/* * Copyright (c)2019 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2026-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ #ifndef ZT_THREAD_HPP #define ZT_THREAD_HPP #include "../node/Constants.hpp" #include #ifdef __WINDOWS__ #include "../node/Mutex.hpp" #include #include #include namespace ZeroTier { template static DWORD WINAPI ___zt_threadMain(LPVOID lpParam) { try { ((C*)lpParam)->threadMain(); } catch (...) { } return 0; } class Thread { public: Thread() { _th = NULL; _tid = 0; } template static inline Thread start(C* instance) { Thread t; t._th = CreateThread(NULL, 0, &___zt_threadMain, (LPVOID)instance, 0, &t._tid); if (t._th == NULL) throw std::runtime_error("CreateThread() failed"); return t; } static inline void join(const Thread& t) { if (t._th != NULL) { for (;;) { DWORD ec = STILL_ACTIVE; GetExitCodeThread(t._th, &ec); if (ec == STILL_ACTIVE) WaitForSingleObject(t._th, 1000); else break; } } } static inline void sleep(unsigned long ms) { Sleep((DWORD)ms); } // Not available on *nix platforms static inline void cancelIO(const Thread& t) { #if ! defined(__MINGW32__) && ! defined(__MINGW64__) // CancelSynchronousIo not available in MSYS2 if (t._th != NULL) CancelSynchronousIo(t._th); #endif } inline operator bool() const { return (_th != NULL); } private: HANDLE _th; DWORD _tid; }; } // namespace ZeroTier #else #include #include #include #include #include namespace ZeroTier { template static void* ___zt_threadMain(void* instance) { try { ((C*)instance)->threadMain(); } catch (...) { } return (void*)0; } /** * A thread identifier, and static methods to start and join threads */ class Thread { public: Thread() { memset(this, 0, sizeof(Thread)); } Thread(const Thread& t) { memcpy(this, &t, sizeof(Thread)); } inline Thread& operator=(const Thread& t) { memcpy(this, &t, sizeof(Thread)); return *this; } /** * Start a new thread * * @param instance Instance whose threadMain() method gets called by new thread * @return Thread identifier * @throws std::runtime_error Unable to create thread * @tparam C Class containing threadMain() */ template static inline Thread start(C* instance) { Thread t; pthread_attr_t tattr; pthread_attr_init(&tattr); // This corrects for systems with abnormally small defaults (musl) and also // shrinks the stack on systems with large defaults to save a bit of memory. pthread_attr_setstacksize(&tattr, ZT_THREAD_MIN_STACK_SIZE); if (pthread_create(&t._tid, &tattr, &___zt_threadMain, instance)) { pthread_attr_destroy(&tattr); throw std::runtime_error("pthread_create() failed, unable to create thread"); } else { t._started = true; pthread_attr_destroy(&tattr); } return t; } /** * Join to a thread, waiting for it to terminate (does nothing on null Thread values) * * @param t Thread to join */ static inline void join(const Thread& t) { if (t._started) pthread_join(t._tid, (void**)0); } /** * Sleep the current thread * * @param ms Number of milliseconds to sleep */ static inline void sleep(unsigned long ms) { usleep(ms * 1000); } inline operator bool() const { return (_started); } private: pthread_t _tid; volatile bool _started; }; } // namespace ZeroTier #endif // __WINDOWS__ / !__WINDOWS__ #endif