Version 1.0.2 brings experimental FreeBSD support. It has ONLY been tested
on FreeBSD 10 on an x64 system, and should be considered alpha for this
platform for now.
This version is not going to be pushed out to the entire world via software
update, and the binary version distributed for other platforms via the
zerotier.com web site will remain 1.0.1 as there are no other meaningful
user-facing changes. This is just an interim release to let FreeBSD users
try it out. If you find bugs, please enter them on GitHub or do a pull
request and fix them yourself.
Version 1.0.2 brings experimental FreeBSD support. It has ONLY been tested
on FreeBSD 10 on an x64 system, and should be considered alpha for this
platform for now.
This version is not going to be pushed out to the entire world via software
update, and the binary version distributed for other platforms via the
zerotier.com web site will remain 1.0.1 as there are no other meaningful
user-facing changes. This is just an interim release to let FreeBSD users
try it out. If you find bugs, please enter them on GitHub or do a pull
request and fix them yourself.
This version is mostly a bug fix release. It fixes a bug that could cause
the service to crash on Windows while running the GUI application. It also
contains a number of fixes to the Linux installer and Linux support for
systemd-based init systems.
It also includes a minor tweak to the multicast algorithm. Version 1.0.0
sent multicasts in a deterministic order, while this version randomizes
the order. The vast majority of users will notice nothing, but this may result
in superior coverage for service announcements on very large networks. It's
a hard variation to test, so we're releasing like this to gather information
from users about the effect. Nothing will change on small networks, and
ordinary multicast functions like ARP and NDP should be unaffected.
The next version will likely focus on additional improvements to Microsoft
Windows support, since there are several known Windows issues in need of
attention. We're working on an NDIS6-based Tap driver that should address
the driver issues experienced by a small number of Windows 7 users.
This should not affect most users, but on large networks it should cause service
announcements to work a lot better. This is the result of a prolonged discussion
with a user about the visibility of game servers on a large network. The old
multicast algorithm was de-facto randomized due to its distributed nature, while
the new algorithm is more deterministic. This will restore some randomization
beyond limit-overflow conditions.
It won't affect small networks at all.