint64_t)(value * -1),tmp+1),-1); } } /** * Add a 64-bit integer (unsigned) as a hex value */ inline bool add(const char *key,const Address &a) { char tmp[32]; return this->add(key,Utils::hex(a.toInt(),tmp),-1); } /** * Add a binary buffer's contents as a value * * @tparam BC Buffer capacity (usually inferred) */ template inline bool add(const char *key,const Buffer &value) { return this->add(key,(const char *)value.data(),(int)value.size()); } /** * @param key Key to check * @return True if key is present */ inline bool contains(const char *key) const { char tmp[2]; return (this->get(key,tmp,2) >= 0); } /** * @return Value of C template parameter */ ZT_ALWAYS_INLINE unsigned int capacity() const { return C; } ZT_ALWAYS_INLINE const char *data() const { return _d; } ZT_ALWAYS_INLINE char *unsafeData() { return _d; } private: char _d[C]; }; } // namespace ZeroTier #endif